| [1996] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [2261] | 29 | /** | 
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| [3196] | 30 | @file | 
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| [2662] | 31 | @brief Definition of the QuestManager class. | 
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| [2261] | 32 | */ | 
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|  | 33 |  | 
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| [1996] | 34 | #ifndef _QuestManager_H__ | 
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|  | 35 | #define _QuestManager_H__ | 
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|  | 36 |  | 
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| [5722] | 37 | #include "questsystem/QuestsystemPrereqs.h" | 
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| [5745] | 38 | #include <CEGUIForwardRefs.h> | 
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| [2095] | 39 |  | 
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| [3196] | 40 | #include <list> | 
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| [1996] | 41 | #include <map> | 
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|  | 42 | #include <string> | 
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| [3370] | 43 |  | 
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| [5929] | 44 | #include "util/Singleton.h" | 
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| [2911] | 45 | #include "core/OrxonoxClass.h" | 
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| [1996] | 46 |  | 
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| [5745] | 47 | #include "QuestGUI.h" | 
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|  | 48 |  | 
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| [2960] | 49 | // tolua_begin | 
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| [2662] | 50 | namespace orxonox | 
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|  | 51 | { | 
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| [1996] | 52 | /** | 
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|  | 53 | @brief | 
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| [2911] | 54 | Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()). | 
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| [2261] | 55 | Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way. | 
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| [1996] | 56 | @author | 
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|  | 57 | Damian 'Mozork' Frick | 
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|  | 58 | */ | 
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| [5929] | 59 | class _QuestsystemExport QuestManager | 
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| [2960] | 60 | // tolua_end | 
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| [5929] | 61 | : public Singleton<QuestManager>, public orxonox::OrxonoxClass | 
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|  | 62 | { // tolua_export | 
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| [5745] | 63 |  | 
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| [5929] | 64 | friend class Singleton<QuestManager>; | 
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| [5760] | 65 | friend class QuestGUI; | 
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| [5745] | 66 |  | 
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| [2093] | 67 | public: | 
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| [2911] | 68 | QuestManager(); | 
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| [2093] | 69 | virtual ~QuestManager(); | 
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| [2092] | 70 |  | 
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| [3370] | 71 | //! Returns a reference to the single instance of the Quest Manager. | 
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| [5929] | 72 | static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export | 
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| [2092] | 73 |  | 
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| [6388] | 74 | //! Retreive the main window for the GUI. | 
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| [5745] | 75 | CEGUI::Window* getQuestGUI(const std::string & guiName); // tolua_export | 
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|  | 76 |  | 
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| [2911] | 77 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. | 
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|  | 78 | bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager. | 
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| [2092] | 79 |  | 
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| [2911] | 80 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. | 
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|  | 81 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. | 
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|  | 82 |  | 
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| [5745] | 83 | protected: | 
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|  | 84 | std::map<std::string, Quest*> & getQuests(void); //!< Retreive all Quests. | 
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| [2960] | 85 |  | 
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| [2093] | 86 | private: | 
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| [3370] | 87 | static QuestManager* singletonPtr_s; | 
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| [5745] | 88 | PlayerInfo* retreivePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI. | 
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| [2092] | 89 |  | 
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| [2911] | 90 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. | 
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|  | 91 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. | 
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|  | 92 |  | 
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| [5745] | 93 | std::map<PlayerInfo*, QuestGUI*> questGUIs_; //!< All GUI's registered by the players. | 
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| [2963] | 94 |  | 
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| [2960] | 95 | }; // tolua_export | 
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| [1996] | 96 |  | 
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| [2960] | 97 | } // tolua_export | 
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| [1996] | 98 |  | 
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|  | 99 | #endif /* _QuestManager_H__ */ | 
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