| [2049] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Martin Polak | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "OrxonoxStableHeaders.h" | 
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 | 30 |  | 
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 | 31 | #include "core/CoreIncludes.h" | 
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 | 32 | #include "core/XMLPort.h" | 
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 | 33 | #include "util/Debug.h" | 
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 | 34 |  | 
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| [2096] | 35 | #include "Munition.h" | 
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 | 36 |  | 
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| [2049] | 37 | namespace orxonox | 
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 | 38 | { | 
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| [2493] | 39 |     CreateFactory(Munition); | 
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 | 40 |  | 
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| [2097] | 41 |     Munition::Munition(BaseObject* creator) : BaseObject(creator) | 
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| [2049] | 42 |     { | 
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 | 43 |         RegisterObject(Munition); | 
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 | 44 |     } | 
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 | 45 |  | 
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 | 46 |     Munition::~Munition() | 
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 | 47 |     { | 
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 | 48 |     } | 
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 | 49 |  | 
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| [2493] | 50 |     unsigned int Munition::bullets() | 
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| [2096] | 51 |     { | 
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| [2493] | 52 |         if (this->bullets_ > 0) | 
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 | 53 |             return bullets_; | 
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 | 54 |         else | 
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 | 55 |             return 0; | 
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 | 56 |     } | 
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| [2096] | 57 |  | 
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| [2493] | 58 |     unsigned int Munition::magazines() | 
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 | 59 |     { | 
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 | 60 |         if (this->magazines_ > 0) | 
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 | 61 |             return magazines_; | 
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 | 62 |         else | 
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 | 63 |             return 0; | 
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| [2096] | 64 |     } | 
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 | 65 |  | 
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| [2493] | 66 |     void Munition::setMaxBullets(unsigned int amount) | 
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 | 67 |     { this->maxBullets_ = amount; } | 
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 | 68 |  | 
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 | 69 |     void Munition::setMaxMagazines(unsigned int amount) | 
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 | 70 |     { this->maxMagazines_ = amount; } | 
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 | 71 |  | 
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 | 72 |     void Munition::removeBullets(unsigned int amount) | 
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 | 73 |     { | 
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 | 74 |         if ( this->bullets_ != 0 ) | 
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 | 75 |             this->bullets_ = this->bullets_ - amount; | 
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 | 76 |     } | 
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 | 77 |  | 
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 | 78 |     void Munition::removeMagazines(unsigned int amount) | 
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 | 79 |     { | 
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 | 80 |         if ( this->magazines_ != 0 ) | 
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 | 81 |             this->magazines_ = this->magazines_ - amount; | 
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 | 82 |     } | 
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 | 83 |  | 
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 | 84 |     void Munition::addBullets(unsigned int amount) | 
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 | 85 |     { | 
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 | 86 |         if ( this->bullets_ == this->maxBullets_ ) | 
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 | 87 |         { | 
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 | 88 |             //cannot add bullets to actual magazine | 
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 | 89 |         } | 
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 | 90 |         else | 
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 | 91 |             this->bullets_ = this->bullets_ + amount; | 
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 | 92 |     } | 
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 | 93 |  | 
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 | 94 |     void Munition::addMagazines(unsigned int amount) | 
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 | 95 |     { | 
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 | 96 |         if ( this->magazines_ == this->maxMagazines_ ) | 
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 | 97 |         { | 
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 | 98 |             //no more capacity for another magazine | 
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 | 99 |         } | 
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 | 100 |         else | 
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 | 101 |             this->magazines_ = this->magazines_ + amount; | 
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 | 102 |     } | 
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 | 103 |  | 
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 | 104 |  | 
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 | 105 |     void Munition::fillBullets() | 
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 | 106 |     { | 
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 | 107 | //COUT(0) << "Munition::fillBullets maxBullets_=" << this->maxBullets_ << std::endl; | 
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 | 108 |         this->bullets_ = this->maxBullets_; | 
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 | 109 |     } | 
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 | 110 |  | 
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 | 111 |     void Munition::fillMagazines() | 
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 | 112 |     { | 
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 | 113 |         this->magazines_ = this->maxMagazines_; | 
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 | 114 |     } | 
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 | 115 |  | 
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 | 116 |     void Munition::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 117 |     { | 
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 | 118 |         SUPER(Munition, XMLPort, xmlelement, mode); | 
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 | 119 |     } | 
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 | 120 |  | 
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| [2096] | 121 | } | 
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