| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Sandro 'smerkli' Merkli | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "ChatInputHandler.h" | 
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| 30 | #include <core/ScopedSingletonManager.h> | 
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| 31 | #include "core/ConsoleCommand.h" | 
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| 32 | #include "core/CoreIncludes.h" | 
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| 33 | #include "core/GUIManager.h" | 
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| 34 | #include "core/CorePrereqs.h" | 
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| 35 | #include <CEGUIWindow.h> | 
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| 36 | #include <elements/CEGUIListbox.h> | 
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| 37 | #include <elements/CEGUIListboxItem.h> | 
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| 38 | #include <elements/CEGUIListboxTextItem.h> | 
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| 39 | #include <CEGUIWindowManager.h> | 
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| 40 | #include <string> | 
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| 41 |  | 
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| 42 | namespace orxonox  | 
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| 43 | { | 
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| 44 |   /* singleton */ | 
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| 45 |   ManageScopedSingleton( ChatInputHandler, ScopeID::Graphics, false ); | 
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| 46 |  | 
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| 47 |   /* add commands to console */ | 
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| 48 |   SetConsoleCommandAlias( ChatInputHandler, activate_static, "startchat", | 
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| 49 |     true ); | 
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| 50 |   SetConsoleCommandAlias( ChatInputHandler, activate_small_static,  | 
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| 51 |     "startchat_small", true ); | 
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| 52 |  | 
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| 53 |   /* constructor */ | 
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| 54 |   ChatInputHandler::ChatInputHandler() | 
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| 55 |   { | 
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| 56 |     /* register the object  */ | 
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| 57 |     RegisterObject(ChatInputHandler); | 
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| 58 |  | 
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| 59 |     /* create necessary objects */ | 
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| 60 |     this->inpbuf = new InputBuffer(); | 
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| 61 |     this->disp_offset = 0; | 
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| 62 |     assert( this->inpbuf != NULL ); | 
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| 63 |  | 
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| 64 |     /* generate chatbox ui and chatbox-inputonly ui */ | 
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| 65 |     GUIManager::getInstance().loadGUI( "ChatBox" ); | 
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| 66 |     GUIManager::getInstance().loadGUI( "ChatBox-inputonly" ); | 
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| 67 |  | 
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| 68 |     /* configure the input buffer */ | 
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| 69 |     configureInputBuffer(); | 
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| 70 |  | 
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| 71 |     this->inputState = InputManager::getInstance().createInputState( "chatinput", false, false, InputStatePriority::Dynamic ); | 
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| 72 |     this->inputState->setKeyHandler(this->inpbuf); | 
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| 73 |   } | 
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| 74 |  | 
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| 75 |   void ChatInputHandler::configureInputBuffer() | 
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| 76 |   { | 
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| 77 |     /* INSTALL CALLBACKS */ | 
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| 78 |     /* input has changed */ | 
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| 79 |     this->inpbuf->registerListener(this, &ChatInputHandler::inputChanged, true); | 
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| 80 |  | 
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| 81 |     /* add a line */ | 
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| 82 |     this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\r',   false); | 
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| 83 |     this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\n',   false); | 
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| 84 |  | 
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| 85 |     /* backspace */ | 
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| 86 |     this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\b',   true); | 
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| 87 |     //this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\177', true); | 
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| 88 |  | 
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| 89 |     /* exit the chatinputhandler thingy (tbd) */ | 
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| 90 |     this->inpbuf->registerListener(this, &ChatInputHandler::exit,            '\033', true); // escape | 
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| 91 |  | 
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| 92 |     /* delete character */ | 
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| 93 |     this->inpbuf->registerListener(this, &ChatInputHandler::deleteChar,      KeyCode::Delete); | 
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| 94 |  | 
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| 95 |     /* cursor movement */ | 
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| 96 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorRight,     KeyCode::Right); | 
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| 97 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorLeft,      KeyCode::Left); | 
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| 98 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorEnd,       KeyCode::End); | 
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| 99 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorHome,      KeyCode::Home); | 
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| 100 |  | 
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| 101 |     /* GET WINDOW POINTERS */ | 
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| 102 |     input = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/input" ); | 
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| 103 |     inputonly = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox-inputonly/input" ); | 
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| 104 |  | 
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| 105 |     /* get pointer to the history window */ | 
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| 106 |     CEGUI::Window *history = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/history" ); | 
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| 107 |  | 
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| 108 |     /* cast it to a listbox */ | 
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| 109 |     lb_history = dynamic_cast<CEGUI::Listbox*>(history);  | 
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| 110 |  | 
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| 111 |     /* assert wee */ | 
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| 112 |     assert( lb_history ); | 
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| 113 |   } | 
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| 114 |  | 
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| 115 |  | 
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| 116 |   /* activate, deactivate */ | 
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| 117 |   void ChatInputHandler::activate_static() | 
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| 118 |   { ChatInputHandler::getInstance().activate( true ); } | 
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| 119 |  | 
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| 120 |   void ChatInputHandler::activate_small_static() | 
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| 121 |   { ChatInputHandler::getInstance().activate( false ); } | 
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| 122 |  | 
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| 123 |  | 
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| 124 |  | 
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| 125 |  | 
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| 126 |   void ChatInputHandler::activate( bool full ) | 
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| 127 |   { | 
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| 128 |     /* start listening */ | 
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| 129 |     //COUT(0) << "chatinput activated." << std::endl; | 
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| 130 |     InputManager::getInstance().enterState("chatinput"); | 
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| 131 |  | 
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| 132 |     /* MARK add spawning of chat widget stuff here.*/ | 
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| 133 |     if( full ) | 
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| 134 |       GUIManager::getInstance().showGUI( "ChatBox" ); | 
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| 135 |     else | 
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| 136 |       GUIManager::getInstance().showGUI( "ChatBox-inputonly" ); | 
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| 137 |  | 
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| 138 |     this->fullchat = full; | 
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| 139 |   } | 
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| 140 |  | 
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| 141 |   void ChatInputHandler::deactivate()  | 
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| 142 |   { | 
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| 143 |     /* stop listening */ | 
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| 144 |     InputManager::getInstance().leaveState("chatinput"); | 
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| 145 |  | 
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| 146 |     /* un-spawning of chat widget stuff */ | 
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| 147 |     GUIManager::getInstance().hideGUI( "ChatBox" ); | 
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| 148 |     GUIManager::getInstance().hideGUI( "ChatBox-inputonly" ); | 
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| 149 |   } | 
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| 150 |  | 
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| 151 |  | 
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| 152 |   void ChatInputHandler::incomingChat(const std::string& message,  | 
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| 153 |     unsigned int senderID) | 
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| 154 |   { | 
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| 155 |     /* --> a) look up the actual name of the sender */ | 
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| 156 |     std::string text; | 
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| 157 |  | 
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| 158 |     if (senderID != CLIENTID_UNKNOWN) | 
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| 159 |     { | 
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| 160 |        std::string name = "unknown"; | 
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| 161 |        PlayerInfo* player = PlayerManager::getInstance().getClient(senderID); | 
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| 162 |        if (player) | 
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| 163 |          name = player->getName(); | 
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| 164 |  | 
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| 165 |          text = name + ": " + message; | 
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| 166 |     } | 
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| 167 |     else | 
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| 168 |       text = message; | 
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| 169 |  | 
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| 170 |     /* e) create item and add to history */ | 
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| 171 |     CEGUI::ListboxTextItem *toadd = new CEGUI::ListboxTextItem( text ); | 
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| 172 |     this->lb_history->addItem( dynamic_cast<CEGUI::ListboxItem*>(toadd) ); | 
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| 173 |     this->lb_history->ensureItemIsVisible( dynamic_cast<CEGUI::ListboxItem*>(toadd) ); | 
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| 174 |  | 
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| 175 |     /* f) make sure the history handles it */ | 
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| 176 |     this->lb_history->handleUpdatedItemData(); | 
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| 177 |   }  | 
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| 178 |  | 
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| 179 |  | 
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| 180 |   void ChatInputHandler::sub_adjust_dispoffset( int maxlen,  | 
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| 181 |     int cursorpos,  | 
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| 182 |     int inplen ) | 
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| 183 |   { | 
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| 184 |     /* already start offsetting 5 characters before end */ | 
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| 185 |     if( cursorpos+5 > maxlen ) | 
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| 186 |     {  | 
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| 187 |       /* always stay 5 characters ahead of end, looks better */ | 
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| 188 |       ((disp_offset = cursorpos-maxlen+5) >= 0) ? 1 : disp_offset = 0; | 
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| 189 |  | 
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| 190 |       /* enforce visibility of cursor */ | 
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| 191 |       (disp_offset > cursorpos ) ? disp_offset = 0 : 1; | 
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| 192 |     } | 
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| 193 |       | 
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| 194 |     /* make sure we don't die at substr */ | 
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| 195 |     if( inplen <= disp_offset ) disp_offset = 0; | 
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| 196 |   } | 
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| 197 |  | 
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| 198 |   /* callbacks for InputBuffer */ | 
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| 199 |   void ChatInputHandler::inputChanged() | 
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| 200 |   { | 
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| 201 |     /* update the cursor and the window */ | 
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| 202 |     std::string raw = this->inpbuf->get(); | 
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| 203 |     int cursorpos = this->inpbuf->getCursorPosition(); | 
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| 204 |      | 
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| 205 |     /* get string before cursor */ | 
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| 206 |     std::string left = raw.substr( 0, cursorpos ); | 
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| 207 |  | 
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| 208 |     /* see if there's a string after the cursor */ | 
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| 209 |     std::string right = ""; | 
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| 210 |     if( raw.length() >= left.length()+1 ) | 
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| 211 |       right = raw.substr( cursorpos ); | 
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| 212 |        | 
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| 213 |     /* set the text */ | 
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| 214 |     std::string assembled = "$ " + left + "|" + right; | 
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| 215 |  | 
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| 216 |     if( this->fullchat ) | 
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| 217 |     {  | 
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| 218 |       /* adjust curser position - magic number 5 for font width */ | 
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| 219 |       sub_adjust_dispoffset( (this->input->getUnclippedInnerRect().getWidth()/6),  | 
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| 220 |         cursorpos, assembled.length() ); | 
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| 221 |       this->input->setProperty( "Text", assembled.substr( disp_offset ) ); | 
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| 222 |     } | 
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| 223 |     else | 
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| 224 |     { | 
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| 225 |       /* adjust curser position - magic number 5 for font width */ | 
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| 226 |       sub_adjust_dispoffset( (this->inputonly->getUnclippedInnerRect().getWidth()/6),  | 
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| 227 |         cursorpos, assembled.length() ); | 
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| 228 |       this->inputonly->setProperty( "Text", assembled.substr( disp_offset) ); | 
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| 229 |     } | 
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| 230 |  | 
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| 231 |     /* reset display offset */ | 
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| 232 |     disp_offset = 0; | 
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| 233 |   } | 
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| 234 |  | 
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| 235 |   void ChatInputHandler::addline() | 
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| 236 |   { | 
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| 237 |     /* actually do send what was input */ | 
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| 238 |     /* a) get the string out of the inputbuffer */ | 
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| 239 |     std::string msgtosend = this->inpbuf->get(); | 
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| 240 |  | 
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| 241 |     if( msgtosend.length() == 0 ) | 
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| 242 |     { this->deactivate(); | 
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| 243 |       return; | 
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| 244 |     } | 
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| 245 |  | 
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| 246 |     /* b) clear the input buffer */ | 
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| 247 |     if (this->inpbuf->getSize() > 0) | 
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| 248 |       this->inpbuf->clear(); | 
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| 249 |  | 
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| 250 |     /* c) send the chat via some call */ | 
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| 251 |     Host::Chat( msgtosend ); | 
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| 252 |  | 
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| 253 |     /* d) stop listening to input - only if this is not fullchat */ | 
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| 254 |     if( !this->fullchat ) | 
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| 255 |       this->deactivate(); | 
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| 256 |  | 
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| 257 |   } | 
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| 258 |  | 
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| 259 |   void ChatInputHandler::backspace() | 
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| 260 |   { this->inpbuf->removeBehindCursor(); } | 
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| 261 |  | 
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| 262 |   void ChatInputHandler::deleteChar() | 
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| 263 |   { this->inpbuf->removeAtCursor(); } | 
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| 264 |  | 
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| 265 |   void ChatInputHandler::cursorRight() | 
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| 266 |   { this->inpbuf->increaseCursor(); } | 
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| 267 |    | 
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| 268 |   void ChatInputHandler::cursorLeft() | 
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| 269 |   { this->inpbuf->decreaseCursor(); } | 
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| 270 |    | 
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| 271 |   void ChatInputHandler::cursorEnd() | 
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| 272 |   { this->inpbuf->setCursorToEnd(); } | 
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| 273 |  | 
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| 274 |   void ChatInputHandler::cursorHome() | 
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| 275 |   { this->inpbuf->setCursorToBegin(); } | 
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| 276 |  | 
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| 277 |   void ChatInputHandler::exit() | 
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| 278 |   { | 
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| 279 |     /* b) clear the input buffer */ | 
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| 280 |     if (this->inpbuf->getSize() > 0) | 
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| 281 |       this->inpbuf->clear(); | 
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| 282 |  | 
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| 283 |     /* d) stop listening to input  */ | 
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| 284 |     this->deactivate(); | 
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| 285 |   } | 
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| 286 |  | 
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| 287 | } | 
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