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source: code/branches/pch/src/orxonox/objects/Script.cc @ 3188

Last change on this file since 3188 was 3182, checked in by rgrieder, 15 years ago

Found out that that Debug.h is officially included in CoreIncludes.h ;)

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Script.h"
30
31#include <tinyxml/ticpp.h>
32#include "core/CoreIncludes.h"
33#include "core/LuaBind.h"
34
35namespace orxonox
36{
37  CreateFactory(Script);
38
39  Script::Script(BaseObject* creator) : BaseObject(creator)
40  {
41    RegisterObject(Script);
42
43    code_ = "";
44  }
45
46  Script::~Script()
47  {
48  }
49
50  /**
51  @brief XML loading and saving.
52  @param xmlelement The XML-element
53  @param loading Loading (true) or saving (false)
54   */
55  void Script::XMLPort(Element& xmlelement, XMLPort::Mode mode)
56  {
57    BaseObject::XMLPort(xmlelement, mode);
58
59    code_ = xmlelement.GetText(false);
60  }
61
62  void Script::execute()
63  {
64    LuaBind& lua = LuaBind::getInstance();
65    lua.loadString(this->code_);
66    lua.run();
67  }
68}
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