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[2289] | 1 | |
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| 2 | #include "ShipEquipment.h" |
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| 3 | |
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| 4 | namespace orxonox |
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| 5 | { |
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[2290] | 6 | bool insert(Item* item) |
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[2289] | 7 | { |
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[2290] | 8 | if(checkSlot(player)==true) |
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| 9 | Equipment.insert ( std::pair<std::string, Item*>(item->getName(),item) ); |
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| 10 | else |
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| 11 | COUT(3) << "swap?" << std::endl; |
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| 12 | |
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| 13 | |
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| 14 | |
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| 15 | |
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| 16 | |
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| 17 | }; |
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| 18 | bool erase (Item* item) |
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| 19 | { |
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| 20 | if(Equipment.find(item->getName())!= Equipment.end()) |
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| 21 | { |
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| 22 | std::multimap<std::string,Item*>::iterator it; |
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| 23 | it=Equipment.find(item->getName()); |
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| 24 | Equipment.erase (it); |
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| 25 | return true; |
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| 26 | } |
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| 27 | else |
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| 28 | return false; |
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| 29 | }; |
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| 30 | bool checkSlot(Item* item) const |
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| 31 | { |
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| 32 | std::multimap<std::string,Item*>::iterator it; |
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| 33 | for ( it=Equipment.begin() ; it != Equipment.end(); it++ ) |
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| 34 | { |
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| 35 | if((*it).second->playerBaseClass_==item->playerBaseClass_) |
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| 36 | return false; |
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[2289] | 37 | } |
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[2290] | 38 | return true; |
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| 39 | }; |
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[2289] | 40 | } |
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