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source: code/branches/pickup/src/orxonox/gametypes/UnderAttack.h @ 5935

Last change on this file since 5935 was 5935, checked in by dafrick, 15 years ago

Hopefully merged trunk successfully into pickup branch.

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Matthias Mock
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _UnderAttack_H__
30#define _UnderAttack_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "TeamDeathmatch.h"
35
36namespace orxonox
37{
38    class _OrxonoxExport UnderAttack : public TeamDeathmatch
39    {
40        public:
41            UnderAttack(BaseObject* creator);
42            virtual ~UnderAttack() {}
43
44            void setConfigValues();
45            void tick (float dt);
46            void addDestroyer(Destroyer* destroyer);
47            inline Destroyer* getDestroyer() const
48                { return this->destroyer_; }
49
50            virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
51            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0);
52            virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0);
53
54        protected:
55            virtual void killedDestroyer();
56
57            WeakPtr<Destroyer> destroyer_;
58            unsigned int teams_;
59            float gameTime_;
60            int timesequence_;
61            bool gameEnded_;
62    };
63}
64
65#endif /* _TeamDeathmatch_H__ */
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