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source: code/branches/pickupsFS14/src/modules/jump/JumpPlatform.cc @ 10074

Last change on this file since 10074 was 10074, checked in by fvultier, 10 years ago

new items added. improved level generator.

File size: 5.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpPlatform.cc
31    @brief Implementation of the JumpPlatform class.
32*/
33
34#include "JumpPlatform.h"
35
36#include "core/CoreIncludes.h"
37#include "core/GameMode.h"
38#include "graphics/Model.h"
39#include "gametypes/Gametype.h"
40
41#include "JumpFigure.h"
42
43#include "sound/WorldSound.h"
44#include "core/XMLPort.h"
45
46namespace orxonox
47{
48    RegisterClass(JumpPlatform);
49
50    const float JumpPlatform::MAX_REL_Z_VELOCITY = 1.5;
51
52    /**
53    @brief
54        Constructor. Registers and initializes the object.
55    */
56    JumpPlatform::JumpPlatform(Context* context) : MovableEntity(context)
57    {
58        RegisterObject(JumpPlatform);
59
60        figure_ = 0;
61
62        //initialize sound
63        if (GameMode::isMaster())
64                 {
65                         defScoreSound_ = new WorldSound(this->getContext());
66                         defScoreSound_->setVolume(1.0f);
67                         defBatSound_ = new WorldSound(this->getContext());
68                         defBatSound_->setVolume(0.4f);
69                         defBoundarySound_ = new WorldSound(this->getContext());
70                         defBoundarySound_->setVolume(0.5f);
71                 }
72                 else
73                 {
74                         defScoreSound_ = 0;
75                         defBatSound_ = 0;
76                         defBoundarySound_ = 0;
77                 }
78
79        setPosition(Vector3(0,0,0));
80        setVelocity(Vector3(0,0,0));
81        setAcceleration(Vector3(0,0,0));
82    }
83
84    /**
85    @brief
86        Destructor.
87    */
88    JumpPlatform::~JumpPlatform()
89    {
90
91    }
92
93    //xml port for loading sounds
94    void JumpPlatform::XMLPort(Element& xmlelement, XMLPort::Mode mode)
95    {
96        SUPER(JumpPlatform, XMLPort, xmlelement, mode);
97
98        XMLPortParam(JumpPlatform, "height", setHeight, getHeight, xmlelement, mode);
99        XMLPortParam(JumpPlatform, "width", setWidth, getWidth, xmlelement, mode);
100
101        XMLPortParam(JumpPlatform, "defScoreSound",  setDefScoreSound,  getDefScoreSound,  xmlelement, mode);
102        XMLPortParam(JumpPlatform, "defBatSound",  setDefBatSound,  getDefBatSound,  xmlelement, mode);
103        XMLPortParam(JumpPlatform, "defBoundarySound",  setDefBoundarySound,  getDefBoundarySound,  xmlelement, mode);
104    }
105
106    /**
107    @brief
108        Is called every tick.
109        Handles the movement of the ball and its interaction with the boundaries and bats.
110    @param dt
111        The time since the last tick.
112    */
113    void JumpPlatform::tick(float dt)
114    {
115        SUPER(JumpPlatform, tick, dt);
116
117        Vector3 platformPosition = this->getPosition();
118
119        if (figure_ != NULL)
120        {
121            Vector3 figurePosition = figure_->getPosition();
122            Vector3 figureVelocity = figure_->getVelocity();
123
124            float tolerance = 3.0;
125
126            if(figureVelocity.z < 0 && figurePosition.x > platformPosition.x-width_/2 && figurePosition.x < platformPosition.x+width_/2 && figurePosition.z > platformPosition.z-height_/2*tolerance && figurePosition.z < platformPosition.z+height_/2)
127            {
128                touchFigure();
129            }
130        }
131    }
132
133    void JumpPlatform::setFigure(WeakPtr<JumpFigure> newFigure)
134    {
135        figure_ = newFigure;
136    }
137
138    void JumpPlatform::touchFigure()
139    {
140
141    }
142
143    void JumpPlatform::setDefScoreSound(const std::string &jumpSound)
144    {
145        if( defScoreSound_ )
146            defScoreSound_->setSource(jumpSound);
147        else
148            assert(0); // This should never happen, because soundpointer is only available on master
149    }
150
151    const std::string& JumpPlatform::getDefScoreSound()
152    {
153        if( defScoreSound_ )
154            return defScoreSound_->getSource();
155        else
156            assert(0);
157        return BLANKSTRING;
158    }
159
160    void JumpPlatform::setDefBatSound(const std::string &jumpSound)
161    {
162        if( defBatSound_ )
163            defBatSound_->setSource(jumpSound);
164        else
165            assert(0); // This should never happen, because soundpointer is only available on master
166    }
167
168    const std::string& JumpPlatform::getDefBatSound()
169    {
170        if( defBatSound_ )
171            return defBatSound_->getSource();
172        else
173            assert(0);
174        return BLANKSTRING;
175    }
176
177    void JumpPlatform::setDefBoundarySound(const std::string &jumpSound)
178    {
179        if( defBoundarySound_ )
180            defBoundarySound_->setSource(jumpSound);
181        else
182            assert(0); // This should never happen, because soundpointer is only available on master
183    }
184
185    const std::string& JumpPlatform::getDefBoundarySound()
186    {
187        if( defBoundarySound_ )
188            return defBoundarySound_->getSource();
189        else
190            assert(0);
191        return BLANKSTRING;
192    }
193}
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