| [5979] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| [5981] | 23 | * Michael Wirth |
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| [5979] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| [6120] | 29 | #ifndef _NewNewHumanController_H__ |
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| [5979] | 30 | #define _NewNewHumanController_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| [6149] | 34 | #include "util/Math.h" |
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| 35 | |
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| [6055] | 36 | #include "core/ClassTreeMask.h" |
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| [5979] | 37 | #include "HumanController.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| [5993] | 41 | class _OrxonoxExport NewHumanController : public HumanController |
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| [5979] | 42 | { |
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| 43 | public: |
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| 44 | NewHumanController(BaseObject* creator); |
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| 45 | virtual ~NewHumanController(); |
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| 46 | |
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| [6001] | 47 | virtual void tick(float dt); |
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| [6045] | 48 | |
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| [6149] | 49 | virtual void frontback(const Vector2& value); |
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| [5993] | 50 | virtual void yaw(const Vector2& value); |
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| 51 | virtual void pitch(const Vector2& value); |
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| [5979] | 52 | |
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| [6149] | 53 | static void accelerate(); |
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| 54 | static void decelerate(); |
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| 55 | |
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| [6033] | 56 | virtual void doFire(unsigned int firemode); |
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| 57 | |
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| [6210] | 58 | static void unfire(); |
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| 59 | virtual void doUnfire(); |
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| 60 | |
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| [6091] | 61 | static void changeMode(); |
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| [6149] | 62 | |
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| [6115] | 63 | virtual void changedControllableEntity(); |
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| [6195] | 64 | virtual void doPauseControl(); |
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| 65 | virtual void doResumeControl(); |
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| [6045] | 66 | |
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| [6091] | 67 | protected: |
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| [6111] | 68 | void updateTarget(); |
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| [6210] | 69 | void alignArrows(); |
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| 70 | void hideArrows(); |
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| [6149] | 71 | |
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| [6091] | 72 | unsigned int controlMode_; |
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| [6115] | 73 | static NewHumanController* localController_s; |
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| [5979] | 74 | private: |
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| [5993] | 75 | float currentYaw_; |
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| 76 | float currentPitch_; |
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| [6055] | 77 | OrxonoxOverlay* crossHairOverlay_; |
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| [6195] | 78 | OrxonoxOverlay* centerOverlay_; |
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| [6210] | 79 | OrxonoxOverlay* arrowsOverlay1_; |
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| 80 | OrxonoxOverlay* arrowsOverlay2_; |
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| 81 | OrxonoxOverlay* arrowsOverlay3_; |
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| 82 | OrxonoxOverlay* arrowsOverlay4_; |
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| [6115] | 83 | float overlaySize_; |
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| [6210] | 84 | float arrowsSize_; |
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| [6173] | 85 | bool accelerating_; |
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| [6149] | 86 | float acceleration_; |
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| [6210] | 87 | int firemode_; |
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| 88 | bool showArrows_; |
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| [6055] | 89 | ClassTreeMask targetMask_; |
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| [5979] | 90 | }; |
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| 91 | } |
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| 92 | |
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| 93 | #endif /* _NewHumanController_H__ */ |
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