1 | /* |
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2 | Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/ |
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3 | |
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4 | This software is provided 'as-is', without any express or implied warranty. |
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5 | In no event will the authors be held liable for any damages arising from the use of this software. |
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6 | Permission is granted to anyone to use this software for any purpose, |
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7 | including commercial applications, and to alter it and redistribute it freely, |
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8 | subject to the following restrictions: |
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9 | |
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10 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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11 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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12 | 3. This notice may not be removed or altered from any source distribution. |
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13 | */ |
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14 | |
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15 | |
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16 | |
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17 | #include "btGeometryUtil.h" |
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18 | |
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19 | |
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20 | /* |
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21 | Make sure this dummy function never changes so that it |
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22 | can be used by probes that are checking whether the |
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23 | library is actually installed. |
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24 | */ |
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25 | extern "C" |
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26 | { |
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27 | void btBulletMathProbe (); |
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28 | |
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29 | void btBulletMathProbe () {} |
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30 | } |
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31 | |
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32 | |
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33 | bool btGeometryUtil::isPointInsidePlanes(const btAlignedObjectArray<btVector3>& planeEquations, const btVector3& point, btScalar margin) |
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34 | { |
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35 | int numbrushes = planeEquations.size(); |
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36 | for (int i=0;i<numbrushes;i++) |
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37 | { |
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38 | const btVector3& N1 = planeEquations[i]; |
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39 | btScalar dist = btScalar(N1.dot(point))+btScalar(N1[3])-margin; |
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40 | if (dist>btScalar(0.)) |
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41 | { |
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42 | return false; |
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43 | } |
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44 | } |
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45 | return true; |
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46 | |
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47 | } |
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48 | |
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49 | |
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50 | bool btGeometryUtil::areVerticesBehindPlane(const btVector3& planeNormal, const btAlignedObjectArray<btVector3>& vertices, btScalar margin) |
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51 | { |
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52 | int numvertices = vertices.size(); |
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53 | for (int i=0;i<numvertices;i++) |
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54 | { |
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55 | const btVector3& N1 = vertices[i]; |
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56 | btScalar dist = btScalar(planeNormal.dot(N1))+btScalar(planeNormal[3])-margin; |
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57 | if (dist>btScalar(0.)) |
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58 | { |
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59 | return false; |
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60 | } |
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61 | } |
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62 | return true; |
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63 | } |
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64 | |
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65 | bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations); |
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66 | |
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67 | bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations) |
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68 | { |
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69 | int numbrushes = planeEquations.size(); |
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70 | for (int i=0;i<numbrushes;i++) |
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71 | { |
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72 | const btVector3& N1 = planeEquations[i]; |
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73 | if (planeEquation.dot(N1) > btScalar(0.999)) |
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74 | { |
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75 | return false; |
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76 | } |
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77 | } |
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78 | return true; |
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79 | } |
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80 | |
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81 | void btGeometryUtil::getPlaneEquationsFromVertices(btAlignedObjectArray<btVector3>& vertices, btAlignedObjectArray<btVector3>& planeEquationsOut ) |
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82 | { |
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83 | const int numvertices = vertices.size(); |
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84 | // brute force: |
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85 | for (int i=0;i<numvertices;i++) |
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86 | { |
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87 | const btVector3& N1 = vertices[i]; |
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88 | |
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89 | |
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90 | for (int j=i+1;j<numvertices;j++) |
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91 | { |
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92 | const btVector3& N2 = vertices[j]; |
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93 | |
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94 | for (int k=j+1;k<numvertices;k++) |
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95 | { |
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96 | |
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97 | const btVector3& N3 = vertices[k]; |
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98 | |
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99 | btVector3 planeEquation,edge0,edge1; |
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100 | edge0 = N2-N1; |
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101 | edge1 = N3-N1; |
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102 | btScalar normalSign = btScalar(1.); |
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103 | for (int ww=0;ww<2;ww++) |
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104 | { |
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105 | planeEquation = normalSign * edge0.cross(edge1); |
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106 | if (planeEquation.length2() > btScalar(0.0001)) |
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107 | { |
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108 | planeEquation.normalize(); |
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109 | if (notExist(planeEquation,planeEquationsOut)) |
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110 | { |
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111 | planeEquation[3] = -planeEquation.dot(N1); |
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112 | |
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113 | //check if inside, and replace supportingVertexOut if needed |
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114 | if (areVerticesBehindPlane(planeEquation,vertices,btScalar(0.01))) |
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115 | { |
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116 | planeEquationsOut.push_back(planeEquation); |
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117 | } |
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118 | } |
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119 | } |
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120 | normalSign = btScalar(-1.); |
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121 | } |
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122 | |
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123 | } |
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124 | } |
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125 | } |
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126 | |
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127 | } |
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128 | |
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129 | void btGeometryUtil::getVerticesFromPlaneEquations(const btAlignedObjectArray<btVector3>& planeEquations , btAlignedObjectArray<btVector3>& verticesOut ) |
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130 | { |
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131 | const int numbrushes = planeEquations.size(); |
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132 | // brute force: |
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133 | for (int i=0;i<numbrushes;i++) |
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134 | { |
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135 | const btVector3& N1 = planeEquations[i]; |
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136 | |
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137 | |
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138 | for (int j=i+1;j<numbrushes;j++) |
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139 | { |
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140 | const btVector3& N2 = planeEquations[j]; |
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141 | |
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142 | for (int k=j+1;k<numbrushes;k++) |
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143 | { |
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144 | |
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145 | const btVector3& N3 = planeEquations[k]; |
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146 | |
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147 | btVector3 n2n3; n2n3 = N2.cross(N3); |
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148 | btVector3 n3n1; n3n1 = N3.cross(N1); |
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149 | btVector3 n1n2; n1n2 = N1.cross(N2); |
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150 | |
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151 | if ( ( n2n3.length2() > btScalar(0.0001) ) && |
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152 | ( n3n1.length2() > btScalar(0.0001) ) && |
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153 | ( n1n2.length2() > btScalar(0.0001) ) ) |
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154 | { |
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155 | //point P out of 3 plane equations: |
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156 | |
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157 | // d1 ( N2 * N3 ) + d2 ( N3 * N1 ) + d3 ( N1 * N2 ) |
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158 | //P = ------------------------------------------------------------------------- |
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159 | // N1 . ( N2 * N3 ) |
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160 | |
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161 | |
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162 | btScalar quotient = (N1.dot(n2n3)); |
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163 | if (btFabs(quotient) > btScalar(0.000001)) |
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164 | { |
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165 | quotient = btScalar(-1.) / quotient; |
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166 | n2n3 *= N1[3]; |
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167 | n3n1 *= N2[3]; |
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168 | n1n2 *= N3[3]; |
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169 | btVector3 potentialVertex = n2n3; |
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170 | potentialVertex += n3n1; |
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171 | potentialVertex += n1n2; |
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172 | potentialVertex *= quotient; |
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173 | |
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174 | //check if inside, and replace supportingVertexOut if needed |
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175 | if (isPointInsidePlanes(planeEquations,potentialVertex,btScalar(0.01))) |
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176 | { |
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177 | verticesOut.push_back(potentialVertex); |
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178 | } |
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179 | } |
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180 | } |
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181 | } |
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182 | } |
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183 | } |
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184 | } |
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185 | |
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