[2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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[2151] | 30 | #include "StaticEntity.h" |
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[2292] | 31 | |
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| 32 | #include "util/Exception.h" |
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[2072] | 33 | #include "core/CoreIncludes.h" |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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[2151] | 37 | CreateFactory(StaticEntity); |
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[2072] | 38 | |
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[2151] | 39 | StaticEntity::StaticEntity(BaseObject* creator) : WorldEntity(creator) |
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[2072] | 40 | { |
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[2151] | 41 | RegisterObject(StaticEntity); |
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[2072] | 42 | |
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| 43 | this->registerVariables(); |
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| 44 | } |
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| 45 | |
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[2151] | 46 | StaticEntity::~StaticEntity() |
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[2072] | 47 | { |
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| 48 | } |
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| 49 | |
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[2151] | 50 | void StaticEntity::registerVariables() |
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[2072] | 51 | { |
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| 52 | REGISTERDATA(this->getPosition().x, network::direction::toclient); |
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| 53 | REGISTERDATA(this->getPosition().y, network::direction::toclient); |
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| 54 | REGISTERDATA(this->getPosition().z, network::direction::toclient); |
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| 55 | |
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| 56 | REGISTERDATA(this->getOrientation().w, network::direction::toclient); |
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| 57 | REGISTERDATA(this->getOrientation().x, network::direction::toclient); |
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| 58 | REGISTERDATA(this->getOrientation().y, network::direction::toclient); |
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| 59 | REGISTERDATA(this->getOrientation().z, network::direction::toclient); |
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| 60 | } |
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[2292] | 61 | |
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| 62 | void StaticEntity::setCollisionType(CollisionType type) |
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| 63 | { |
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| 64 | if (!this->physicalBody_) |
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| 65 | return; |
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| 66 | if (type != Static) |
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| 67 | ThrowException(Argument, "Cannot tell a StaticEntity to be kinematic or dynamic"); |
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| 68 | |
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| 69 | this->physicalBody_->setCollisionFlags(this->physicalBody_->getCollisionFlags() & !btCollisionObject::CF_KINEMATIC_OBJECT | btCollisionObject::CF_STATIC_OBJECT); |
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| 70 | } |
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| 71 | |
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| 72 | void StaticEntity::setWorldTransform(const btTransform& worldTrans) |
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| 73 | { |
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| 74 | OrxAssert(false, "Setting world transform of a StaticEntity, which is static!"); |
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| 75 | //COUT(0) << "Setting world transform of a StaticEntity, which is static!" << std::endl; |
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| 76 | } |
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| 77 | |
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| 78 | void StaticEntity::getWorldTransform(btTransform& worldTrans) const |
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| 79 | { |
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| 80 | worldTrans.setOrigin(btVector3(node_->getPosition().x, node_->getPosition().y, node_->getPosition().z)); |
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| 81 | worldTrans.setRotation(btQuaternion(node_->getOrientation().w, node_->getOrientation().x, node_->getOrientation().y, node_->getOrientation().z)); |
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| 82 | } |
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[2072] | 83 | } |
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