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source: code/branches/pickup2012/src/modules/pickup/items/DamageBoostPickup.h @ 9119

Last change on this file since 9119 was 9119, checked in by lkevin, 13 years ago

added DamageBoostPickup files too

File size: 3.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file DamageBoostPickup.h
31    @brief Declaration of the DamageBoostPickup class.
32    @ingroup PickupItems
33*/
34
35#ifndef _DamageBoostPickup_H__
36#define _DamageBoostPickup_H__
37
38#include "pickup/PickupPrereqs.h"
39
40#include <string>
41
42#include "pickup/Pickup.h"
43#include "tools/interfaces/Tickable.h"
44
45namespace orxonox {
46
47    class _PickupExport DamageBoostPickup : public Pickup, public Tickable
48    {
49        public:
50
51            DamageBoostPickup(BaseObject* creator); //!< Constructor.
52            virtual ~DamageBoostPickup(); //!< Destructor.
53
54            virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a DamageBoostPickup object through XML.
55            // commented out cuz was not used
56            // virtual void tick(float dt); //!< Is called every tick.
57
58            virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around.
59            virtual void clone(OrxonoxClass*& item); //!< Creates a duplicate of the input OrxonoxClass.
60
61            /**
62            @brief Get the damageboost that is transferred to the Pawn upon usage of this pickup.
63            @return Returns the damageboost.
64            */
65            // Commentend, may not be used
66            // inline float setDamageMultiplier(void) const
67            //    { ship->setMultiplier(); }
68
69
70            /**
71            @brief Get the time the DamagePickup lasts.
72            @return Returns the time in seconds the DamagePickup lasts.
73            */
74            inline float getDuration(void) const
75                { return this->duration_; }
76            inline void setDuration( float duration );
77
78
79            // we need these methods to set the default damage multiplier from XML
80            // not that beautiful yet
81            inline void setDefaultDamageMultiplier(float multiplier)
82                { this->damageMultiplier_ = multiplier; }
83            inline float getDefaultDamageMultiplier()
84                { return this->damageMultiplier_; }
85
86
87
88
89        protected:
90            void initializeIdentifier(void); //!< Initializes the PickupIdentifier of this pickup.
91
92            // void setDamageBoost(float damageBoost);//!< Sets the damage boost.
93            // void setDamageSave(float damageSave); //!< Saves the original damage.
94
95        private:
96            void initialize(void); //!< Initializes the member variables.
97            Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
98            SpaceShip* carrierToSpaceShipHelper(void);
99            void pickupTimerCallback(void);
100
101
102
103            float damageMultiplier_; //!< The damage boost that is transferred to the Pawn.
104            float olddamageMultiplier_; //!< Helper to remember what the actual damage of the Pawn was before we changed it.
105
106            Timer durationTimer_; //!< Timer.
107            float duration_; //! Duration of damage boost.
108
109    };
110}
111
112#endif // _DamageBoostPickup_H__
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