| [3060] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
| [5896] | 23 | *      Erwin 'vaiursch' Herrsche | 
|---|
| [3060] | 24 | *   Co-authors: | 
|---|
| [5896] | 25 | *      Reto Grieder | 
|---|
| [3060] | 26 | * | 
|---|
|  | 27 | */ | 
|---|
| [3196] | 28 |  | 
|---|
| [5896] | 29 | #include "BaseSound.h" | 
|---|
| [3196] | 30 |  | 
|---|
| [6117] | 31 | #include <cassert> | 
|---|
| [3060] | 32 | #include <vector> | 
|---|
| [6203] | 33 | #include <al.h> | 
|---|
| [3060] | 34 |  | 
|---|
| [5896] | 35 | #include "core/CoreIncludes.h" | 
|---|
|  | 36 | #include "core/GameMode.h" | 
|---|
| [5695] | 37 | #include "core/Resource.h" | 
|---|
| [6117] | 38 | #include "core/XMLPort.h" | 
|---|
| [6203] | 39 | #include "SoundBuffer.h" | 
|---|
| [6186] | 40 | #include "SoundManager.h" | 
|---|
| [3060] | 41 |  | 
|---|
| [5738] | 42 | namespace orxonox | 
|---|
| [3060] | 43 | { | 
|---|
| [5896] | 44 | BaseSound::BaseSound() | 
|---|
| [6322] | 45 | : bPooling_(false) | 
|---|
| [6203] | 46 | , volume_(1.0) | 
|---|
| [6307] | 47 | , bLooping_(false) | 
|---|
| [6117] | 48 | , state_(Stopped) | 
|---|
| [6222] | 49 | , pitch_ (1.0) | 
|---|
| [3060] | 50 | { | 
|---|
| [5896] | 51 | RegisterRootObject(BaseSound); | 
|---|
| [6117] | 52 |  | 
|---|
| [6322] | 53 | // Initialise audioSource_ to a value that is not a source | 
|---|
|  | 54 | // 0 is unfortunately not guaranteed to be no source ID. | 
|---|
|  | 55 | this->audioSource_ = 123456789; | 
|---|
|  | 56 | while (alIsSource(++this->audioSource_)); | 
|---|
| [3060] | 57 | } | 
|---|
|  | 58 |  | 
|---|
| [5896] | 59 | BaseSound::~BaseSound() | 
|---|
| [3060] | 60 | { | 
|---|
| [6322] | 61 | this->stop(); | 
|---|
| [3060] | 62 | } | 
|---|
|  | 63 |  | 
|---|
| [6117] | 64 | void BaseSound::XMLPortExtern(Element& xmlelement, XMLPort::Mode mode) | 
|---|
|  | 65 | { | 
|---|
|  | 66 | XMLPortParam(BaseSound, "volume", setVolume,  getVolume,  xmlelement, mode); | 
|---|
|  | 67 | XMLPortParam(BaseSound, "loop",   setLooping, getLooping, xmlelement, mode); | 
|---|
| [6188] | 68 | XMLPortParam(BaseSound, "play",   setPlaying, isPlaying,  xmlelement, mode); | 
|---|
| [6117] | 69 | XMLPortParam(BaseSound, "source", setSource,  getSource,  xmlelement, mode); | 
|---|
|  | 70 | } | 
|---|
|  | 71 |  | 
|---|
| [5896] | 72 | void BaseSound::play() | 
|---|
| [3060] | 73 | { | 
|---|
| [6255] | 74 | this->state_ = Playing; | 
|---|
| [6322] | 75 | if (GameMode::playsSound() && this->getSourceState() != AL_PLAYING && this->soundBuffer_ != NULL) | 
|---|
| [5896] | 76 | { | 
|---|
| [6322] | 77 | if (!alIsSource(this->audioSource_)) | 
|---|
|  | 78 | this->audioSource_ = SoundManager::getInstance().getSoundSource(); | 
|---|
|  | 79 | if (!alIsSource(this->audioSource_)) | 
|---|
|  | 80 | return; | 
|---|
|  | 81 | this->initialiseSource(); | 
|---|
|  | 82 |  | 
|---|
| [5899] | 83 | alSourcePlay(this->audioSource_); | 
|---|
| [6203] | 84 | if (int error = alGetError()) | 
|---|
| [6322] | 85 | COUT(2) << "Sound: Error playing sound: " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
| [3060] | 86 | } | 
|---|
|  | 87 | } | 
|---|
|  | 88 |  | 
|---|
| [5896] | 89 | void BaseSound::stop() | 
|---|
|  | 90 | { | 
|---|
| [6117] | 91 | this->state_ = Stopped; | 
|---|
| [6322] | 92 | if (alIsSource(this->audioSource_)) | 
|---|
|  | 93 | { | 
|---|
| [5899] | 94 | alSourceStop(this->audioSource_); | 
|---|
| [6322] | 95 | // Release buffer | 
|---|
|  | 96 | alSourcei(this->audioSource_, AL_BUFFER, AL_NONE); | 
|---|
|  | 97 | // Release source again | 
|---|
|  | 98 | SoundManager::getInstance().releaseSoundSource(this->audioSource_); | 
|---|
|  | 99 | // Get a no source ID | 
|---|
|  | 100 | this->audioSource_ += 123455; | 
|---|
|  | 101 | while (alIsSource(++this->audioSource_)); | 
|---|
|  | 102 | } | 
|---|
| [3060] | 103 | } | 
|---|
|  | 104 |  | 
|---|
| [5896] | 105 | void BaseSound::pause() | 
|---|
|  | 106 | { | 
|---|
| [6117] | 107 | if (this->isStopped()) | 
|---|
|  | 108 | return; | 
|---|
|  | 109 | this->state_ = Paused; | 
|---|
| [6322] | 110 | if (alIsSource(this->audioSource_)) | 
|---|
| [5899] | 111 | alSourcePause(this->audioSource_); | 
|---|
| [3060] | 112 | } | 
|---|
|  | 113 |  | 
|---|
| [6255] | 114 | ALint BaseSound::getSourceState() const | 
|---|
|  | 115 | { | 
|---|
| [6322] | 116 | if (alIsSource(this->audioSource_)) | 
|---|
| [6255] | 117 | { | 
|---|
|  | 118 | ALint state; | 
|---|
|  | 119 | alGetSourcei(this->audioSource_, AL_SOURCE_STATE, &state); | 
|---|
|  | 120 | return state; | 
|---|
|  | 121 | } | 
|---|
|  | 122 | else | 
|---|
|  | 123 | return AL_INITIAL; | 
|---|
|  | 124 | } | 
|---|
|  | 125 |  | 
|---|
| [6322] | 126 | void BaseSound::initialiseSource() | 
|---|
|  | 127 | { | 
|---|
|  | 128 | this->updateVolume(); | 
|---|
|  | 129 | this->setPitch(this->getPitch()); | 
|---|
|  | 130 | this->setLooping(this->getLooping()); | 
|---|
|  | 131 | alSource3f(this->audioSource_, AL_POSITION,  0, 0, 0); | 
|---|
|  | 132 | alSource3f(this->audioSource_, AL_VELOCITY,  0, 0, 0); | 
|---|
|  | 133 | alSource3f(this->audioSource_, AL_DIRECTION, 0, 0, 0); | 
|---|
|  | 134 | alSourcei(this->audioSource_, AL_REFERENCE_DISTANCE, 20); | 
|---|
|  | 135 | alSourcei(this->audioSource_, AL_MAX_DISTANCE, 10000); | 
|---|
|  | 136 | if (ALint error = alGetError()) | 
|---|
|  | 137 | COUT(2) << "Sound Warning: Setting source parameters to 0 failed: " | 
|---|
|  | 138 | << SoundManager::getALErrorString(error) << std::endl; | 
|---|
|  | 139 | assert(this->soundBuffer_ != NULL); | 
|---|
|  | 140 | alSourcei(this->audioSource_, AL_BUFFER, this->soundBuffer_->getBuffer()); | 
|---|
|  | 141 | if (ALuint error = alGetError()) | 
|---|
|  | 142 | COUT(1) << "Sound Error: Could not set buffer \"" << this->source_ << "\": " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
|  | 143 | } | 
|---|
|  | 144 |  | 
|---|
| [6117] | 145 | void BaseSound::setVolume(float vol) | 
|---|
| [5896] | 146 | { | 
|---|
| [6370] | 147 | this->volume_ = clamp(vol, 0.0f, 1.0f); | 
|---|
|  | 148 | if (this->volume_ != vol) | 
|---|
|  | 149 | COUT(2) << "Sound warning: volume out of range, clamping value." << std::endl; | 
|---|
| [6186] | 150 | this->updateVolume(); | 
|---|
| [3060] | 151 | } | 
|---|
| [6184] | 152 |  | 
|---|
| [6370] | 153 | void BaseSound::updateVolume() | 
|---|
| [6184] | 154 | { | 
|---|
| [6186] | 155 | if (alIsSource(this->audioSource_)) | 
|---|
| [6204] | 156 | { | 
|---|
| [6370] | 157 | float volume = this->volume_ * this->getRealVolume(); | 
|---|
| [6322] | 158 | alSourcef(this->audioSource_, AL_GAIN, volume); | 
|---|
| [6204] | 159 | if (int error = alGetError()) | 
|---|
| [6322] | 160 | COUT(2) << "Sound: Error setting volume to " << volume | 
|---|
|  | 161 | << ": " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
| [6204] | 162 | } | 
|---|
| [6184] | 163 | } | 
|---|
| [3060] | 164 |  | 
|---|
| [6117] | 165 | void BaseSound::setLooping(bool val) | 
|---|
| [5896] | 166 | { | 
|---|
| [6307] | 167 | this->bLooping_ = val; | 
|---|
| [6322] | 168 | if (alIsSource(this->audioSource_)) | 
|---|
| [6117] | 169 | alSourcei(this->audioSource_, AL_LOOPING, (val ? AL_TRUE : AL_FALSE)); | 
|---|
| [3060] | 170 | } | 
|---|
|  | 171 |  | 
|---|
| [6202] | 172 | void BaseSound::setPitch(float pitch) | 
|---|
|  | 173 | { | 
|---|
|  | 174 | if (pitch > 2 || pitch < 0.5) | 
|---|
|  | 175 | { | 
|---|
|  | 176 | COUT(2) << "Sound warning: pitch out of range, cropping value." << std::endl; | 
|---|
|  | 177 | pitch = pitch > 2 ? 2 : pitch; | 
|---|
|  | 178 | pitch = pitch < 0.5 ? 0.5 : pitch; | 
|---|
|  | 179 | } | 
|---|
|  | 180 | this->pitch_ = pitch; | 
|---|
| [6322] | 181 | if (alIsSource(this->audioSource_)) | 
|---|
| [6204] | 182 | { | 
|---|
|  | 183 | if (int error = alGetError()) | 
|---|
| [6322] | 184 | COUT(2) << "Sound: Error setting pitch: " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
| [6205] | 185 | alSourcef(this->audioSource_, AL_PITCH, pitch); | 
|---|
| [6204] | 186 | } | 
|---|
| [6202] | 187 | } | 
|---|
|  | 188 |  | 
|---|
| [5899] | 189 | void BaseSound::setSource(const std::string& source) | 
|---|
| [5896] | 190 | { | 
|---|
| [6327] | 191 | if (!GameMode::playsSound()) | 
|---|
| [6117] | 192 | { | 
|---|
|  | 193 | this->source_ = source; | 
|---|
| [5896] | 194 | return; | 
|---|
| [6117] | 195 | } | 
|---|
| [5896] | 196 |  | 
|---|
| [6203] | 197 | if (this->soundBuffer_ != NULL) | 
|---|
| [3060] | 198 | { | 
|---|
| [6327] | 199 | if (this->soundBuffer_->getFilename() == source) | 
|---|
|  | 200 | { | 
|---|
|  | 201 | assert(this->source_ == source_); | 
|---|
|  | 202 | return; | 
|---|
|  | 203 | } | 
|---|
| [6322] | 204 | // Stopping is imperative here! | 
|---|
| [6260] | 205 | if (alIsSource(this->audioSource_)) | 
|---|
|  | 206 | { | 
|---|
|  | 207 | alSourceStop(this->audioSource_); | 
|---|
| [6322] | 208 | alSourcei(this->audioSource_, AL_BUFFER, AL_NONE); | 
|---|
| [6260] | 209 | } | 
|---|
| [6254] | 210 | SoundManager::getInstance().releaseSoundBuffer(this->soundBuffer_, this->bPooling_); | 
|---|
| [6203] | 211 | this->soundBuffer_.reset(); | 
|---|
| [3060] | 212 | } | 
|---|
|  | 213 |  | 
|---|
| [6117] | 214 | this->source_ = source; | 
|---|
| [6340] | 215 | // Don't load "" | 
|---|
| [6322] | 216 | if (source_.empty()) | 
|---|
| [6117] | 217 | return; | 
|---|
|  | 218 |  | 
|---|
| [6340] | 219 | // Get new sound buffer | 
|---|
| [6270] | 220 | this->soundBuffer_ = SoundManager::getInstance().getSoundBuffer(this->source_); | 
|---|
| [6203] | 221 | if (this->soundBuffer_ == NULL) | 
|---|
|  | 222 | return; | 
|---|
| [5695] | 223 |  | 
|---|
| [6340] | 224 | if (alIsSource(this->audioSource_)) // already playing or paused | 
|---|
| [5896] | 225 | { | 
|---|
| [6340] | 226 | // Set new buffer | 
|---|
| [6322] | 227 | alSourcei(this->audioSource_, AL_BUFFER, this->soundBuffer_->getBuffer()); | 
|---|
|  | 228 | if (ALuint error = alGetError()) | 
|---|
|  | 229 | { | 
|---|
|  | 230 | COUT(1) << "Sound Error: Could not set buffer \"" << source << "\": " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
|  | 231 | return; | 
|---|
|  | 232 | } | 
|---|
| [5896] | 233 |  | 
|---|
| [6340] | 234 | // Sound was already playing or paused because there was a source acquired | 
|---|
|  | 235 | assert(this->isPlaying() || this->isPaused()); | 
|---|
|  | 236 | alSourcePlay(this->audioSource_); | 
|---|
|  | 237 | if (int error = alGetError()) | 
|---|
|  | 238 | COUT(2) << "Sound: Error playing sound: " << SoundManager::getALErrorString(error) << std::endl; | 
|---|
|  | 239 | if (this->isPaused()) | 
|---|
|  | 240 | alSourcePause(this->audioSource_); | 
|---|
|  | 241 | } | 
|---|
|  | 242 | else // No source acquired so far, but might be set to playing or paused | 
|---|
|  | 243 | { | 
|---|
|  | 244 | State state = this->state_; // save | 
|---|
| [6322] | 245 | if (this->isPlaying() || this->isPaused()) | 
|---|
| [6340] | 246 | BaseSound::play(); | 
|---|
|  | 247 | if (state == Paused) | 
|---|
| [6322] | 248 | { | 
|---|
| [6340] | 249 | this->state_ = Paused; | 
|---|
|  | 250 | BaseSound::pause(); | 
|---|
| [6322] | 251 | } | 
|---|
| [6234] | 252 | } | 
|---|
| [3060] | 253 | } | 
|---|
| [6320] | 254 |  | 
|---|
|  | 255 | void BaseSound::stateChanged() | 
|---|
|  | 256 | { | 
|---|
| [6327] | 257 | switch (this->state_) | 
|---|
| [6320] | 258 | { | 
|---|
|  | 259 | case Playing: | 
|---|
|  | 260 | this->play(); | 
|---|
|  | 261 | break; | 
|---|
|  | 262 | case Paused: | 
|---|
|  | 263 | this->pause(); | 
|---|
|  | 264 | break; | 
|---|
|  | 265 | case Stopped: | 
|---|
|  | 266 | default: | 
|---|
|  | 267 | this->stop(); | 
|---|
|  | 268 | break; | 
|---|
|  | 269 | } | 
|---|
|  | 270 | } | 
|---|
| [6117] | 271 | } | 
|---|