1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef SPU_CONTACTMANIFOLD_COLLISION_ALGORITHM_H |
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17 | #define SPU_CONTACTMANIFOLD_COLLISION_ALGORITHM_H |
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18 | |
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19 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" |
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20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" |
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21 | #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" |
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22 | #include "BulletCollision/BroadphaseCollision/btDispatcher.h" |
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23 | |
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24 | class btPersistentManifold; |
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25 | |
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26 | /// SpuContactManifoldCollisionAlgorithm provides contact manifold and should be processed on SPU. |
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27 | ATTRIBUTE_ALIGNED16(class) SpuContactManifoldCollisionAlgorithm : public btCollisionAlgorithm |
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28 | { |
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29 | |
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30 | btPersistentManifold* m_manifoldPtr; |
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31 | int m_shapeType0; |
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32 | int m_shapeType1; |
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33 | float m_collisionMargin0; |
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34 | float m_collisionMargin1; |
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35 | |
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36 | |
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37 | public: |
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38 | |
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39 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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40 | |
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41 | virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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42 | |
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43 | SpuContactManifoldCollisionAlgorithm(); |
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44 | |
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45 | SpuContactManifoldCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1); |
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46 | |
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47 | virtual ~SpuContactManifoldCollisionAlgorithm(); |
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48 | |
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49 | virtual void getAllContactManifolds(btManifoldArray& manifoldArray) |
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50 | { |
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51 | if (m_manifoldPtr) |
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52 | manifoldArray.push_back(m_manifoldPtr); |
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53 | } |
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54 | |
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55 | btPersistentManifold* getContactManifoldPtr() |
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56 | { |
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57 | return m_manifoldPtr; |
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58 | } |
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59 | |
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60 | int getShapeType0() const |
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61 | { |
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62 | return m_shapeType0; |
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63 | } |
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64 | |
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65 | int getShapeType1() const |
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66 | { |
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67 | return m_shapeType1; |
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68 | } |
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69 | float getCollisionMargin0() const |
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70 | { |
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71 | return m_collisionMargin0; |
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72 | } |
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73 | float getCollisionMargin1() const |
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74 | { |
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75 | return m_collisionMargin1; |
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76 | } |
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77 | |
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78 | struct CreateFunc :public btCollisionAlgorithmCreateFunc |
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79 | { |
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80 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
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81 | { |
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82 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(SpuContactManifoldCollisionAlgorithm)); |
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83 | return new(mem) SpuContactManifoldCollisionAlgorithm(ci,body0,body1); |
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84 | } |
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85 | }; |
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86 | |
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87 | }; |
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88 | |
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89 | #endif //SPU_CONTACTMANIFOLD_COLLISION_ALGORITHM_H |
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