| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "ClientConnection.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #define WIN32_LEAN_AND_MEAN | 
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| 33 | #include <enet/enet.h> | 
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| 34 | #include "util/Debug.h" | 
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| 35 |  | 
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| 36 | namespace orxonox | 
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| 37 | { | 
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| 38 |   const unsigned int NETWORK_CLIENT_WAIT_TIME = 1; | 
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| 39 |   const unsigned int NETWORK_CLIENT_CONNECTION_TIMEOUT = 3000; //millisecs | 
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| 40 |   const unsigned int NETWORK_CLIENT_MAX_CONNECTIONS = 5; | 
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| 41 |   const unsigned int NETWORK_CLIENT_CHANNELS = 2; | 
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| 42 |  | 
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| 43 |  | 
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| 44 |   ClientConnection::ClientConnection(): | 
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| 45 |     established_(false), | 
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| 46 |     server_(NULL) | 
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| 47 |   { | 
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| 48 |     this->serverAddress_ = new ENetAddress(); | 
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| 49 |     //set standard address and port | 
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| 50 |     enet_address_set_host(this->serverAddress_, "127.0.0.1"); | 
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| 51 |     serverAddress_->port = NETWORK_PORT; | 
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| 52 |   } | 
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| 53 |  | 
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| 54 |   ClientConnection::~ClientConnection(){ | 
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| 55 |     if(this->established_) | 
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| 56 |       closeConnection(); | 
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| 57 |     delete this->serverAddress_; // surely was created | 
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| 58 |   } | 
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| 59 |  | 
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| 60 |   void ClientConnection::setServerAddress( const std::string& serverAddress ) { | 
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| 61 |     enet_address_set_host (this->serverAddress_, serverAddress.c_str()); | 
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| 62 |   } | 
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| 63 |  | 
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| 64 |   void ClientConnection::setPort( unsigned int port ) { | 
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| 65 |     this->serverAddress_->port = port; | 
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| 66 |   } | 
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| 67 |  | 
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| 68 |   bool ClientConnection::establishConnection() | 
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| 69 |   { | 
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| 70 |     ENetEvent event; | 
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| 71 |      | 
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| 72 |     this->host_ = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, 0, 0); | 
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| 73 |     if ( this->host_ == NULL ) | 
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| 74 |     { | 
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| 75 |       COUT(2) << "ClientConnection: host_ == NULL" << std::endl; | 
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| 76 |       // error handling | 
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| 77 |       return false; | 
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| 78 |     } | 
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| 79 |     this->server_ = enet_host_connect(this->host_, serverAddress_, NETWORK_CLIENT_CHANNELS); | 
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| 80 |     if ( this->server_==NULL ) | 
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| 81 |     { | 
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| 82 |       COUT(2) << "ClientConnection: server == NULL" << std::endl; | 
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| 83 |       // error handling | 
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| 84 |       return false; | 
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| 85 |     } | 
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| 86 |     // handshake | 
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| 87 |     for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++ ) | 
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| 88 |     { | 
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| 89 |       if( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && event.type == ENET_EVENT_TYPE_CONNECT ) | 
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| 90 |       { | 
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| 91 |         this->established_=true; | 
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| 92 |         return true; | 
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| 93 |       } | 
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| 94 |     } | 
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| 95 |     COUT(1) << "Could not connect to server" << endl; | 
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| 96 |     return false; | 
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| 97 |   } | 
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| 98 |  | 
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| 99 |   bool ClientConnection::closeConnection() { | 
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| 100 |     ENetEvent event; | 
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| 101 |      | 
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| 102 |     if ( !this->established_ ) | 
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| 103 |       return true; | 
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| 104 |     this->established_ = false; | 
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| 105 |     enet_peer_disconnect(this->server_, 0); | 
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| 106 |     for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++) | 
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| 107 |     { | 
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| 108 |       if ( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME) >= 0 ) | 
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| 109 |       { | 
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| 110 |         switch (event.type) | 
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| 111 |         { | 
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| 112 |           case ENET_EVENT_TYPE_NONE: | 
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| 113 |           case ENET_EVENT_TYPE_CONNECT: | 
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| 114 |             break; | 
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| 115 |           case ENET_EVENT_TYPE_RECEIVE: | 
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| 116 |             enet_packet_destroy(event.packet); | 
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| 117 |             break; | 
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| 118 |           case ENET_EVENT_TYPE_DISCONNECT: | 
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| 119 |             COUT(4) << "received disconnect confirmation from server" << endl; | 
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| 120 |             this->connectionClosed(); | 
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| 121 |             return true; | 
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| 122 |         } | 
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| 123 |       } | 
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| 124 |     } | 
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| 125 |     enet_peer_reset( this->server_ ); | 
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| 126 |     this->connectionClosed(); | 
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| 127 |     return false; | 
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| 128 |   } | 
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| 129 |  | 
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| 130 |  | 
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| 131 |   bool ClientConnection::addPacket(ENetPacket *packet) { | 
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| 132 |     assert( this->server_ ); | 
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| 133 |     assert( packet ); | 
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| 134 |     return Connection::addPacket( packet, this->server_ ); | 
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| 135 |   } | 
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| 136 |  | 
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| 137 |   void ClientConnection::addPeer(ENetEvent* event) | 
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| 138 |   { | 
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| 139 |     assert(0); | 
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| 140 |   } | 
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| 141 |   void ClientConnection::removePeer(ENetEvent* event) | 
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| 142 |   { | 
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| 143 |     this->established_=false; | 
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| 144 |     COUT(1) << "Received disconnect Packet from Server!" << endl; | 
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| 145 |         // server closed the connection | 
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| 146 |     this->connectionClosed(); | 
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| 147 |   } | 
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| 148 |  | 
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| 149 | } | 
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