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source: code/branches/pch/src/orxonox/overlays/map/Map.h @ 3154

Last change on this file since 3154 was 3154, checked in by rgrieder, 15 years ago

Tried to reduce dependencies in the core. There wasn't much to achieve though…

  • Property svn:eol-style set to native
File size: 3.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Si Sun
24 *
25 */
26
27#ifndef _Map_H__
28#define _Map_H__
29
30#include "OrxonoxPrereqs.h"
31
32#include <OgreMaterial.h>
33
34#include "util/UtilPrereqs.h"
35#include "objects/Tickable.h"
36#include "overlays/OrxonoxOverlay.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport Map : public OrxonoxOverlay, public Tickable
41    {
42
43    public: // functions
44        Map(BaseObject* creator);
45        virtual ~Map();
46
47        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
48        virtual void tick(float dt);
49        virtual void changedOwner();
50
51        static Ogre::MaterialPtr createRenderCamera(Ogre::Camera * cam, const std::string& matName);
52
53        static void openMap();
54
55//Not yet implemented
56        static const int maxRange_s=1000;
57
58        static void rotateYaw(const Vector2& value);
59        static void rotatePitch(const Vector2& value);
60        static void Zoom(const Vector2& value);
61        // variables
62
63
64        bool inline getVisibility()
65            { return this->isVisible_; };
66
67        static inline Ogre::SceneManager* getMapSceneManagerPtr()
68        {
69            return Map::singletonMap_s->mapSceneM_s;
70        }
71        static inline Map* getSingletonPtr()
72        {
73            return Map::singletonMap_s;
74        }
75
76        static inline Ogre::SceneManager* getMapSceneManager()
77        {
78            return Map::mapSceneM_s;
79        }
80
81
82
83    private: // functions
84
85        void toggleVisibility();
86        void updatePositions();
87//        void changedPlayerNode();
88        static inline void setMapSceneManager( Ogre::SceneManager * sm)
89        {
90            Map::mapSceneM_s = sm;
91        }
92        //static Ogre::MaterialPtr init();
93
94    private: // variables
95        static Map* singletonMap_s;
96
97        Ogre::SceneManager* sManager_;
98        Ogre::OverlayManager * oManager_;
99
100        static Ogre::SceneManager* mapSceneM_s;
101        static Ogre::SceneNode* CamNode_;
102        static Ogre::Camera* Cam_;
103        static Ogre::MaterialPtr OverlayMaterial_;
104        static Ogre::Overlay* overlay_;
105        //Ogre::SceneNode* CamNodeHelper_;
106        Ogre::SceneNode* playerShipNode_;
107        Ogre::SceneNode* planeNode_;
108        Ogre::MovablePlane* movablePlane_;
109        int mouseLookSpeed_;
110        bool isVisible_;
111
112    friend class RadarViewable;
113    };
114}
115
116#endif /* _Map_H__ */
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