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source: code/branches/physics/src/orxonox/objects/PhysicsTest.h @ 2124

Last change on this file since 2124 was 2124, checked in by rgrieder, 16 years ago

Physics: HelloBullet.cc should compile and run again. Testing tardis now.

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _PhysicsTest_H__
30#define _PhysicsTest_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "ogreode/OgreOdePreReqs.h"
35#include "ogreode/OgreOdeMass.h"
36#include "core/BaseObject.h"
37#include "Tickable.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport PhysicsTest : public BaseObject, public Tickable
42    {
43    public:
44        PhysicsTest(BaseObject* creator);
45        virtual ~PhysicsTest();
46        void setConfigValues();
47
48        virtual void tick(float dt);
49
50        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
51
52    private:
53        OgreOde::World*                 odeWorld_;
54        OgreOde::Space*                 odeSpace_;
55        OgreOde::StepHandler*           odeStepper_;
56
57        OgreOde::InfinitePlaneGeometry* odeGround_;   
58        OgreOde::Body*                  odeBody_;
59        OgreOde::Geometry*              odeGeom_;
60        OgreOde::BoxMass                odeMass_;
61        Ogre::SceneNode*                sceneNode_;
62        Ogre::Entity*                   entity_;
63
64        bool                            bRunning_;
65    };
66
67
68    class _OrxonoxExport CollisionTestedObject
69    {
70    public:
71        CollisionTestedObject(void);
72        virtual ~CollisionTestedObject(void);
73        virtual bool Collide(bool bMineFirst, OgreOde::Contact* contact) = 0;
74    };
75
76    class _OrxonoxExport CollidingObject : virtual public CollisionTestedObject
77    {
78    protected:
79        float friction_;
80        float bouncyness_;
81        float bounceVelocity_;
82        float forceDependentSlip_;
83
84    public:
85        CollidingObject(void);
86        virtual ~CollidingObject(void);
87
88        //virtual bool writeToIni(IniFile& ini) const;
89        //virtual bool loadFromIni(const std::basic_string<wchar_t>& objectID, IniFile& ini);
90
91        float getFriction(void)       const {return friction_;}
92        float getBouncyness(void)     const {return bouncyness_;}
93        float getBounceVelocity(void) const {return bounceVelocity_;}
94        float getFDS(void)            const {return forceDependentSlip_;}
95
96        virtual bool collide(bool bMineFirst, OgreOde::Contact *contact);
97
98    private:
99        //static const wchar_t* KEY_FRICTION;
100        //static const float DEF_FRICTION;
101        //static const wchar_t* KEY_BOUNCYNESS;
102        //static const float DEF_BOUNCYNESS;
103        //static const wchar_t* KEY_FDS;
104        //static const float DEF_FDS;
105        //static const wchar_t* KEY_BOUNCE_VELO;
106        //static const float DEF_BOUNCE_VELO;
107
108    };
109
110}
111
112
113
114#endif /* _PhysicsTest_H__ */
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