source:
code/branches/physics/src/bullet/README
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| 2 | Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. |
| 3 | Free for commercial use, including Playstation 3, open source under the ZLib License. |
| 4 | Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. |
| 5 | |
| 6 | See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at |
| 7 | http://bulletphysics.com |
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