| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _Synchronisable_H__ | 
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| 30 | #define _Synchronisable_H__ | 
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| 31 |  | 
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| 32 | #include "network/NetworkPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <list> | 
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| 35 | #include <map> | 
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| 36 | #include <queue> | 
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| 37 | #include <cassert> | 
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| 38 | #include "util/Math.h" | 
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| 39 | #include "util/mbool.h" | 
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| 40 | #include "core/OrxonoxClass.h" | 
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| 41 | #include "NetworkCallback.h" | 
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| 42 | #include "SynchronisableVariable.h" | 
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| 43 |  | 
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| 44 | /*#define REGISTERDATA(varname, ...) \ | 
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| 45 |     registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__) | 
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| 46 | #define REGISTERSTRING(stringname, ...) \ | 
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| 47 |     registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/ | 
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| 48 |  | 
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| 49 | namespace orxonox | 
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| 50 | { | 
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| 51 |  | 
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| 52 |   namespace objectDirection{ | 
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| 53 |     enum objectdirection{ | 
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| 54 |       toclient=0x1, | 
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| 55 |       toserver=0x2, | 
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| 56 |       bidirectional=0x3 | 
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| 57 |     }; | 
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| 58 |   } | 
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| 59 |  | 
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| 60 |   namespace priority{ | 
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| 61 |     enum prio{ | 
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| 62 |       very_high   = -100, | 
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| 63 |       high        = -15, | 
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| 64 |       normal      = 0, | 
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| 65 |       low         = 15, | 
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| 66 |       very_low    = 100 | 
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| 67 |     }; | 
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| 68 |   } | 
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| 69 |  | 
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| 70 |   /** | 
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| 71 |    * @brief: stores information about a Synchronisable  | 
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| 72 |    *  | 
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| 73 |    * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize) | 
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| 74 |    * in an emulated bitset. | 
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| 75 |    * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream | 
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| 76 |    * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 | 
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| 77 |    * Byte 5 to 8: objectID | 
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| 78 |    * Byte 9 to 12: classID | 
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| 79 |    * Byte 13 to 16: creatorID | 
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| 80 |    */ | 
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| 81 |   class _NetworkExport SynchronisableHeader{ | 
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| 82 |     private: | 
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| 83 |       uint8_t *data_; | 
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| 84 |     public: | 
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| 85 |       SynchronisableHeader(uint8_t* data) | 
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| 86 |         { data_ = data; } | 
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| 87 |       inline static uint32_t getSize() | 
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| 88 |         { return 16; } | 
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| 89 |       inline uint32_t getDataSize() const | 
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| 90 |         { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits | 
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| 91 |       inline void setDataSize(uint32_t size) | 
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| 92 |         { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } | 
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| 93 |       inline bool isDataAvailable() const | 
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| 94 |         { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } | 
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| 95 |       inline void setDataAvailable( bool b) | 
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| 96 |         { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } | 
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| 97 |       inline uint32_t getObjectID() const | 
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| 98 |         { return *(uint32_t*)(data_+4); } | 
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| 99 |       inline void setObjectID(uint32_t objectID) | 
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| 100 |         { *(uint32_t*)(data_+4) = objectID; } | 
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| 101 |       inline uint32_t getClassID() const | 
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| 102 |         { return *(uint32_t*)(data_+8); } | 
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| 103 |       inline void setClassID(uint32_t classID) | 
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| 104 |         { *(uint32_t*)(data_+8) = classID; } | 
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| 105 |       inline uint32_t getCreatorID() const | 
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| 106 |         { return *(uint32_t*)(data_+12); } | 
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| 107 |       inline void setCreatorID(uint32_t creatorID) | 
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| 108 |         { *(uint32_t*)(data_+12) = creatorID; } | 
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| 109 |       inline void operator=(SynchronisableHeader& h) | 
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| 110 |         { memcpy(data_, h.data_, getSize()); } | 
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| 111 |   }; | 
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| 112 |  | 
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| 113 |  | 
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| 114 |   /** | 
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| 115 |   * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| 116 |   * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
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| 117 |   * @author Oliver Scheuss | 
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| 118 |   */ | 
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| 119 |   class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
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| 120 |   public: | 
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| 121 |     friend class packet::Gamestate; | 
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| 122 | //     friend class Server; | 
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| 123 |     virtual ~Synchronisable(); | 
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| 124 |  | 
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| 125 |     static void setClient(bool b); | 
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| 126 |  | 
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| 127 |     static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
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| 128 |     static bool deleteObject(uint32_t objectID); | 
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| 129 |     static Synchronisable *getSynchronisable(uint32_t objectID); | 
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| 130 |     static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
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| 131 |     static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
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| 132 |  | 
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| 133 |     inline uint32_t getObjectID() const {return objectID;} | 
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| 134 |     inline unsigned int getCreatorID() const {return creatorID;} | 
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| 135 |     inline uint32_t getClassID() const {return classID;} | 
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| 136 |     inline unsigned int getPriority() const { return objectFrequency_;} | 
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| 137 |  | 
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| 138 |   protected: | 
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| 139 |     Synchronisable(BaseObject* creator); | 
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| 140 |     template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); | 
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| 141 |     template <class T> void unregisterVariable(T& var); | 
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| 142 |     void setObjectMode(uint8_t mode); | 
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| 143 |     void setPriority(unsigned int freq){ objectFrequency_ = freq; } | 
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| 144 |  | 
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| 145 |  | 
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| 146 |   private: | 
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| 147 |     bool getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); | 
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| 148 |     uint32_t getSize(int32_t id, uint8_t mode=0x0); | 
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| 149 |     bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
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| 150 |     bool isMyData(uint8_t* mem); | 
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| 151 |     bool doSync(int32_t id, uint8_t mode=0x0); | 
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| 152 |  | 
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| 153 |     uint32_t objectID; | 
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| 154 |     uint32_t creatorID; | 
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| 155 |     uint32_t classID; | 
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| 156 |  | 
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| 157 |     std::list<SynchronisableVariableBase*> syncList; | 
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| 158 |     static uint8_t state_; // detemines wheter we are server (default) or client | 
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| 159 |     bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| 160 |     unsigned int objectFrequency_; | 
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| 161 |     int objectMode_; | 
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| 162 |     static std::map<uint32_t, Synchronisable *> objectMap_; | 
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| 163 |     static std::queue<uint32_t> deletedObjects_; | 
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| 164 |   }; | 
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| 165 |  | 
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| 166 |   template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
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| 167 |   { | 
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| 168 |     if (bidirectional) | 
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| 169 |       syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb)); | 
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| 170 |     else | 
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| 171 |       syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb)); | 
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| 172 |   } | 
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| 173 |  | 
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| 174 |   template <class T> void Synchronisable::unregisterVariable(T& var){ | 
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| 175 |     std::list<SynchronisableVariableBase*>::iterator it = syncList.begin(); | 
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| 176 |     while(it!=syncList.end()){ | 
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| 177 |       if( ((*it)->getReference()) == &var ){ | 
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| 178 |         delete (*it); | 
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| 179 |         syncList.erase(it); | 
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| 180 |         return; | 
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| 181 |       } | 
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| 182 |       else | 
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| 183 |         it++; | 
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| 184 |     } | 
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| 185 |     bool unregistered_nonexistent_variable = false; | 
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| 186 |     assert(unregistered_nonexistent_variable); //if we reach this point something went wrong: | 
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| 187 |     // the variable has not been registered before | 
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| 188 |   } | 
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| 189 |  | 
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| 190 |   // ================= Specialisation declarations | 
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| 191 |   template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 192 |   template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 193 |   template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 194 |   template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 195 |   template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 196 |   template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 197 |   template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 198 |   template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 199 |   template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 200 |   template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 201 |   template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 202 | } | 
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| 203 |  | 
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| 204 | #endif /* _Synchronisable_H__ */ | 
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