| Last change
                  on this file since 6883 was
                  6403,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Added lua convenience function for console commmands: orxonox.execute(cmd)Also replaced the config commands with the actual orxonox.config function.
 
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            923 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | -- InGameMenu.lua | 
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| 2 |  | 
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| 3 | BasicGUI = require("BasicGUI") | 
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package | 
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| 5 | if _REQUIREDNAME == nil then | 
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| 6 | InGameMenu = P | 
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| 7 | else | 
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| 8 | _G[_REQUIREDNAME] = P | 
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| 9 | end | 
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| 10 |  | 
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| 11 | P.filename = "InGameMenu" | 
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| 12 | P.layoutString = "InGameMenu.layout" | 
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| 13 |  | 
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| 14 | function P:init() | 
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| 15 | end | 
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| 16 |  | 
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| 17 |  | 
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| 18 | -- events for ingamemenu | 
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| 19 | function P.button_quit_clicked(e) | 
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| 20 | openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback ) | 
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| 21 | end | 
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| 22 |  | 
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| 23 | function P.button_mainmenu_clicked(e) | 
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| 24 | orxonox.Game:getInstance():popState() | 
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| 25 | orxonox.Game:getInstance():popState() | 
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| 26 | orxonox.Game:getInstance():requestState("mainmenu") | 
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| 27 | hideGUI("InGameMenu") | 
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| 28 | end | 
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| 29 |  | 
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| 30 | function P.button_settings_clicked(e) | 
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| 31 | showGUI("SettingsMenu", true) | 
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| 32 | end | 
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| 33 |  | 
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| 34 | function P.button_return_clicked(e) | 
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| 35 | hideGUI("InGameMenu") | 
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| 36 | end | 
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| 37 |  | 
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| 38 | function P.callback(doExit) | 
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| 39 | if doExit then | 
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| 40 | hideGUI("InGameMenu") | 
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| 41 | orxonox.execute("exit") | 
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| 42 | end | 
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| 43 | end | 
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| 44 |  | 
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| 45 | return P | 
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| 46 |  | 
|---|
       
      
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