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source: code/branches/physics_new/src/ogrebullet/Dynamics/OgreBulletDynamicsConstraint.cpp @ 2119

Last change on this file since 2119 was 2119, checked in by rgrieder, 16 years ago

Merged physics branch into physics_new branch.

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26
27#include "OgreBulletDynamics.h"
28
29#include "OgreBulletDynamicsConstraint.h"
30
31#include "OgreBulletDynamicsWorld.h"
32
33#include "OgreBulletDynamicsRigidBody.h"
34
35using namespace Ogre;
36
37namespace OgreBulletDynamics
38{
39    // -------------------------------------------------------------------------
40    TypedConstraint::TypedConstraint(DynamicsWorld *world) :
41            mConstraint (0),
42            mWorld (world),
43            mBodyA (0),
44            mBodyB (0)
45    {
46    }
47    // -------------------------------------------------------------------------
48    TypedConstraint::TypedConstraint(RigidBody *bodyA) :
49            mConstraint(0),
50            mWorld(bodyA->getDynamicsWorld()),
51            mBodyA (bodyA),
52            mBodyB (0)
53    {
54            mBodyA = bodyA;
55    }
56    // -------------------------------------------------------------------------
57    TypedConstraint::TypedConstraint(RigidBody *bodyA, RigidBody *bodyB) :
58            mConstraint(0),
59            mWorld(bodyA->getDynamicsWorld()),
60            mBodyA (bodyA),
61            mBodyB (bodyB)
62    {
63        assert (bodyA->getDynamicsWorld() == bodyB->getDynamicsWorld());
64        mBodyA = bodyA;
65        mBodyB = bodyB;
66    }
67    // -------------------------------------------------------------------------
68    TypedConstraint::~TypedConstraint()
69    {
70        if (mConstraint)
71        {
72            assert (mWorld->isConstraintRegistered (this) == false);
73            delete mConstraint;
74        }
75    }
76    // -------------------------------------------------------------------------
77
78}
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