| [1992] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2261] | 29 | /** | 
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| [2911] | 30 |     @file AddReward.cc | 
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| [2662] | 31 |     @brief Implementation of the AddReward class. | 
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| [2261] | 32 | */ | 
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 | 33 |  | 
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| [2105] | 34 | #include "OrxonoxStableHeaders.h" | 
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 | 35 | #include "AddReward.h" | 
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 | 36 |  | 
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| [1992] | 37 | #include "core/CoreIncludes.h" | 
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| [2021] | 38 |  | 
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| [2261] | 39 | #include "orxonox/objects/infos/PlayerInfo.h" | 
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| [2095] | 40 | #include "Rewardable.h" | 
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| [1992] | 41 |  | 
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| [2662] | 42 | namespace orxonox | 
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 | 43 | { | 
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| [1992] | 44 |     CreateFactory(AddReward); | 
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| [2092] | 45 |  | 
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| [2261] | 46 |     /** | 
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 | 47 |     @brief | 
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 | 48 |         Constructor. Registers the object. | 
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 | 49 |     */ | 
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| [2092] | 50 |     AddReward::AddReward(BaseObject* creator) : QuestEffect(creator) | 
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| [2021] | 51 |     { | 
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| [2092] | 52 |         RegisterObject(AddReward); | 
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| [1992] | 53 |     } | 
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| [2092] | 54 |  | 
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| [1992] | 55 |     /** | 
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 | 56 |     @brief | 
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 | 57 |         Destructor. | 
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 | 58 |     */ | 
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 | 59 |     AddReward::~AddReward() | 
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 | 60 |     { | 
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 | 61 |     } | 
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 | 62 |  | 
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| [2261] | 63 |     /** | 
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 | 64 |         Method for creating a AddReward object through XML. | 
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 | 65 |     */ | 
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| [2076] | 66 |     void AddReward::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 67 |     { | 
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 | 68 |         SUPER(AddReward, XMLPort, xmlelement, mode); | 
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| [2092] | 69 |  | 
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| [2076] | 70 |         XMLPortObject(AddReward, Rewardable, "", addRewardable, getRewardables, xmlelement, mode); | 
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| [2261] | 71 |          | 
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 | 72 |         COUT(3) << "New AddReward, with " << this->rewards_.size() << " Rewardables created." << std::endl; | 
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| [2076] | 73 |     } | 
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 | 74 |  | 
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| [1992] | 75 |     /** | 
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 | 76 |     @brief | 
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| [2261] | 77 |         Returns the Rewardable object at the given index. | 
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 | 78 |     @param index | 
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 | 79 |         The index. | 
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 | 80 |     @return | 
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 | 81 |         Returns a pointer to the Rewardable object at the given index. | 
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| [1992] | 82 |     */ | 
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| [2076] | 83 |     const Rewardable* AddReward::getRewardables(unsigned int index) const | 
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 | 84 |     { | 
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 | 85 |         int i = index; | 
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 | 86 |         for (std::list<Rewardable*>::const_iterator reward = this->rewards_.begin(); reward != this->rewards_.end(); ++reward) | 
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| [2093] | 87 |         { | 
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 | 88 |             if(i == 0) | 
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 | 89 |             { | 
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 | 90 |                return *reward; | 
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 | 91 |             } | 
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 | 92 |             i--; | 
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 | 93 |         } | 
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| [2076] | 94 |         return NULL; | 
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 | 95 |     } | 
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| [1992] | 96 |  | 
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 | 97 |     /** | 
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 | 98 |     @brief | 
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| [2261] | 99 |         Invokes the QuestEffect. | 
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| [1992] | 100 |     @param player | 
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 | 101 |         The player. | 
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| [2068] | 102 |     @return | 
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| [2261] | 103 |         Returns true if the QuestEffect was invoked successfully. | 
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| [1992] | 104 |     */ | 
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| [2261] | 105 |     bool AddReward::invoke(PlayerInfo* player) | 
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| [1992] | 106 |     { | 
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| [2662] | 107 |         COUT(3) << "AddReward on player: " << player << " ." << std::endl; | 
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 | 108 |          | 
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| [2093] | 109 |         bool check = true; | 
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| [2076] | 110 |         for ( std::list<Rewardable*>::iterator reward = this->rewards_.begin(); reward != this->rewards_.end(); ++reward ) | 
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| [2093] | 111 |         { | 
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 | 112 |             check = check && (*reward)->reward(player); | 
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 | 113 |         } | 
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| [2662] | 114 |          | 
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 | 115 |         COUT(3) << "Rewardable successfully added to player." << player << " ." << std::endl; | 
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| [2092] | 116 |  | 
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| [2093] | 117 |         return check; | 
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| [1992] | 118 |     } | 
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 | 119 |  | 
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 | 120 | } | 
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