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source: code/branches/physics_new/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsConeTwistConstraint.h @ 2119

Last change on this file since 2119 was 2119, checked in by rgrieder, 15 years ago

Merged physics branch into physics_new branch.

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
5
6Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
7
8    file added by rtti (at) elane2k (dot) com
9
10This program is free software; you can redistribute it and/or modify it under the terms of the GPL General Public License with runtime exception as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
11
12This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
13
14You should have received a copy of the GPL General Public License with runtime exception along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
15----------------------------------------------------------------------------
16-
17*/
18#ifndef _OGREBULLETDYNAMICS_ConeTwistConstraint_H
19#define _OGREBULLETDYNAMICS_ConeTwistConstraint_H
20
21#include "OgreBulletDynamicsPreRequisites.h"
22
23#include "OgreBulletDynamicsConstraint.h"
24
25
26namespace OgreBulletDynamics
27{
28    //-------------------------------------------------------------------------
29    // ConeTwistConstraint  class
30    class ConeTwistConstraint : public TypedConstraint
31    {
32    public:
33        ConeTwistConstraint(RigidBody * rbA, RigidBody * rbB,
34            const Ogre::Vector3& FrameInAVector, const Ogre::Quaternion& FrameInAOrientation,
35            const Ogre::Vector3& FrameInBVector, const Ogre::Quaternion& FrameInBOrientation);
36
37        virtual ~ConeTwistConstraint();
38       
39        void setLimit(Ogre::Real a, Ogre::Real b, Ogre::Real c);
40
41    };
42}
43#endif //_OGREBULLETDYNAMICS_ConeTwistConstraint_H
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