| [1992] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
| [2261] | 28 |   | 
|---|
 | 29 | /** | 
|---|
| [3158] | 30 |     @file | 
|---|
| [2662] | 31 |     @brief Definition of the LocalQuest class. | 
|---|
| [2261] | 32 | */ | 
|---|
| [1992] | 33 |  | 
|---|
 | 34 | #ifndef _LocalQuest_H__ | 
|---|
 | 35 | #define _LocalQuest_H__ | 
|---|
 | 36 |  | 
|---|
| [2095] | 37 | #include "OrxonoxPrereqs.h" | 
|---|
 | 38 |  | 
|---|
| [1996] | 39 | #include <map> | 
|---|
| [1992] | 40 | #include "Quest.h" | 
|---|
 | 41 |  | 
|---|
| [2662] | 42 | namespace orxonox | 
|---|
 | 43 | { | 
|---|
| [1992] | 44 |     /** | 
|---|
 | 45 |     @brief | 
|---|
| [2261] | 46 |         Handles Quests which have different states for different players. | 
|---|
 | 47 |         LocalQuests have (as opposed to GlobalQuests) a different state for each player, that means if for one player the status of the Quest changes it does not for all the other players which also possess this quest. | 
|---|
 | 48 |          | 
|---|
 | 49 |         Creating a LocalQuest through XML goes as follows: | 
|---|
 | 50 |          | 
|---|
 | 51 |         <LocalQuest id="questId"> //Where questId is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information | 
|---|
 | 52 |             <QuestDescription title="Title" description="Description." /> //The description of the quest. | 
|---|
 | 53 |             <subquests> | 
|---|
| [2662] | 54 |                 <Quest id ="questId1" /> //A list of n subquest, be aware, each of the <Quest /> tags must have a description and so on and so forth as well. | 
|---|
 | 55 |                 ... | 
|---|
 | 56 |                 <Quest id="questIdn" /> | 
|---|
 | 57 |                 </subquests> | 
|---|
 | 58 |                 <hints> | 
|---|
 | 59 |                 <QuestHint id="hintId1" /> //A list of n QuestHints, see QuestHint for the full XML representation of those. | 
|---|
 | 60 |                 ... | 
|---|
 | 61 |                 <QuestHint id="hintIdn" /> | 
|---|
 | 62 |                 </hints> | 
|---|
| [2261] | 63 |             <fail-effects> | 
|---|
 | 64 |                 <QuestEffect /> //A list of QuestEffects, invoked when the Quest is failed, see QuestEffect for the full XML representation. | 
|---|
 | 65 |                 ... | 
|---|
 | 66 |                 <QuestEffect /> | 
|---|
 | 67 |             </fail-effects> | 
|---|
 | 68 |             <complete-effects> | 
|---|
 | 69 |                 <QuestEffect /> //A list of QuestEffects, invoked when the Quest is completed, see QuestEffect for the full XML representation. | 
|---|
 | 70 |                 ... | 
|---|
 | 71 |                 <QuestEffect /> | 
|---|
 | 72 |             </complete-effects> | 
|---|
 | 73 |         </LocalQuest> | 
|---|
| [1992] | 74 |     @author | 
|---|
 | 75 |         Damian 'Mozork' Frick | 
|---|
 | 76 |     */ | 
|---|
| [2095] | 77 |     class _OrxonoxExport LocalQuest : public Quest | 
|---|
| [1992] | 78 |     { | 
|---|
| [2093] | 79 |         public: | 
|---|
| [2092] | 80 |             LocalQuest(BaseObject* creator); | 
|---|
| [2093] | 81 |             virtual ~LocalQuest(); | 
|---|
| [2092] | 82 |  | 
|---|
| [2261] | 83 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a LocalQuest object through XML. | 
|---|
 | 84 |              | 
|---|
 | 85 |             virtual bool fail(PlayerInfo* player); //!< Fails the Quest. | 
|---|
 | 86 |             virtual bool complete(PlayerInfo* player); //!< Completes the Quest. | 
|---|
| [2092] | 87 |  | 
|---|
| [2093] | 88 |         protected: | 
|---|
| [2261] | 89 |             virtual bool isStartable(const PlayerInfo* player) const; //!< Checks whether the Quest can be started. | 
|---|
 | 90 |             virtual bool isFailable(const PlayerInfo* player) const; //!< Checks whether the Quest can be failed. | 
|---|
 | 91 |             virtual bool isCompletable(const PlayerInfo* player) const; //!< Checks whether the Quest can be completed. | 
|---|
| [2092] | 92 |  | 
|---|
| [2261] | 93 |             virtual questStatus::Enum getStatus(const PlayerInfo* player) const; //!< Returns the status of the Quest for a specific player. | 
|---|
 | 94 |             virtual bool setStatus(PlayerInfo* player, const questStatus::Enum & status); //!< Sets the status for a specific player. | 
|---|
| [2092] | 95 |  | 
|---|
| [2093] | 96 |         private: | 
|---|
| [2261] | 97 |             std::map<const PlayerInfo*, questStatus::Enum> playerStatus_; //!< List of the status for each player, with the Player-pointer as key. | 
|---|
| [2092] | 98 |  | 
|---|
| [1992] | 99 |     }; | 
|---|
 | 100 |  | 
|---|
 | 101 | } | 
|---|
 | 102 |  | 
|---|
 | 103 | #endif /* _LocalQuest_H__ */ | 
|---|