| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "GSRoot.h" |
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| 31 | |
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| 32 | #include "util/Exception.h" |
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| 33 | #include "util/Debug.h" |
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| 34 | #include "core/Factory.h" |
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| 35 | #include "core/ConfigValueIncludes.h" |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/ConsoleCommand.h" |
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| 38 | #include "core/CommandLine.h" |
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| 39 | #include "core/Shell.h" |
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| 40 | #include "core/TclBind.h" |
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| 41 | #include "core/TclThreadManager.h" |
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| 42 | #include "tools/Timer.h" |
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| 43 | #include "GraphicsEngine.h" |
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| 44 | #include "Settings.h" |
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| 45 | |
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| 46 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 47 | # ifndef WIN32_LEAN_AND_MEAN |
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| 48 | # define WIN32_LEAN_AND_MEAN |
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| 49 | # endif |
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| 50 | # include "windows.h" |
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| 51 | |
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| 52 | //Get around Windows hackery |
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| 53 | # ifdef max |
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| 54 | # undef max |
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| 55 | # endif |
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| 56 | # ifdef min |
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| 57 | # undef min |
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| 58 | # endif |
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| 59 | #endif |
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| 60 | |
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| 61 | namespace orxonox |
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| 62 | { |
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| 63 | SetCommandLineArgument(dataPath, "").setInformation("PATH"); |
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| 64 | SetCommandLineArgument(limitToCPU, 1).setInformation("0: off | #cpu"); |
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| 65 | |
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| 66 | GSRoot::GSRoot() |
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| 67 | : RootGameState("root") |
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| 68 | , settings_(0) |
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| 69 | , tclBind_(0) |
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| 70 | , tclThreadManager_(0) |
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| 71 | , shell_(0) |
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| 72 | { |
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| 73 | RegisterRootObject(GSRoot); |
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| 74 | setConfigValues(); |
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| 75 | } |
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| 76 | |
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| 77 | GSRoot::~GSRoot() |
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| 78 | { |
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| 79 | } |
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| 80 | |
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| 81 | void GSRoot::setConfigValues() |
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| 82 | { |
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| 83 | } |
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| 84 | |
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| 85 | void GSRoot::enter() |
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| 86 | { |
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| 87 | // creates the class hierarchy for all classes with factories |
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| 88 | Factory::createClassHierarchy(); |
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| 89 | |
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| 90 | // instantiate Settings class |
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| 91 | this->settings_ = new Settings(); |
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| 92 | |
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| 93 | std::string dataPath; |
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| 94 | CommandLine::getValue("dataPath", &dataPath); |
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| 95 | if (dataPath != "") |
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| 96 | { |
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| 97 | if (*dataPath.end() != '/' && *dataPath.end() != '\\') |
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| 98 | Settings::tsetDataPath(dataPath + "/"); |
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| 99 | else |
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| 100 | Settings::tsetDataPath(dataPath); |
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| 101 | } |
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| 102 | |
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| 103 | // initialise TCL |
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| 104 | this->tclBind_ = new TclBind(Settings::getDataPath()); |
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| 105 | this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter()); |
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| 106 | |
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| 107 | // create a shell |
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| 108 | this->shell_ = new Shell(); |
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| 109 | |
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| 110 | // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump |
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| 111 | // do this after ogre has initialised. Somehow Ogre changes the settings again (not through |
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| 112 | // the timer though). |
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| 113 | int limitToCPU; |
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| 114 | CommandLine::getValue("limitToCPU", &limitToCPU); |
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| 115 | if (limitToCPU > 0) |
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| 116 | setThreadAffinity((unsigned int)(limitToCPU - 1)); |
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| 117 | |
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| 118 | // add console commands |
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| 119 | FunctorMember<GSRoot>* functor1 = createFunctor(&GSRoot::exitGame); |
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| 120 | functor1->setObject(this); |
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| 121 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(functor1, "exit")); |
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| 122 | |
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| 123 | // add console commands |
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| 124 | FunctorMember01<GameStateBase, const std::string&>* functor2 = createFunctor(&GameStateBase::requestState); |
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| 125 | functor2->setObject(this); |
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| 126 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(functor2, "selectGameState")); |
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| 127 | } |
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| 128 | |
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| 129 | void GSRoot::leave() |
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| 130 | { |
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| 131 | // TODO: remove and destroy console commands |
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| 132 | |
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| 133 | delete this->shell_; |
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| 134 | delete this->tclThreadManager_; |
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| 135 | delete this->tclBind_; |
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| 136 | |
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| 137 | delete settings_; |
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| 138 | |
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| 139 | } |
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| 140 | |
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| 141 | void GSRoot::ticked(const Clock& time) |
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| 142 | { |
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| 143 | TclThreadManager::getInstance().tick(time.getDeltaTime()); |
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| 144 | |
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| 145 | for (ObjectList<TimerBase>::iterator it = ObjectList<TimerBase>::begin(); it; ++it) |
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| 146 | it->tick(time); |
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| 147 | |
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| 148 | this->tickChild(time); |
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| 149 | } |
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| 150 | |
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| 151 | /** |
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| 152 | @note |
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| 153 | The code of this function has been copied and adjusted from OGRE, an open source graphics engine. |
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| 154 | (Object-oriented Graphics Rendering Engine) |
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| 155 | For the latest info, see http://www.ogre3d.org/ |
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| 156 | |
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| 157 | Copyright (c) 2000-2008 Torus Knot Software Ltd |
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| 158 | |
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| 159 | OGRE is licensed under the LGPL. For more info, see ogre license info. |
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| 160 | */ |
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| 161 | void GSRoot::setThreadAffinity(unsigned int limitToCPU) |
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| 162 | { |
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| 163 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 164 | // Get the current process core mask |
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| 165 | DWORD procMask; |
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| 166 | DWORD sysMask; |
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| 167 | # if _MSC_VER >= 1400 && defined (_M_X64) |
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| 168 | GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask); |
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| 169 | # else |
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| 170 | GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask); |
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| 171 | # endif |
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| 172 | |
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| 173 | // If procMask is 0, consider there is only one core available |
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| 174 | // (using 0 as procMask will cause an infinite loop below) |
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| 175 | if (procMask == 0) |
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| 176 | procMask = 1; |
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| 177 | |
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| 178 | // if the core specified with limitToCPU is not available, take the lowest one |
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| 179 | if (!(procMask & (1 << limitToCPU))) |
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| 180 | limitToCPU = 0; |
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| 181 | |
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| 182 | // Find the lowest core that this process uses and limitToCPU suggests |
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| 183 | DWORD threadMask = 1; |
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| 184 | while ((threadMask & procMask) == 0 || (threadMask < (1u << limitToCPU))) |
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| 185 | threadMask <<= 1; |
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| 186 | |
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| 187 | // Set affinity to the first core |
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| 188 | SetThreadAffinityMask(GetCurrentThread(), threadMask); |
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| 189 | #endif |
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| 190 | } |
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| 191 | } |
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