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source: code/branches/pickup3/src/orxonox/interfaces/Pickupable.h @ 6475

Last change on this file since 6475 was 6475, checked in by dafrick, 14 years ago

Additional documentation, code niceifying and potential bug fixing. Also: Renamed DroppedItem to DroppedPickup.

File size: 6.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of the Pickupable class.
32*/
33
34#ifndef _Pickupable_H__
35#define _Pickupable_H__
36
37#include "OrxonoxPrereqs.h"
38
39#include <list>
40#include "core/Super.h"
41
42#include "core/OrxonoxClass.h"
43
44namespace orxonox
45{
46   
47    /**
48    @brief
49        An Interface (or more precisely an abstract class) to model and represent different (all kinds of) pickups.
50    @author
51        Damian 'Mozork' Frick
52    */
53    //TODO: Add stuff like weight/space ?
54    class _OrxonoxExport Pickupable : virtual public OrxonoxClass
55    {
56       
57        public:
58            Pickupable(); //!< Default constructor.
59            virtual ~Pickupable(); //!< Default destructor.
60           
61            /**
62            @brief Get whether the pickup is currently in use or not.
63            @return Returns true if the pickup is currently in use.
64            */
65            inline bool isUsed(void)
66                { return this->used_; }
67            /**
68            @brief  Should be called when the pickup has transited from used to unused or the other way around.
69                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedUsed); to their changdeUsed method.
70            */
71            virtual void changedUsed(void) {}
72            bool setUsed(bool used); //!< Sets the Pickupable to used or unused, depending on the input.
73           
74            /**
75            @brief Returns whether the Pickupable is currently picked up.
76            @return Returns true if the Pickupable is currently picked up, false if not.
77            */
78            inline bool isPickedUp(void)
79                { return this->pickedUp_; }
80            //TODO: Better private, or protected?
81            bool pickedUp(PickupCarrier* carrier); //!< Sets the Pickupable to picked up.
82            bool dropped(void); //!< Sets the Pickupable to not picked up or dropped.
83           
84            bool isTarget(const PickupCarrier* carrier) const; //!< Get whether the given PickupCarrier is a target of this pickup.
85            bool addTarget(PickupCarrier* target); //!< Add a PickupCarrier as target of this pickup.
86           
87            /**
88            @brief Get the carrier of the pickup.
89            @return Returns a pointer to the carrier of the pickup.
90            */
91            inline PickupCarrier* getCarrier(void)
92                { return this->carrier_; }
93            /**
94            @brief  Should be called when the pickup has transited from picked up to dropped or the other way around.
95                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedCarrier); to their changedCarrier method.
96            */
97            virtual void changedCarrier(void) {}
98            //TODO: Maybe private?
99            bool setCarrier(PickupCarrier* carrier); //!< Sets the carrier of the pickup.
100           
101            Pickupable* clone(void); //!< Creates a duplicate of the Pickupable.
102            virtual void clone(OrxonoxClass* item); //!< Creates a duplicate of the input OrxonoxClass.
103           
104            /**
105            @brief Get the PickupIdentifier of this Pickupable.
106            @return Returns a pointer to the PickupIdentifier of this Pickupable.
107            */
108            virtual const PickupIdentifier* getPickupIdentifier(void)
109                { return this->pickupIdentifier_; }
110               
111            virtual void destroy(void)
112                { delete this; }
113           
114        protected:
115            /**
116            @brief Helper method to initialize the PickupIdentifier.
117            */
118            //TODO: Really needed?
119            void initializeIdentifier(void) {}
120           
121            /**
122            @brief Facilitates the creation of a PickupSpawner upon dropping of the Pickupable.
123                   This method must be implemented by any class directly inheriting from Pickupable. It is most easily done by just creating a new DroppedPickup, e.g.:
124                   DroppedPickup(BaseObject* creator, Pickupable* pickup, const Vector3& position, float triggerDistance);
125            @param position The position at which the PickupSpawner should be placed.
126            @return Returns true if a spawner was created, false if not.
127            */
128            virtual bool createSpawner(const Vector3& position) = 0;
129           
130            //TODO: Move to private and create get method in protected.
131            PickupIdentifier* pickupIdentifier_; //!< The PickupIdentifier of this Pickupable.
132           
133        private:
134            /**
135            @brief Helper method to set the Pickupable to either picked up or not picked up.
136            @param pickedUp The value this->pickedUp_ should be set to.
137            */
138            inline void setPickedUp(bool pickedUp)
139                { this->pickedUp_ = pickedUp; }
140           
141            bool used_; //!< Whether the pickup is currently in use or not.
142            bool pickedUp_; //!< Whether the pickup is currently picked up or not.
143           
144            PickupCarrier* carrier_; //!< The carrier of the pickup.
145            std::list<Identifier*> targets_; //!< The possible targets of this pickup.
146
147    };
148   
149    SUPER_FUNCTION(10, Pickupable, changedUsed, false);
150    SUPER_FUNCTION(12, Pickupable, changedCarrier, false);
151}
152
153#endif /* _Pickupable_H__ */
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