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source: code/branches/pickup3/src/orxonox/pickup/PassiveItem.h @ 6419

Last change on this file since 6419 was 6419, checked in by rgrieder, 14 years ago

Merged pickup2 into pickup3.

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of PassiveItem (base class for passive items).
32*/
33
34#ifndef _PassiveItem_H__
35#define _PassiveItem_H__
36
37#include "OrxonoxPrereqs.h"
38#include "BaseItem.h"
39
40namespace orxonox
41{
42    /**
43    @brief Base class for all passive items.
44    @author Daniel 'Huty' Haggenmueller
45    */
46    class _OrxonoxExport PassiveItem : public BaseItem
47    {
48        //TODO: What is this Class for. Where is ActiveItem?
49        //Rename it InstantItem?
50        public:
51            PassiveItem(BaseObject* creator);
52            virtual ~PassiveItem() {}
53
54    };
55}
56
57#endif /* _PassiveItem_H__ */
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