| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Daniel 'Huty' Haggenmueller | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "PickupInventory.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include <CEGUIImage.h> | 
|---|
| 32 | #include <CEGUIImageset.h> | 
|---|
| 33 | #include <CEGUIImagesetManager.h> | 
|---|
| 34 | #include <CEGUIWindow.h> | 
|---|
| 35 | #include <CEGUIWindowManager.h> | 
|---|
| 36 | #include <elements/CEGUITabControl.h> | 
|---|
| 37 |  | 
|---|
| 38 | #include "core/ConsoleCommand.h" | 
|---|
| 39 | #include "core/GUIManager.h" | 
|---|
| 40 | #include "core/input/InputManager.h" | 
|---|
| 41 | #include "controllers/HumanController.h" | 
|---|
| 42 | #include "worldentities/pawns/Pawn.h" | 
|---|
| 43 |  | 
|---|
| 44 | #include "EquipmentItem.h" | 
|---|
| 45 | #include "PassiveItem.h" | 
|---|
| 46 | #include "UsableItem.h" | 
|---|
| 47 |  | 
|---|
| 48 |  | 
|---|
| 49 | namespace orxonox | 
|---|
| 50 | { | 
|---|
| 51 | SetConsoleCommandShortcut(PickupInventory, toggleInventory); | 
|---|
| 52 |  | 
|---|
| 53 | PickupInventory* PickupInventory::pickupInventory_s = NULL; | 
|---|
| 54 | PickupInventory* PickupInventory::getSingleton() | 
|---|
| 55 | { | 
|---|
| 56 | if(!PickupInventory::pickupInventory_s) | 
|---|
| 57 | PickupInventory::pickupInventory_s = new PickupInventory(); | 
|---|
| 58 |  | 
|---|
| 59 | return PickupInventory::pickupInventory_s; | 
|---|
| 60 | } | 
|---|
| 61 |  | 
|---|
| 62 | PickupInventory::PickupInventory() | 
|---|
| 63 | { | 
|---|
| 64 | this->bInventoryVisible_ = false; | 
|---|
| 65 | this->visibleEquipmentWindows_ = this->visibleUsableWIndows_ = 0; | 
|---|
| 66 |  | 
|---|
| 67 | // Create some windows to avoid creating them while playing | 
|---|
| 68 | CEGUI::WindowManager* winMgr = CEGUI::WindowManager::getSingletonPtr(); | 
|---|
| 69 | for(int i = 0; i < 10; i++) | 
|---|
| 70 | { | 
|---|
| 71 | std::ostringstream id; | 
|---|
| 72 | id << i; | 
|---|
| 73 |  | 
|---|
| 74 | PickupInventory::createItemWindows(winMgr, "equ/" + id.str(), i % 5, i / 5); | 
|---|
| 75 | PickupInventory::createItemWindows(winMgr, "use/" + id.str(), i % 5, i / 5); | 
|---|
| 76 | } | 
|---|
| 77 | this->createdEquipmentWindows_ = this->createdUsableWindows_ = 10; | 
|---|
| 78 | } | 
|---|
| 79 | PickupInventory::~PickupInventory() | 
|---|
| 80 | { | 
|---|
| 81 | } | 
|---|
| 82 |  | 
|---|
| 83 |  | 
|---|
| 84 |  | 
|---|
| 85 | void PickupInventory::toggleInventory() | 
|---|
| 86 | { | 
|---|
| 87 | if(PickupInventory::getSingleton()->isVisible()) { | 
|---|
| 88 | GUIManager::hideGUI("PickupInventory"); | 
|---|
| 89 | } | 
|---|
| 90 | else | 
|---|
| 91 | { | 
|---|
| 92 | GUIManager::showGUI("PickupInventory"); | 
|---|
| 93 | } | 
|---|
| 94 | PickupInventory::getSingleton()->setVisible(!PickupInventory::getSingleton()->isVisible()); | 
|---|
| 95 | } | 
|---|
| 96 |  | 
|---|
| 97 | unsigned int PickupInventory::getCurrentUsableIndex() | 
|---|
| 98 | { | 
|---|
| 99 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 100 | if(pawn && pawn->getPickups().getCurrentUsable()) | 
|---|
| 101 | { | 
|---|
| 102 | UsableItem* use = pawn->getPickups().getCurrentUsable(); | 
|---|
| 103 | std::deque<UsableItem*> items = pawn->getPickups().getUsableItems(); | 
|---|
| 104 | for(unsigned int i = 0; i < items.size(); i++) | 
|---|
| 105 | { | 
|---|
| 106 | if(items.at(i) == use) | 
|---|
| 107 | return i; | 
|---|
| 108 | } | 
|---|
| 109 | } | 
|---|
| 110 |  | 
|---|
| 111 | return 0; | 
|---|
| 112 | } | 
|---|
| 113 | bool PickupInventory::isCurrentUsable(const BaseItem* item) | 
|---|
| 114 | { | 
|---|
| 115 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 116 | if(pawn) | 
|---|
| 117 | return (pawn->getPickups().getCurrentUsable() == item); | 
|---|
| 118 | else | 
|---|
| 119 | return false; | 
|---|
| 120 | } | 
|---|
| 121 | void PickupInventory::selectUsable(unsigned int i) | 
|---|
| 122 | { | 
|---|
| 123 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 124 | if(pawn) | 
|---|
| 125 | { | 
|---|
| 126 | std::deque<UsableItem*> items = pawn->getPickups().getUsableItems(); | 
|---|
| 127 | if(i < items.size()) | 
|---|
| 128 | pawn->getPickups().setCurrentUsable(items.at(i)); | 
|---|
| 129 | } | 
|---|
| 130 | } | 
|---|
| 131 |  | 
|---|
| 132 | unsigned int PickupInventory::getEquipmentCount() | 
|---|
| 133 | { | 
|---|
| 134 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 135 | if(pawn) | 
|---|
| 136 | return pawn->getPickups().getEquipmentItems().size(); | 
|---|
| 137 | else | 
|---|
| 138 | return 0; | 
|---|
| 139 | } | 
|---|
| 140 | unsigned int PickupInventory::getUsableCount() | 
|---|
| 141 | { | 
|---|
| 142 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 143 | if(pawn) | 
|---|
| 144 | return pawn->getPickups().getUsableItems().size(); | 
|---|
| 145 | else | 
|---|
| 146 | return 0; | 
|---|
| 147 | } | 
|---|
| 148 | unsigned int PickupInventory::getPassiveCount() | 
|---|
| 149 | { | 
|---|
| 150 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 151 | if(pawn) | 
|---|
| 152 | return pawn->getPickups().getPassiveItems().size(); | 
|---|
| 153 | else | 
|---|
| 154 | return 0; | 
|---|
| 155 | } | 
|---|
| 156 | BaseItem* PickupInventory::getEquipmentItem(unsigned int i) | 
|---|
| 157 | { | 
|---|
| 158 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 159 | if(pawn) | 
|---|
| 160 | { | 
|---|
| 161 | std::deque<EquipmentItem*> l = pawn->getPickups().getEquipmentItems(); | 
|---|
| 162 | if (i >= l.size()) { return NULL; } | 
|---|
| 163 | return l.at(i); | 
|---|
| 164 | } | 
|---|
| 165 | else | 
|---|
| 166 | return NULL; | 
|---|
| 167 | } | 
|---|
| 168 | BaseItem* PickupInventory::getUsableItem(unsigned int i) | 
|---|
| 169 | { | 
|---|
| 170 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 171 | if(pawn) | 
|---|
| 172 | { | 
|---|
| 173 | std::deque<UsableItem*> l = pawn->getPickups().getUsableItems(); | 
|---|
| 174 | if (i >= l.size()) { return NULL; } | 
|---|
| 175 | return l.at(i); | 
|---|
| 176 | } | 
|---|
| 177 | else | 
|---|
| 178 | return NULL; | 
|---|
| 179 | } | 
|---|
| 180 | BaseItem* PickupInventory::getPassiveItem(unsigned int i) | 
|---|
| 181 | { | 
|---|
| 182 | Pawn* pawn = HumanController::getLocalControllerEntityAsPawn(); | 
|---|
| 183 | if(pawn) | 
|---|
| 184 | { | 
|---|
| 185 | std::deque<PassiveItem*> l = pawn->getPickups().getPassiveItems(); | 
|---|
| 186 | if (i >= l.size()) { return NULL; } | 
|---|
| 187 | return l.at(i); | 
|---|
| 188 | } | 
|---|
| 189 | else | 
|---|
| 190 | return NULL; | 
|---|
| 191 | } | 
|---|
| 192 |  | 
|---|
| 193 | std::string PickupInventory::getImageForItem(const BaseItem* item) | 
|---|
| 194 | { | 
|---|
| 195 | if(!item) | 
|---|
| 196 | return ""; | 
|---|
| 197 |  | 
|---|
| 198 | const std::string& name = "pickup_" + item->getGUIImage(); | 
|---|
| 199 |  | 
|---|
| 200 | if(!CEGUI::ImagesetManager::getSingletonPtr()->isImagesetPresent(name)) | 
|---|
| 201 | { | 
|---|
| 202 | CEGUI::ImagesetManager::getSingletonPtr()->createImagesetFromImageFile(name, item->getGUIImage(), ""); | 
|---|
| 203 | } | 
|---|
| 204 |  | 
|---|
| 205 | return ("set:" + name + " image:full_image"); | 
|---|
| 206 | } | 
|---|
| 207 |  | 
|---|
| 208 | void PickupInventory::clearInventory(CEGUI::WindowManager* winMgr, CEGUI::Window* equipPane, CEGUI::Window* usablePane) | 
|---|
| 209 | { | 
|---|
| 210 | for(unsigned int i = 0; i < this->visibleEquipmentWindows_; i++) | 
|---|
| 211 | { | 
|---|
| 212 | std::ostringstream id; | 
|---|
| 213 | id << i; | 
|---|
| 214 |  | 
|---|
| 215 | winMgr->getWindow("orxonox/Inventory/Frame/equ/" + id.str())->setVisible(false); | 
|---|
| 216 | winMgr->getWindow("orxonox/Inventory/Title/equ/" + id.str())->setVisible(false); | 
|---|
| 217 | winMgr->getWindow("orxonox/Inventory/Items/equ/" + id.str())->setVisible(false); | 
|---|
| 218 |  | 
|---|
| 219 | /*equipPane->removeChildWindow("orxonox/Inventory/Frame/equ/" + id.str()); | 
|---|
| 220 | equipPane->removeChildWindow("orxonox/Inventory/Title/equ/" + id.str()); | 
|---|
| 221 | equipPane->removeChildWindow("orxonox/Inventory/Items/equ/" + id.str());*/ | 
|---|
| 222 | } | 
|---|
| 223 | for(unsigned int i = 0; i < this->visibleUsableWIndows_; i++) | 
|---|
| 224 | { | 
|---|
| 225 | std::ostringstream id; | 
|---|
| 226 | id << i; | 
|---|
| 227 |  | 
|---|
| 228 | winMgr->getWindow("orxonox/Inventory/Frame/use/" + id.str())->setVisible(false); | 
|---|
| 229 | winMgr->getWindow("orxonox/Inventory/Title/use/" + id.str())->setVisible(false); | 
|---|
| 230 | winMgr->getWindow("orxonox/Inventory/Items/use/" + id.str())->setVisible(false); | 
|---|
| 231 |  | 
|---|
| 232 | /*usablePane->removeChildWindow("orxonox/Inventory/Frame/use/" + id.str()); | 
|---|
| 233 | usablePane->removeChildWindow("orxonox/Inventory/Title/use/" + id.str()); | 
|---|
| 234 | usablePane->removeChildWindow("orxonox/Inventory/Items/use/" + id.str());*/ | 
|---|
| 235 | } | 
|---|
| 236 | } | 
|---|
| 237 | void PickupInventory::updateTabs(CEGUI::WindowManager *winMgr, CEGUI::Window *equipWindow, CEGUI::Window *usableWindow) | 
|---|
| 238 | { | 
|---|
| 239 | this->updateEquipment(winMgr, equipWindow); | 
|---|
| 240 | this->updateUsable(winMgr, usableWindow); | 
|---|
| 241 | } | 
|---|
| 242 |  | 
|---|
| 243 | void PickupInventory::updateEquipment(CEGUI::WindowManager* winMgr, CEGUI::Window* target) | 
|---|
| 244 | { | 
|---|
| 245 | Pawn* pawn; | 
|---|
| 246 | if((pawn = HumanController::getLocalControllerEntityAsPawn())) | 
|---|
| 247 | { | 
|---|
| 248 | std::deque<EquipmentItem*> items = pawn->getPickups().getEquipmentItems(); | 
|---|
| 249 | for(unsigned int i = 0; i < items.size(); i++) | 
|---|
| 250 | { | 
|---|
| 251 | std::ostringstream id; | 
|---|
| 252 | id << "equ/" << i; | 
|---|
| 253 |  | 
|---|
| 254 | EquipmentItem* item = items.at(i); | 
|---|
| 255 |  | 
|---|
| 256 | if(this->createdEquipmentWindows_ <= i) | 
|---|
| 257 | { | 
|---|
| 258 | PickupInventory::createItemWindows(winMgr, id.str(), i % 5, i / 5); | 
|---|
| 259 | this->createdEquipmentWindows_++; | 
|---|
| 260 | } | 
|---|
| 261 |  | 
|---|
| 262 | PickupInventory::setWindowProperties(winMgr, target, id.str(), item, "FFFFFFFF"); | 
|---|
| 263 | } | 
|---|
| 264 | this->visibleEquipmentWindows_ = items.size(); | 
|---|
| 265 | } | 
|---|
| 266 | } | 
|---|
| 267 | void PickupInventory::updateUsable(CEGUI::WindowManager* winMgr, CEGUI::Window* target) | 
|---|
| 268 | { | 
|---|
| 269 | Pawn* pawn; | 
|---|
| 270 | if((pawn = HumanController::getLocalControllerEntityAsPawn())) | 
|---|
| 271 | { | 
|---|
| 272 | std::deque<UsableItem*> items = pawn->getPickups().getUsableItems(); | 
|---|
| 273 | for(unsigned int i = 0; i < items.size(); i++) | 
|---|
| 274 | { | 
|---|
| 275 | std::ostringstream id; | 
|---|
| 276 | id << "use/" << i; | 
|---|
| 277 |  | 
|---|
| 278 | UsableItem* item = items.at(i); | 
|---|
| 279 | std::string colour; | 
|---|
| 280 |  | 
|---|
| 281 | if(PickupInventory::isCurrentUsable(item)) | 
|---|
| 282 | colour = "FFFF5555"; | 
|---|
| 283 | else | 
|---|
| 284 | colour = "FFFFFFFF"; | 
|---|
| 285 |  | 
|---|
| 286 | if(this->createdUsableWindows_ <= i) | 
|---|
| 287 | { | 
|---|
| 288 | PickupInventory::createItemWindows(winMgr, id.str(), i % 5, i / 5); | 
|---|
| 289 | this->createdUsableWindows_++; | 
|---|
| 290 | } | 
|---|
| 291 |  | 
|---|
| 292 | PickupInventory::setWindowProperties(winMgr, target, id.str(), item, colour); | 
|---|
| 293 | } | 
|---|
| 294 | this->visibleUsableWIndows_ = items.size(); | 
|---|
| 295 | } | 
|---|
| 296 | } | 
|---|
| 297 |  | 
|---|
| 298 | void PickupInventory::createItemWindows(CEGUI::WindowManager* winMgr, const std::string& id, int x, int y) | 
|---|
| 299 | { | 
|---|
| 300 | if(!winMgr) { return; } | 
|---|
| 301 |  | 
|---|
| 302 | CEGUI::Window* frame = winMgr->createWindow("TaharezLook/StaticImage", "orxonox/Inventory/Frame/" + id); | 
|---|
| 303 | frame->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 5 + x * 70), CEGUI::UDim(0, 5 + y * 90))); | 
|---|
| 304 | frame->setSize(CEGUI::UVector2(CEGUI::UDim(0, 65), CEGUI::UDim(0, 65))); | 
|---|
| 305 | frame->setRiseOnClickEnabled(false); | 
|---|
| 306 | frame->setVisible(false); | 
|---|
| 307 |  | 
|---|
| 308 | CEGUI::Window* text = winMgr->createWindow("TaharezLook/StaticText", "orxonox/Inventory/Title/" + id); | 
|---|
| 309 | text->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 5 + x * 70), CEGUI::UDim(0, 70 + y * 90))); | 
|---|
| 310 | text->setSize(CEGUI::UVector2(CEGUI::UDim(0, 65), CEGUI::UDim(0, 20))); | 
|---|
| 311 | text->setProperty("FrameEnabled", "False"); | 
|---|
| 312 | text->setProperty("BackgroundEnabled", "False"); | 
|---|
| 313 | text->setProperty("HorzFormatting", "HorzCentred"); | 
|---|
| 314 | text->setProperty("VertFormatting", "VertCentred"); | 
|---|
| 315 | text->setProperty("TextColours", "tl:FFFFFFFF tr:FFFFFFFF bl:FFFFFFFF br:FFFFFFFF"); | 
|---|
| 316 | text->setVisible(false); | 
|---|
| 317 |  | 
|---|
| 318 | CEGUI::Window* btn = winMgr->createWindow("TaharezLook/Button", "orxonox/Inventory/Items/" + id); | 
|---|
| 319 | btn->setPosition(CEGUI::UVector2(CEGUI::UDim(0, 8 + x * 70), CEGUI::UDim(0, 8 + y * 90))); | 
|---|
| 320 | btn->setSize(CEGUI::UVector2(CEGUI::UDim(0, 59), CEGUI::UDim(0, 59))); | 
|---|
| 321 | btn->subscribeScriptedEvent("Clicked", "PickupInventory.itemClicked"); | 
|---|
| 322 | btn->setVisible(false); | 
|---|
| 323 | } | 
|---|
| 324 | void PickupInventory::setWindowProperties(CEGUI::WindowManager* winMgr, CEGUI::Window* target, const std::string& id, const BaseItem* item, const std::string& textColour) | 
|---|
| 325 | { | 
|---|
| 326 | CEGUI::Window* txt = winMgr->getWindow("orxonox/Inventory/Title/" + id); | 
|---|
| 327 | CEGUI::Window* btn = winMgr->getWindow("orxonox/Inventory/Items/" + id); | 
|---|
| 328 | CEGUI::Window* frm = winMgr->getWindow("orxonox/Inventory/Frame/" + id); | 
|---|
| 329 |  | 
|---|
| 330 | frm->setVisible(true); | 
|---|
| 331 |  | 
|---|
| 332 | txt->setVisible(true); | 
|---|
| 333 | txt->setProperty("Text", item->getGUIText()); | 
|---|
| 334 | txt->setProperty("TextColours", "tl:" + textColour + " tr:" + textColour + " bl:" + textColour + " br:" + textColour); | 
|---|
| 335 |  | 
|---|
| 336 | const std::string& image = PickupInventory::getImageForItem(item); | 
|---|
| 337 | btn->setVisible(true); | 
|---|
| 338 | btn->setProperty("NormalImage", image); | 
|---|
| 339 | btn->setProperty("HoverImage", image); | 
|---|
| 340 | btn->setProperty("PushedImage", image); | 
|---|
| 341 | btn->setProperty("DisabledImage", image); | 
|---|
| 342 | btn->setProperty("Tooltip", item->getGUIText()); | 
|---|
| 343 |  | 
|---|
| 344 | target->addChildWindow(frm); | 
|---|
| 345 | target->addChildWindow(txt); | 
|---|
| 346 | target->addChildWindow(btn); | 
|---|
| 347 | } | 
|---|
| 348 | } | 
|---|