source:
code/branches/presentation/src/orxonox/objects/quest/FailQuest.h
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|---|---|
| 1 | /* | 
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist | 
| 3 | * > www.orxonox.net < | 
| 4 | * | 
| 5 | * | 
| 6 | * License notice: | 
| 7 | * | 
| 8 | * This program is free software; you can redistribute it and/or | 
| 9 | * modify it under the terms of the GNU General Public License | 
| 10 | * as published by the Free Software Foundation; either version 2 | 
| 11 | * of the License, or (at your option) any later version. | 
| 12 | * | 
| 13 | * This program is distributed in the hope that it will be useful, | 
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
| 16 | * GNU General Public License for more details. | 
| 17 | * | 
| 18 | * You should have received a copy of the GNU General Public License | 
| 19 | * along with this program; if not, write to the Free Software | 
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
| 21 | * | 
| 22 | * Author: | 
| 23 | * Damian 'Mozork' Frick | 
| 24 | * Co-authors: | 
| 25 | * ... | 
| 26 | * | 
| 27 | */ | 
| 28 | |
| 29 | /** | 
| 30 | @file | 
| 31 | @brief Definition of the FailQuest class. | 
| 32 | */ | 
| 33 | |
| 34 | #ifndef _FailQuest_H__ | 
| 35 | #define _FailQuest_H__ | 
| 36 | |
| 37 | #include "OrxonoxPrereqs.h" | 
| 38 | |
| 39 | #include <string> | 
| 40 | |
| 41 | #include "core/XMLPort.h" | 
| 42 | #include "ChangeQuestStatus.h" | 
| 43 | |
| 44 | namespace orxonox | 
| 45 | { | 
| 46 | /** | 
| 47 | @brief | 
| 48 | Fails a quest (with a specified id) for the player invoking the QuestEffect. | 
| 49 | |
| 50 | Creating a FailQuest through XML goes as follows: | 
| 51 | |
| 52 | <FailQuest questId="id" /> //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the Quest that should be failed. | 
| 53 | @author | 
| 54 | Damian 'Mozork' Frick | 
| 55 | */ | 
| 56 | class _OrxonoxExport FailQuest : public ChangeQuestStatus | 
| 57 | { | 
| 58 | public: | 
| 59 | FailQuest(BaseObject* creator); | 
| 60 | virtual ~FailQuest(); | 
| 61 | |
| 62 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a FailQuest object through XML. | 
| 63 | |
| 64 | virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. | 
| 65 | |
| 66 | }; | 
| 67 | |
| 68 | } | 
| 69 | |
| 70 | #endif /* _FailQuest_H__ */ | 
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