| [5746] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _QuestGUINode_H__ | 
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|  | 30 | #define _QuestGUINode_H__ | 
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|  | 31 |  | 
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|  | 32 | #include "questsystem/QuestsystemPrereqs.h" | 
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|  | 33 |  | 
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|  | 34 | #include <list> | 
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|  | 35 | #include <string> | 
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| [5748] | 36 | #include <CEGUIForwardRefs.h> | 
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|  | 37 | #include "core/OrxonoxClass.h" | 
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| [5746] | 38 |  | 
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|  | 39 |  | 
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|  | 40 | namespace orxonox { | 
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|  | 41 |  | 
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|  | 42 | class _QuestsystemExport QuestGUINode : public OrxonoxClass | 
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|  | 43 | { | 
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|  | 44 |  | 
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|  | 45 | public: | 
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| [6387] | 46 |  | 
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| [5746] | 47 | QuestGUINode(void); | 
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|  | 48 | QuestGUINode(QuestGUI* gui, QuestGUINode* parent, QuestItem* item, int depth, int index); | 
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|  | 49 | virtual ~QuestGUINode(void); | 
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| [6387] | 50 |  | 
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| [5748] | 51 | void toggleVisibility(void); | 
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| [5746] | 52 |  | 
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|  | 53 | void getName(std::string & buffer); //!< Sets the input buffer to the name of the node. | 
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|  | 54 | /** | 
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|  | 55 | @brief Retreive the window of this node. | 
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| [6388] | 56 | @return The CEGUI Window of this node. | 
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| [5746] | 57 | */ | 
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|  | 58 | inline CEGUI::Window* getWindow(void) | 
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|  | 59 | { return this->window_; } | 
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|  | 60 |  | 
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|  | 61 | bool openDetails(const CEGUI::EventArgs& e); //!< Opens the details window for the Quest/QuestHint clicked on. | 
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|  | 62 | bool closeDetails(const CEGUI::EventArgs& e); //!< Close the details window. | 
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|  | 63 |  | 
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|  | 64 | private: | 
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| [5760] | 65 | CEGUI::Window* getDetails(void); //!< Creates the details window. | 
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| [5746] | 66 |  | 
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|  | 67 | void initialize(void); //!< Initialize the object. | 
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|  | 68 | void updatePosition(void); //!< Update the position list item. | 
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|  | 69 | void createWindow(void); //!< Helper method to create the CEGUI Window the node. | 
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| [5760] | 70 | static CEGUI::Rect getStaticTextArea(const CEGUI::Window* window); //Helper method for setHeight(). Gets the StaticTextArea for an input CEGUI Window. | 
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|  | 71 | static int setHeight(CEGUI::Window* window); //Helper method to adjust the height of an input Window (of type StaticText) to the text it holds. | 
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| [5746] | 72 |  | 
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|  | 73 | bool visible_; //!< Boolean determining the visibility of the node. | 
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|  | 74 |  | 
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|  | 75 | QuestGUI* gui_; //!< The QuestGUI this node belongs to. | 
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|  | 76 | QuestGUINode* parent_; //!< The parent node. | 
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| [5760] | 77 | std::list<QuestGUINode*> subNodes_; //!< A list of all subnodes. | 
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|  | 78 | QuestItem* item_; //!< QuestItem belonging to this node. | 
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| [5746] | 79 |  | 
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|  | 80 | int depth_; //!< The depth (resp. indentation) of this node in the list of Quests. (Irrelevant for QuestHints) | 
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|  | 81 | int index_; //!< The index of this node in the list of Quests, resp. in the list of QuestHints, if the node belongs to a QuestHint, rather than a Quest. | 
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|  | 82 |  | 
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|  | 83 | CEGUI::Window* window_; //!< The list window of this node. | 
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|  | 84 | CEGUI::Window* details_; //!< The details window of this node. | 
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|  | 85 |  | 
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| [5760] | 86 | //! Some magic numbers | 
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|  | 87 | static const int TITLE_HEIGHT = 26; | 
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|  | 88 | static const int BORDER_WIDTH = 5; | 
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|  | 89 | static const int SCROLLBAR_WIDTH = 13; | 
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|  | 90 | static const int BUTTON_HEIGHT = 30; | 
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|  | 91 | static const int INDENT_WIDTH = 20; | 
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|  | 92 |  | 
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| [5746] | 93 | }; | 
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|  | 94 |  | 
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|  | 95 | } | 
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|  | 96 |  | 
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|  | 97 | #endif /* _QuestGUINode_H__ */ | 
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|  | 98 |  | 
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