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source: code/branches/particles/src/orxonox/objects/worldentities/BigExplosion.h @ 3054

Last change on this file since 3054 was 3054, checked in by decapitb, 15 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin de Capitani
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _BigExplosion_H__
30#define _BigExplosion_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "MovableEntity.h"
35#include "tools/Timer.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport BigExplosion : public MovableEntity
40    {
41        public:
42            BigExplosion(BaseObject* creator);
43            virtual ~BigExplosion();
44
45            virtual void tick(float dt);
46            void registerVariables();
47
48            inline void setLOD(LODParticle::LOD level)
49                { this->LOD_ = level; this->LODchanged(); }
50            inline LODParticle::LOD getLOD() const
51                { return this->LOD_; }
52
53        private:
54
55            void LODchanged();
56            void checkStop();
57            void stop();
58            void destroy();
59            void init();
60            void initZero();
61
62            bool                  bStop_;
63
64            StaticEntity*         explosion_;
65
66            MovableEntity*        debrisEntity1_;
67            MovableEntity*        debrisEntity2_;
68            MovableEntity*        debrisEntity3_;
69            MovableEntity*        debrisEntity4_;
70
71            Model*                debris1_;
72            Model*                debris2_;
73            Model*                debris3_;
74            Model*                debris4_;
75
76            ParticleInterface*    debrisSmoke1_;
77            ParticleInterface*    debrisSmoke2_;
78            ParticleInterface*    debrisSmoke3_;
79            ParticleInterface*    debrisSmoke4_;
80
81            ParticleInterface*    debrisFire1_;
82            ParticleInterface*    debrisFire2_;
83            ParticleInterface*    debrisFire3_;
84            ParticleInterface*    debrisFire4_;
85
86            ParticleInterface*    explosionSmoke_;
87            ParticleInterface*    explosionFire_;
88
89            LODParticle::LOD      LOD_;
90            Timer<BigExplosion> destroyTimer_;
91    };
92}
93
94#endif /* _BigExplosion_H__ */
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