| 1 | /*************************************************************************** |
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| 2 | |
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| 3 | This source file is part of OGREBULLET |
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| 4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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| 5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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| 6 | |
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| 7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | This program is free software; you can redistribute it and/or modify it under |
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| 12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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| 13 | Foundation; either version 2 of the License, or (at your option) any later |
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| 14 | version. |
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| 15 | |
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| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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| 19 | |
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| 20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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| 24 | ----------------------------------------------------------------------------- |
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| 25 | */ |
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| 26 | |
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| 27 | #ifndef _OGREBULLETDYNAMICS_DynamicWorld_H |
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| 28 | #define _OGREBULLETDYNAMICS_DynamicWorld_H |
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| 29 | |
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| 30 | #include "OgreBulletDynamicsPreRequisites.h" |
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| 31 | |
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| 32 | #include "OgreBulletCollisionsWorld.h" |
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| 33 | #include "Debug/OgreBulletCollisionsDebugDrawer.h" |
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| 34 | |
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| 35 | namespace OgreBulletDynamics |
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| 36 | { |
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| 37 | // ------------------------------------------------------------------------- |
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| 38 | // basic rigid body class |
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| 39 | class DynamicsWorld : public OgreBulletCollisions::CollisionsWorld |
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| 40 | { |
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| 41 | public: |
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| 42 | DynamicsWorld(Ogre::SceneManager *mgr, |
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| 43 | const Ogre::AxisAlignedBox &bounds, |
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| 44 | const Ogre::Vector3 &gravity, |
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| 45 | bool init = true); |
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| 46 | |
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| 47 | ~DynamicsWorld(); |
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| 48 | |
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| 49 | template <class BTDNYWORLDCLASS> |
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| 50 | void createBtDynamicsWorld(BTDNYWORLDCLASS *&createdWorld) |
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| 51 | { |
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| 52 | createdWorld = new BTDNYWORLDCLASS(mDispatcher, mBroadphase, mConstraintsolver, &mDefaultCollisionConfiguration); |
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| 53 | mWorld = createdWorld; |
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| 54 | } |
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| 55 | |
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| 56 | void stepSimulation(const Ogre::Real elapsedTime, int maxSubSteps = 1, const Ogre::Real fixedTimestep = 1./60.); |
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| 57 | |
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| 58 | void addRigidBody (RigidBody *rb, short collisionGroup, short collisionMask); |
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| 59 | |
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| 60 | void setDebugDrawer(OgreBulletCollisions::DebugDrawer *debugdrawer) |
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| 61 | { |
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| 62 | mDebugDrawer = debugdrawer; |
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| 63 | (static_cast <btDiscreteDynamicsWorld *> (mWorld))->setDebugDrawer(mDebugDrawer); |
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| 64 | }; |
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| 65 | |
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| 66 | OgreBulletCollisions::DebugDrawer *getDebugDrawer(){return mDebugDrawer;}; |
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| 67 | |
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| 68 | inline btDynamicsWorld * getBulletDynamicsWorld() const {return static_cast<btDynamicsWorld *> (mWorld);}; |
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| 69 | |
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| 70 | void removeConstraint(TypedConstraint *constraint); |
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| 71 | void addConstraint(TypedConstraint *constraint); |
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| 72 | bool isConstraintRegistered(TypedConstraint *constraint) const; |
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| 73 | |
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| 74 | void addVehicle(RaycastVehicle *v); |
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| 75 | |
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| 76 | private: |
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| 77 | OgreBulletCollisions::DebugDrawer *mDebugDrawer; |
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| 78 | |
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| 79 | btConstraintSolver *mConstraintsolver; |
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| 80 | |
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| 81 | std::deque <TypedConstraint *> mConstraints; |
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| 82 | }; |
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| 83 | } |
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| 84 | #endif //_OGREBULLETDYNAMICS_DynamicWorld_H |
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| 85 | |
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