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source: code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CompoundCollisionShape.h @ 2403

Last change on this file since 2403 was 2403, checked in by rgrieder, 15 years ago
  • Fixed issues with CollisionShape loading, handling and synchronisation.
  • Added eol-style native to PlaneCollisionShape
  • Unified treatment of configuring btCollisionShapes when parameters change
  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _CompoundCollisionShape_H__
30#define _CompoundCollisionShape_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <vector>
35#include "CollisionShape.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport CompoundCollisionShape : public CollisionShape
40    {
41        public:
42            CompoundCollisionShape(BaseObject* creator);
43            virtual ~CompoundCollisionShape();
44
45            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
46
47            void addChildShape(CollisionShape* shape);
48            CollisionShape* getChildShape(unsigned int index) const;
49
50            virtual btCollisionShape* getCollisionShape() const;
51
52            inline bool empty() const
53                { return this->childShapes_.size() == 0; }
54
55        private:
56            btCompoundShape*             compoundShape_;
57            std::vector<CollisionShape*> childShapes_;
58    };
59}
60
61#endif /* _CompoundCollisionShape_H__ */
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