| 1 | <?lua | 
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| 2 |   include("hudtemplates3.oxo") | 
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| 3 |   include("stats.oxo") | 
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| 4 |   include("templates/spaceship_assff.oxt") | 
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| 5 | ?> | 
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| 6 |  | 
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| 7 | <Level | 
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| 8 |  name         = "Sample" | 
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| 9 |  description  = "Just a few tests" | 
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| 10 | > | 
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| 11 |   <Scene | 
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| 12 |    ambientlight = "0.3, 0.3, 0.3" | 
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| 13 |    skybox       = "Orxonox/Starbox" | 
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| 14 |   > | 
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| 15 |     <Light type=directional position="0,0,0" direction="1, -0.3, 0.3" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 16 |  | 
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| 17 |     <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 18 |     <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 19 |     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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| 20 |  | 
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| 21 |  | 
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| 22 |     <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> | 
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| 23 |     <!--StaticEntity position="0,0,0"> | 
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| 24 |       <attached> | 
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| 25 |         <Model position="0,0,0" scale=1 mesh="axes.mesh" /> | 
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| 26 |       </attached> | 
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| 27 |     </StaticEntity --> | 
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| 28 |  | 
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| 29 |     <!-- red sphere for phsics engine testing purposes--> | 
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| 30 |     <!--StaticEntity position="40,0,0"> | 
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| 31 |       <attached> | 
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| 32 |         <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> | 
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| 33 |       </attached> | 
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| 34 |     </StaticEntity--> | 
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| 35 |  | 
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| 36 |     <!-- yellow cube for phsics engine testing purposes--> | 
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| 37 |     <!--StaticEntity position="80,0,0"> | 
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| 38 |       <attached> | 
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| 39 |         <Model position="0,0,0" scale=1 mesh="cube.mesh" /> | 
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| 40 |       </attached> | 
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| 41 |     </StaticEntity--> | 
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| 42 |  | 
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| 43 |     <!-- Carrier with guns not implemented yet --> | 
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| 44 |     <MovableEntity position="-2000,-1000,-2000" pitch="-90" roll="90"> | 
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| 45 |       <attached> | 
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| 46 |         <Model position="0,0,0" scale=10 mesh="Carrier.mesh" /> | 
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| 47 |         <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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| 48 |         <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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| 49 |       </attached> | 
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| 50 |     </MovableEntity> | 
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| 51 |  | 
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| 52 |     <MovableEntity position="-300,200,-800" velocity="5,0,0" rotationaxis="1,0,0" rotationrate=0> | 
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| 53 |       <attached> | 
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| 54 |         <Model position="0,0,0" scale=10 mesh="satellite.mesh" /> | 
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| 55 |         <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50> | 
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| 56 |           <attached> | 
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| 57 |             <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/> | 
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| 58 |           </attached> | 
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| 59 |         </MovableEntity> | 
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| 60 |         <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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| 61 |         <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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| 62 |         <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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| 63 |         <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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| 64 |       </attached> | 
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| 65 |     </MovableEntity> | 
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| 66 |  | 
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| 67 |     <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> | 
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| 68 |       <events> | 
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| 69 |         <activity> | 
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| 70 |           <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> | 
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| 71 |         </activity> | 
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| 72 |       </events> | 
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| 73 |       <attached> | 
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| 74 |         <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> | 
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| 75 |         <StaticEntity position="0,0,100"> | 
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| 76 |           <attached> | 
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| 77 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 78 |             <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> | 
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| 79 |               <attached> | 
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| 80 |                 <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> | 
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| 81 |                 <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> | 
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| 82 |                 <Model position="35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 83 |                   <attached> | 
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| 84 |                     <ParticleEmitter position="0,0,0" source="Orxonox/ExplosionComp4" /> | 
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| 85 |                   </attached> | 
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| 86 |                 </Model> | 
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| 87 |                 <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 88 |                   <attached> | 
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| 89 |                     <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 90 |                   </attached> | 
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| 91 |                 </Model> | 
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| 92 |               </attached> | 
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| 93 |             </MovableEntity> | 
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| 94 |           </attached> | 
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| 95 |         </StaticEntity> | 
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| 96 |         <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> | 
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| 97 |           <attached> | 
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| 98 |             <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 99 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 100 |             <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> | 
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| 101 |             <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> | 
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| 102 |           </attached> | 
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| 103 |         </MovableEntity> | 
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| 104 |       </attached> | 
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| 105 |     </MovableEntity> | 
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| 106 |  | 
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| 107 |     <ExplosionChunk position="-500,0,-200" lifetime=3.0 loop=1/> | 
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| 108 |  | 
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| 109 |     <ParticleSpawner position="-500,0,-200" source="Orxonox/ExplosionComp1" lifetime=3.0 loop=1 /> | 
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| 110 |     <ParticleSpawner position="-500,0,-200" source="Orxonox/ExplosionComp2" lifetime=3.0 loop=1 /> | 
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| 111 |  | 
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| 112 |     <ParticleSpawner position="0,0,100" source="Orxonox/ExplosionComp1" lifetime=2.0 loop=0 autostart=0> | 
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| 113 |       <events> | 
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| 114 |         <spawn> | 
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| 115 |           <EventTrigger delay=1> | 
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| 116 |             <events> | 
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| 117 |               <trigger> | 
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| 118 |                 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 119 |               </trigger> | 
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| 120 |             </events> | 
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| 121 |           </EventTrigger> | 
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| 122 |         </spawn> | 
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| 123 |       </events> | 
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| 124 |     </ParticleSpawner> | 
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| 125 |  | 
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| 126 |  | 
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| 127 |     <ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> | 
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| 128 |       <events> | 
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| 129 |         <activity> | 
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| 130 |           <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> | 
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| 131 |         </activity> | 
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| 132 |       </events> | 
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| 133 |     </ParticleEmitter> | 
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| 134 |     <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=true> | 
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| 135 |       <events> | 
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| 136 |         <activity> | 
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| 137 |           <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> | 
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| 138 |         </activity> | 
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| 139 |       </events> | 
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| 140 |     </ParticleEmitter> | 
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| 141 |     <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> | 
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| 142 |       <events> | 
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| 143 |         <activity> | 
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| 144 |           <EventListener event=firetrigger1 /> | 
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| 145 |           <EventListener event=firetrigger2 /> | 
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| 146 |         </activity> | 
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| 147 |       </events> | 
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| 148 |     </ParticleEmitter> | 
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| 149 |  | 
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| 150 |  | 
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| 151 |     <EventDispatcher> | 
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| 152 |       <targets> | 
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| 153 |         <EventTarget target=fireright /> | 
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| 154 |         <EventTarget target=firecenter /> | 
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| 155 |         <EventTarget target=fireleft /> | 
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| 156 |       </targets> | 
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| 157 |       <events> | 
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| 158 |         <activity> | 
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| 159 |           <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> | 
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| 160 |         </activity> | 
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| 161 |       </events> | 
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| 162 |     </EventDispatcher> | 
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| 163 |  | 
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| 164 |  | 
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| 165 |     <Model position="0,50,0" scale=3 mesh="assff.mesh"> | 
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| 166 |       <events> | 
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| 167 |         <visibility> | 
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| 168 |           <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> | 
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| 169 |         </visibility> | 
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| 170 |       </events> | 
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| 171 |     </Model> | 
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| 172 |  | 
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| 173 |  | 
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| 174 |     <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> | 
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| 175 |     <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> | 
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| 176 |     <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> | 
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| 177 |     <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> | 
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| 178 |     <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> | 
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| 179 |     <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> | 
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| 180 |  | 
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| 181 |     <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> | 
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| 182 |  | 
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| 183 |     <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> | 
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| 184 |     <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> | 
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| 185 |     <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> | 
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| 186 |  | 
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| 187 |   </Scene> | 
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| 188 | </Level> | 
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