| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btSphereSphereCollisionAlgorithm.h" | 
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| 17 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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| 18 | #include "BulletCollision/CollisionShapes/btSphereShape.h" | 
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| 19 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 20 |  | 
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| 21 | btSphereSphereCollisionAlgorithm::btSphereSphereCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1) | 
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| 22 | : btActivatingCollisionAlgorithm(ci,col0,col1), | 
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| 23 | m_ownManifold(false), | 
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| 24 | m_manifoldPtr(mf) | 
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| 25 | { | 
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| 26 |         if (!m_manifoldPtr) | 
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| 27 |         { | 
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| 28 |                 m_manifoldPtr = m_dispatcher->getNewManifold(col0,col1); | 
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| 29 |                 m_ownManifold = true; | 
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| 30 |         } | 
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| 31 | } | 
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| 32 |  | 
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| 33 | btSphereSphereCollisionAlgorithm::~btSphereSphereCollisionAlgorithm() | 
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| 34 | { | 
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| 35 |         if (m_ownManifold) | 
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| 36 |         { | 
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| 37 |                 if (m_manifoldPtr) | 
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| 38 |                         m_dispatcher->releaseManifold(m_manifoldPtr); | 
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| 39 |         } | 
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| 40 | } | 
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| 41 |  | 
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| 42 | void btSphereSphereCollisionAlgorithm::processCollision (btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 43 | { | 
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| 44 |         (void)dispatchInfo; | 
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| 45 |  | 
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| 46 |         if (!m_manifoldPtr) | 
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| 47 |                 return; | 
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| 48 |  | 
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| 49 |         resultOut->setPersistentManifold(m_manifoldPtr); | 
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| 50 |  | 
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| 51 |         btSphereShape* sphere0 = (btSphereShape*)col0->getCollisionShape(); | 
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| 52 |         btSphereShape* sphere1 = (btSphereShape*)col1->getCollisionShape(); | 
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| 53 |  | 
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| 54 |         btVector3 diff = col0->getWorldTransform().getOrigin()-  col1->getWorldTransform().getOrigin(); | 
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| 55 |         btScalar len = diff.length(); | 
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| 56 |         btScalar radius0 = sphere0->getRadius(); | 
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| 57 |         btScalar radius1 = sphere1->getRadius(); | 
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| 58 |  | 
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| 59 | #ifdef CLEAR_MANIFOLD | 
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| 60 |         m_manifoldPtr->clearManifold(); //don't do this, it disables warmstarting | 
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| 61 | #endif | 
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| 62 |  | 
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| 63 |         ///iff distance positive, don't generate a new contact | 
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| 64 |         if ( len > (radius0+radius1)) | 
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| 65 |         { | 
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| 66 | #ifndef CLEAR_MANIFOLD | 
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| 67 |                 resultOut->refreshContactPoints(); | 
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| 68 | #endif //CLEAR_MANIFOLD | 
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| 69 |                 return; | 
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| 70 |         } | 
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| 71 |         ///distance (negative means penetration) | 
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| 72 |         btScalar dist = len - (radius0+radius1); | 
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| 73 |  | 
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| 74 |         btVector3 normalOnSurfaceB(1,0,0); | 
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| 75 |         if (len > SIMD_EPSILON) | 
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| 76 |         { | 
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| 77 |                 normalOnSurfaceB = diff / len; | 
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| 78 |         } | 
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| 79 |  | 
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| 80 |         ///point on A (worldspace) | 
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| 81 |         ///btVector3 pos0 = col0->getWorldTransform().getOrigin() - radius0 * normalOnSurfaceB; | 
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| 82 |         ///point on B (worldspace) | 
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| 83 |         btVector3 pos1 = col1->getWorldTransform().getOrigin() + radius1* normalOnSurfaceB; | 
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| 84 |  | 
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| 85 |         /// report a contact. internally this will be kept persistent, and contact reduction is done | 
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| 86 |          | 
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| 87 |          | 
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| 88 |         resultOut->addContactPoint(normalOnSurfaceB,pos1,dist); | 
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| 89 |  | 
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| 90 | #ifndef CLEAR_MANIFOLD | 
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| 91 |         resultOut->refreshContactPoints(); | 
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| 92 | #endif //CLEAR_MANIFOLD | 
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| 93 |  | 
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| 94 | } | 
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| 95 |  | 
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| 96 | btScalar btSphereSphereCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 97 | { | 
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| 98 |         (void)col0; | 
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| 99 |         (void)col1; | 
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| 100 |         (void)dispatchInfo; | 
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| 101 |         (void)resultOut; | 
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| 102 |  | 
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| 103 |         //not yet | 
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| 104 |         return btScalar(1.); | 
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| 105 | } | 
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