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source: code/branches/pickup/src/libraries/core/ScopedSingletonManager.h @ 5935

Last change on this file since 5935 was 5935, checked in by dafrick, 15 years ago

Hopefully merged trunk successfully into pickup branch.

  • Property svn:eol-style set to native
File size: 5.9 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef __ScopedSingletonManager_H__
30#define __ScopedSingletonManager_H__
31
32#include "CorePrereqs.h"
33
34#include <cassert>
35#include <map>
36#include "util/Exception.h"
37#include "util/Scope.h"
38#include "util/Singleton.h"
39
40#define ManageScopedSingleton(className, scope, allowedToFail) \
41    static ClassScopedSingletonManager<className, scope, allowedToFail> className##ScopedSingletonManager(#className)
42
43namespace orxonox
44{
45    class _CoreExport ScopedSingletonManager
46    {
47        public:
48            ScopedSingletonManager(const std::string& className, ScopeID::Value scope)
49                : className_(className)
50                , scope_(scope)
51            { }
52            virtual ~ScopedSingletonManager() { }
53            static void addManager(ScopedSingletonManager* manager);
54            static void removeManager(ScopedSingletonManager* manager);
55
56            template<ScopeID::Value scope>
57            static void update(const Clock& time)
58            {
59                assert(Scope<scope>::isActive());
60                for (ManagerMultiMap::iterator it = getManagersByScope().lower_bound(scope); it != getManagersByScope().upper_bound(scope); ++it)
61                    it->second->update(time);
62            }
63            virtual void update(const Clock& time) = 0;
64
65            static std::map<std::string, ScopedSingletonManager*>& getManagers();
66            typedef std::multimap<ScopeID::Value, ScopedSingletonManager*> ManagerMultiMap;
67            static ManagerMultiMap& getManagersByScope();
68
69        protected:
70            const std::string className_;
71            const ScopeID::Value scope_;
72    };
73
74    template <class T, ScopeID::Value scope, bool allowedToFail>
75    class ClassScopedSingletonManager : public ScopedSingletonManager, public ScopeListener
76    {
77    public:
78        ClassScopedSingletonManager(const std::string& className)
79            : ScopedSingletonManager(className, scope)
80            , ScopeListener(scope)
81            , singletonPtr_(NULL)
82        {
83            ScopedSingletonManager::addManager(this);
84        }
85
86        ~ClassScopedSingletonManager()
87        {
88            //assert(singletonPtr_ == NULL); // Might get triggered in the SignalHandler
89            ScopedSingletonManager::removeManager(this);
90        }
91
92        //! Called if the Scope of the Singleton gets active (creates the instance)
93        void activated()
94        {
95            assert(singletonPtr_ == NULL);
96            singletonPtr_ = new T();
97        }
98
99        //! Called if the Scope of this Singleton gets deactivated (destroys the instance)
100        void deactivated()
101        {
102            assert(singletonPtr_ != NULL);
103            this->destroy(singletonPtr_);
104            singletonPtr_ = NULL;
105        }
106
107        void destroy(OrxonoxClass*)
108        {
109            singletonPtr_->destroy();
110        }
111        void destroy(void*)
112        {
113            delete singletonPtr_;
114        }
115
116        //! Called every frame by the ScopedSingletonManager
117        void update(const Clock& time)
118        {
119            assert(Scope<scope>::isActive());
120            // assuming T inherits Singleton<T>
121            singletonPtr_->updateSingleton(time);
122        }
123
124    private:
125        T* singletonPtr_;
126    };
127
128    template <class T, ScopeID::Value scope>
129    class ClassScopedSingletonManager<T, scope, true> : public ScopedSingletonManager, public ScopeListener
130    {
131    public:
132        ClassScopedSingletonManager(const std::string& className)
133            : ScopedSingletonManager(className, scope)
134            , ScopeListener(scope)
135            , singletonPtr_(NULL)
136        {
137            ScopedSingletonManager::addManager(this);
138        }
139
140        ~ClassScopedSingletonManager()
141        {
142            assert(singletonPtr_ == NULL);
143            ScopedSingletonManager::removeManager(this);
144        }
145
146        //! Called if the Scope of the Singleton gets active (creates the instance)
147        void activated()
148        {
149            assert(singletonPtr_ == NULL);
150            try
151                { singletonPtr_ = new T(); }
152            catch (...)
153                { COUT(1) << "Singleton creation failed: " << Exception::handleMessage() << std::endl; }
154        }
155
156        //! Called if the Scope of this Singleton gets deactivated (destroys the instance)
157        void deactivated()
158        {
159            if (singletonPtr_ != NULL)
160            {
161                this->destroy(singletonPtr_);
162                singletonPtr_ = NULL;
163            }
164        }
165
166        void destroy(OrxonoxClass* ptr)
167        {
168            singletonPtr_->destroy();
169        }
170        void destroy(void* ptr)
171        {
172            delete singletonPtr_;
173        }
174
175        //! Called every frame by the ScopedSingletonManager
176        void update(const Clock& time)
177        {
178            assert(Scope<scope>::isActive());
179            // assuming T inherits Singleton<T>
180            if (singletonPtr_ != NULL)
181                singletonPtr_->updateSingleton(time);
182        }
183
184    private:
185        T* singletonPtr_;
186    };
187}
188
189#endif /* __ScopedSingletonManager_H__ */
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