| 1 | #ifndef BT_CONTACT_H_INCLUDED | 
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| 2 | #define BT_CONTACT_H_INCLUDED | 
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| 3 |  | 
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| 4 | /*! \file gim_contact.h | 
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| 5 | \author Francisco Len Nßjera | 
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| 6 | */ | 
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| 7 | /* | 
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| 8 | This source file is part of GIMPACT Library. | 
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| 9 |  | 
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| 10 | For the latest info, see http://gimpact.sourceforge.net/ | 
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| 11 |  | 
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| 12 | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. | 
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| 13 | email: projectileman@yahoo.com | 
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| 14 |  | 
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| 15 |  | 
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| 16 | This software is provided 'as-is', without any express or implied warranty. | 
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| 17 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 18 | Permission is granted to anyone to use this software for any purpose, | 
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| 19 | including commercial applications, and to alter it and redistribute it freely, | 
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| 20 | subject to the following restrictions: | 
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| 21 |  | 
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| 22 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 23 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 24 | 3. This notice may not be removed or altered from any source distribution. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | #include "LinearMath/btTransform.h" | 
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| 28 | #include "LinearMath/btAlignedObjectArray.h" | 
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| 29 | #include "btTriangleShapeEx.h" | 
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| 30 |  | 
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| 31 |  | 
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| 32 | /*! \defgroup CONTACTS | 
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| 33 | \brief | 
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| 34 | Functions for managing and sorting contacts resulting from a collision query. | 
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| 35 | */ | 
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| 36 | //! @{ | 
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| 37 |  | 
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| 38 | /** | 
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| 39 | Configuration var for applying interpolation of  contact normals | 
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| 40 | */ | 
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| 41 | #define NORMAL_CONTACT_AVERAGE 1 | 
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| 42 |  | 
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| 43 | #define CONTACT_DIFF_EPSILON 0.00001f | 
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| 44 |  | 
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| 45 | /// Structure for collision results | 
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| 46 | class BT_CONTACT | 
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| 47 | { | 
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| 48 | public: | 
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| 49 |     btVector3 m_point; | 
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| 50 |     btVector3 m_normal; | 
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| 51 |     btScalar m_depth;//Positive value indicates interpenetration | 
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| 52 |     btScalar m_distance;//Padding not for use | 
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| 53 |     int m_feature1;//Face number | 
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| 54 |     int m_feature2;//Face number | 
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| 55 | public: | 
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| 56 |     BT_CONTACT() | 
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| 57 |     { | 
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| 58 |     } | 
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| 59 |  | 
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| 60 |     BT_CONTACT(const BT_CONTACT & contact): | 
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| 61 |                                 m_point(contact.m_point), | 
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| 62 |                                 m_normal(contact.m_normal), | 
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| 63 |                                 m_depth(contact.m_depth), | 
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| 64 |                                 m_feature1(contact.m_feature1), | 
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| 65 |                                 m_feature2(contact.m_feature2) | 
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| 66 |     { | 
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| 67 |     } | 
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| 68 |  | 
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| 69 |     BT_CONTACT(const btVector3 &point,const btVector3 & normal, | 
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| 70 |                                 btScalar depth, int feature1, int feature2): | 
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| 71 |                                 m_point(point), | 
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| 72 |                                 m_normal(normal), | 
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| 73 |                                 m_depth(depth), | 
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| 74 |                                 m_feature1(feature1), | 
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| 75 |                                 m_feature2(feature2) | 
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| 76 |     { | 
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| 77 |     } | 
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| 78 |  | 
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| 79 |         //! Calcs key for coord classification | 
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| 80 |     SIMD_FORCE_INLINE unsigned int calc_key_contact() const | 
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| 81 |     { | 
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| 82 |         int _coords[] = { | 
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| 83 |                 (int)(m_point[0]*1000.0f+1.0f), | 
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| 84 |                 (int)(m_point[1]*1333.0f), | 
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| 85 |                 (int)(m_point[2]*2133.0f+3.0f)}; | 
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| 86 |                 unsigned int _hash=0; | 
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| 87 |                 unsigned int *_uitmp = (unsigned int *)(&_coords[0]); | 
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| 88 |                 _hash = *_uitmp; | 
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| 89 |                 _uitmp++; | 
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| 90 |                 _hash += (*_uitmp)<<4; | 
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| 91 |                 _uitmp++; | 
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| 92 |                 _hash += (*_uitmp)<<8; | 
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| 93 |                 return _hash; | 
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| 94 |     } | 
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| 95 |  | 
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| 96 |     SIMD_FORCE_INLINE void interpolate_normals( btVector3 * normals,int normal_count) | 
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| 97 |     { | 
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| 98 |         btVector3 vec_sum(m_normal); | 
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| 99 |                 for(int i=0;i<normal_count;i++) | 
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| 100 |                 { | 
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| 101 |                         vec_sum += normals[i]; | 
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| 102 |                 } | 
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| 103 |  | 
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| 104 |                 btScalar vec_sum_len = vec_sum.length2(); | 
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| 105 |                 if(vec_sum_len <CONTACT_DIFF_EPSILON) return; | 
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| 106 |  | 
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| 107 |                 //GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len) | 
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| 108 |  | 
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| 109 |                 m_normal = vec_sum/btSqrt(vec_sum_len); | 
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| 110 |     } | 
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| 111 |  | 
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| 112 | }; | 
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| 113 |  | 
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| 114 |  | 
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| 115 | class btContactArray:public btAlignedObjectArray<BT_CONTACT> | 
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| 116 | { | 
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| 117 | public: | 
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| 118 |         btContactArray() | 
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| 119 |         { | 
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| 120 |                 reserve(64); | 
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| 121 |         } | 
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| 122 |  | 
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| 123 |         SIMD_FORCE_INLINE void push_contact( | 
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| 124 |                 const btVector3 &point,const btVector3 & normal, | 
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| 125 |                 btScalar depth, int feature1, int feature2) | 
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| 126 |         { | 
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| 127 |                 push_back( BT_CONTACT(point,normal,depth,feature1,feature2) ); | 
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| 128 |         } | 
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| 129 |  | 
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| 130 |         SIMD_FORCE_INLINE void push_triangle_contacts( | 
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| 131 |                 const BT_TRIANGLE_CONTACT & tricontact, | 
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| 132 |                 int feature1,int feature2) | 
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| 133 |         { | 
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| 134 |                 for(int i = 0;i<tricontact.m_point_count ;i++ ) | 
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| 135 |                 { | 
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| 136 |                         push_contact( | 
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| 137 |                                 tricontact.m_points[i], | 
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| 138 |                                 tricontact.m_separating_normal, | 
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| 139 |                                 tricontact.m_penetration_depth,feature1,feature2); | 
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| 140 |                 } | 
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| 141 |         } | 
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| 142 |  | 
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| 143 |         void merge_contacts(const btContactArray & contacts, bool normal_contact_average = true); | 
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| 144 |  | 
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| 145 |         void merge_contacts_unique(const btContactArray & contacts); | 
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| 146 | }; | 
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| 147 |  | 
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| 148 | //! @} | 
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| 149 | #endif // GIM_CONTACT_H_INCLUDED | 
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