| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include <set> | 
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 | 30 |  | 
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 | 31 | #include "OrxonoxStableHeaders.h" | 
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 | 32 | #include "Timer.h" | 
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 | 33 |  | 
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 | 34 | #include "core/Executor.h" | 
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 | 35 | #include "core/CoreIncludes.h" | 
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 | 36 | #include "core/ConsoleCommand.h" | 
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 | 37 | #include "core/CommandExecutor.h" | 
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| [1755] | 38 | #include "core/Clock.h" | 
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| [1505] | 39 |  | 
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 | 40 | namespace orxonox | 
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 | 41 | { | 
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 | 42 |     SetConsoleCommandShortcutExtern(delay); | 
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 | 43 |     SetConsoleCommandShortcutExtern(killdelays); | 
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 | 44 |  | 
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 | 45 |     static std::set<StaticTimer*> delaytimerset; | 
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 | 46 |  | 
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 | 47 |     /** | 
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 | 48 |         @brief Calls a console command after 'delay' seconds. | 
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 | 49 |         @param delay The delay in seconds | 
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 | 50 |         @param command The console command | 
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 | 51 |     */ | 
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 | 52 |     void delay(float delay, const std::string& command) | 
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 | 53 |     { | 
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 | 54 |         StaticTimer *delaytimer = new StaticTimer(); | 
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 | 55 |         delaytimerset.insert(delaytimer); | 
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 | 56 |  | 
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 | 57 |         ExecutorStatic* delayexecutor = createExecutor(createFunctor(&executeDelayedCommand)); | 
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 | 58 |         delayexecutor->setDefaultValues(delaytimer, command); | 
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 | 59 |         delaytimer->setTimer(delay, false, delayexecutor); | 
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 | 60 |     } | 
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 | 61 |  | 
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 | 62 |     /** | 
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 | 63 |         @brief Executes the command. | 
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 | 64 |         @param timer The timer to destroy after the command-execution | 
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 | 65 |         @param command The command to execute | 
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 | 66 |     */ | 
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 | 67 |     void executeDelayedCommand(StaticTimer* timer, const std::string& command) | 
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 | 68 |     { | 
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 | 69 |         CommandExecutor::execute(command); | 
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 | 70 |         delete timer; | 
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 | 71 |         delaytimerset.erase(timer); | 
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 | 72 |     } | 
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 | 73 |  | 
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 | 74 |     /** | 
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 | 75 |         @brief Kills all delayed commands. | 
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 | 76 |     */ | 
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 | 77 |     void killdelays() | 
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 | 78 |     { | 
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 | 79 |         for (std::set<StaticTimer*>::iterator it = delaytimerset.begin(); it != delaytimerset.end(); ++it) | 
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 | 80 |             delete (*it); | 
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 | 81 |  | 
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 | 82 |         delaytimerset.clear(); | 
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 | 83 |     } | 
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 | 84 |  | 
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 | 85 |     /** | 
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 | 86 |         @brief Constructor: Sets the default-values. | 
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 | 87 |     */ | 
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 | 88 |     TimerBase::TimerBase() | 
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 | 89 |     { | 
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 | 90 |         this->executor_ = 0; | 
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 | 91 |         this->interval_ = 0; | 
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 | 92 |         this->bLoop_ = false; | 
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 | 93 |         this->bActive_ = false; | 
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| [2087] | 94 |         this->bKillAfterCall_ = false; | 
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| [1505] | 95 |  | 
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 | 96 |         this->time_ = 0; | 
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 | 97 |  | 
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| [2485] | 98 |         RegisterObject(TimerBase); | 
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| [1505] | 99 |     } | 
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 | 100 |  | 
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 | 101 |     /** | 
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 | 102 |         @brief Deletes the executor. | 
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 | 103 |     */ | 
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 | 104 |     TimerBase::~TimerBase() | 
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 | 105 |     { | 
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| [1552] | 106 |         this->deleteExecutor(); | 
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| [1505] | 107 |     } | 
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 | 108 |  | 
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 | 109 |     /** | 
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 | 110 |         @brief Executes the executor. | 
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 | 111 |     */ | 
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 | 112 |     void TimerBase::run() const | 
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 | 113 |     { | 
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| [2087] | 114 |         bool temp = this->bKillAfterCall_; // to avoid errors with bKillAfterCall_=false and an exutors which destroy the timer | 
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 | 115 |  | 
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| [1505] | 116 |         (*this->executor_)(); | 
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| [2087] | 117 |  | 
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 | 118 |         if (temp) | 
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 | 119 |             delete this; | 
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| [1505] | 120 |     } | 
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 | 121 |  | 
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 | 122 |     /** | 
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| [1552] | 123 |         @brief Deletes the executor. | 
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 | 124 |     */ | 
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 | 125 |     void TimerBase::deleteExecutor() | 
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 | 126 |     { | 
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 | 127 |       if (this->executor_) | 
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 | 128 |           delete this->executor_; | 
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 | 129 |     } | 
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 | 130 |  | 
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 | 131 |     /** | 
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| [1505] | 132 |         @brief Updates the timer before the frames are rendered. | 
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 | 133 |     */ | 
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| [1755] | 134 |     void TimerBase::tick(const Clock& time) | 
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| [1505] | 135 |     { | 
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 | 136 |         if (this->bActive_) | 
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 | 137 |         { | 
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 | 138 |             // If active: Decrease the timer by the duration of the last frame | 
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| [2485] | 139 |             this->time_ -= (long long)(time.getDeltaTimeMicroseconds() * this->getTimeFactor()); | 
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| [1505] | 140 |  | 
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 | 141 |             if (this->time_ <= 0) | 
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 | 142 |             { | 
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 | 143 |                 // It's time to call the function | 
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| [2087] | 144 |                 if (this->bLoop_ && !this->bKillAfterCall_) | 
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| [1505] | 145 |                 { | 
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 | 146 |                     this->time_ += this->interval_; // Q: Why '+=' and not '='? A: Think about it. It's more accurate like that. Seriously. | 
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 | 147 |                     while (this->time_ <= 0) | 
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 | 148 |                     { | 
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 | 149 |                         // The interval was shorter than one tick, so execute the function more than once | 
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 | 150 |                         this->run(); | 
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 | 151 |                         this->time_ += this->interval_; | 
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 | 152 |                     } | 
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 | 153 |                 } | 
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 | 154 |                 else | 
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 | 155 |                     this->stopTimer(); // Stop the timer if we don't want to loop | 
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 | 156 |  | 
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 | 157 |                 this->run(); | 
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 | 158 |             } | 
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 | 159 |         } | 
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 | 160 |     } | 
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 | 161 | } | 
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