| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _PhysicsTest_H__ |
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| 30 | #define _PhysicsTest_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| 34 | #include "ogreode/OgreOdePreReqs.h" |
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| 35 | #include "ogreode/OgreOdeMass.h" |
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| 36 | #include "core/BaseObject.h" |
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| 37 | #include "Tickable.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | class _OrxonoxExport PhysicsTest : public BaseObject, public Tickable |
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| 42 | { |
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| 43 | public: |
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| 44 | PhysicsTest(); |
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| 45 | virtual ~PhysicsTest(); |
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| 46 | void setConfigValues(); |
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| 47 | |
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| 48 | virtual void tick(float dt); |
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| 49 | |
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| 50 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 51 | |
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| 52 | private: |
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| 53 | OgreOde::World* odeWorld_; |
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| 54 | OgreOde::Space* odeSpace_; |
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| 55 | OgreOde::StepHandler* odeStepper_; |
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| 56 | |
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| 57 | OgreOde::InfinitePlaneGeometry* odeGround_; |
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| 58 | OgreOde::Body* odeBody_; |
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| 59 | OgreOde::Geometry* odeGeom_; |
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| 60 | OgreOde::BoxMass odeMass_; |
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| 61 | Ogre::SceneNode* sceneNode_; |
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| 62 | Ogre::Entity* entity_; |
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| 63 | |
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| 64 | bool bRunning_; |
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| 65 | }; |
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| 66 | |
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| 67 | |
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| 68 | class _OrxonoxExport CollisionTestedObject |
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| 69 | { |
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| 70 | public: |
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| 71 | CollisionTestedObject(void); |
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| 72 | virtual ~CollisionTestedObject(void); |
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| 73 | virtual bool Collide(bool MineIsFirst, OgreOde::Contact *Contact) = 0; |
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| 74 | }; |
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| 75 | |
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| 76 | class _OrxonoxExport CollidingObject : public virtual CollisionTestedObject |
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| 77 | { |
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| 78 | protected: |
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| 79 | float Friction; |
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| 80 | float Bouncyness; |
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| 81 | float BounceVelocity; |
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| 82 | float ForceDependentSlip; |
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| 83 | |
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| 84 | public: |
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| 85 | CollidingObject(void); |
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| 86 | virtual ~CollidingObject(void); |
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| 87 | |
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| 88 | // bool virtual WriteToIni(IniFile& Ini) const; |
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| 89 | // bool virtual LoadFromIni(const std::basic_string<wchar_t>& ObjectID, IniFile& Ini); |
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| 90 | |
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| 91 | float GetFriction(void) const {return Friction;} |
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| 92 | float GetBouncyness(void) const {return Bouncyness;} |
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| 93 | float GetBounceVelocity(void) const {return BounceVelocity;} |
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| 94 | float GetFDS(void) const {return ForceDependentSlip;} |
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| 95 | |
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| 96 | virtual bool Collide(bool MineIsFirst, OgreOde::Contact *Contact); |
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| 97 | |
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| 98 | private: |
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| 99 | static const wchar_t* KEY_FRICTION; |
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| 100 | static const float DEF_FRICTION; |
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| 101 | static const wchar_t* KEY_BOUNCYNESS; |
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| 102 | static const float DEF_BOUNCYNESS; |
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| 103 | static const wchar_t* KEY_FDS; |
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| 104 | static const float DEF_FDS; |
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| 105 | static const wchar_t* KEY_BOUNCE_VELO; |
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| 106 | static const float DEF_BOUNCE_VELO; |
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| 107 | }; |
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| 108 | |
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| 109 | } |
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| 110 | |
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| 111 | |
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| 112 | |
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| 113 | #endif /* _PhysicsTest_H__ */ |
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