[2933] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[3020] | 23 | * Matthias Mock |
---|
[2933] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "UnderAttack.h" |
---|
| 30 | |
---|
[3196] | 31 | #include "util/Convert.h" |
---|
[2933] | 32 | #include "core/CoreIncludes.h" |
---|
| 33 | #include "core/ConfigValueIncludes.h" |
---|
[8829] | 34 | #include "chat/ChatManager.h" |
---|
[5735] | 35 | #include "worldentities/pawns/Destroyer.h" |
---|
| 36 | #include "infos/PlayerInfo.h" |
---|
[3020] | 37 | |
---|
[2933] | 38 | namespace orxonox |
---|
| 39 | { |
---|
| 40 | CreateUnloadableFactory(UnderAttack); |
---|
| 41 | |
---|
| 42 | UnderAttack::UnderAttack(BaseObject* creator) : TeamDeathmatch(creator) |
---|
| 43 | { |
---|
| 44 | RegisterObject(UnderAttack); |
---|
[3057] | 45 | this->gameTime_ = 180; |
---|
[2933] | 46 | this->teams_ = 2; |
---|
| 47 | this->destroyer_ = 0; |
---|
[5929] | 48 | this->destroyer_.setCallback(createFunctor(&UnderAttack::killedDestroyer, this)); |
---|
[2933] | 49 | this->gameEnded_ = false; |
---|
| 50 | |
---|
[3104] | 51 | this->setHUDTemplate("UnderAttackHUD"); |
---|
| 52 | |
---|
[2933] | 53 | this->setConfigValues(); |
---|
[3301] | 54 | this->timesequence_ = static_cast<int>(this->gameTime_); |
---|
[2933] | 55 | } |
---|
| 56 | |
---|
[2952] | 57 | void UnderAttack::setConfigValues() |
---|
| 58 | { |
---|
[3057] | 59 | SetConfigValue(gameTime_, 180); |
---|
[2952] | 60 | } |
---|
| 61 | |
---|
[2933] | 62 | void UnderAttack::addDestroyer(Destroyer* destroyer) |
---|
| 63 | { |
---|
| 64 | this->destroyer_ = destroyer; |
---|
| 65 | } |
---|
| 66 | |
---|
| 67 | |
---|
[5929] | 68 | void UnderAttack::killedDestroyer() |
---|
[2933] | 69 | { |
---|
[5929] | 70 | this->end(); //end gametype |
---|
[6417] | 71 | std::string message("Ship destroyed! Team 0 has won!"); |
---|
[8829] | 72 | ChatManager::message(message); |
---|
[5929] | 73 | this->gameEnded_ = true; |
---|
| 74 | |
---|
| 75 | for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it) |
---|
[2933] | 76 | { |
---|
[8327] | 77 | if (it->first->getClientID() == NETWORK_PEER_ID_UNKNOWN) |
---|
[5929] | 78 | continue; |
---|
[3099] | 79 | |
---|
[5929] | 80 | if (it->second == 0) |
---|
| 81 | this->gtinfo_->sendAnnounceMessage("You have won the match!", it->first->getClientID()); |
---|
| 82 | else |
---|
| 83 | this->gtinfo_->sendAnnounceMessage("You have lost the match!", it->first->getClientID()); |
---|
[2933] | 84 | } |
---|
| 85 | } |
---|
| 86 | |
---|
| 87 | bool UnderAttack::allowPawnHit(Pawn* victim, Pawn* originator) |
---|
| 88 | { |
---|
| 89 | if (victim == this->destroyer_) |
---|
| 90 | { |
---|
| 91 | if (originator && originator->getPlayer() && !gameEnded_) |
---|
| 92 | { |
---|
| 93 | if (this->getTeam(originator->getPlayer()) == 0) |
---|
| 94 | return true; |
---|
| 95 | else |
---|
| 96 | return false; |
---|
| 97 | } |
---|
| 98 | |
---|
| 99 | return false; |
---|
| 100 | } |
---|
| 101 | |
---|
| 102 | return TeamDeathmatch::allowPawnHit(victim, originator); |
---|
| 103 | } |
---|
| 104 | |
---|
| 105 | bool UnderAttack::allowPawnDamage(Pawn* victim, Pawn* originator) |
---|
| 106 | { |
---|
| 107 | if (victim == this->destroyer_) |
---|
| 108 | { |
---|
| 109 | if (originator && originator->getPlayer() && !gameEnded_) |
---|
| 110 | { |
---|
| 111 | if (this->getTeam(originator->getPlayer()) == 0) |
---|
| 112 | return true; |
---|
| 113 | else |
---|
| 114 | return false; |
---|
| 115 | } |
---|
| 116 | |
---|
| 117 | return false; |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | return TeamDeathmatch::allowPawnDamage(victim, originator); |
---|
| 121 | } |
---|
| 122 | |
---|
| 123 | bool UnderAttack::allowPawnDeath(Pawn* victim, Pawn* originator) |
---|
| 124 | { |
---|
| 125 | if (victim == this->destroyer_) |
---|
| 126 | { |
---|
| 127 | if (originator && originator->getPlayer() && !gameEnded_) |
---|
| 128 | { |
---|
| 129 | if (this->getTeam(originator->getPlayer()) == 0) |
---|
| 130 | return true; |
---|
| 131 | else |
---|
| 132 | return false; |
---|
| 133 | } |
---|
| 134 | |
---|
| 135 | return false; |
---|
| 136 | } |
---|
| 137 | |
---|
| 138 | return TeamDeathmatch::allowPawnDeath(victim, originator); |
---|
| 139 | } |
---|
[2971] | 140 | |
---|
| 141 | |
---|
[2933] | 142 | void UnderAttack::tick(float dt) |
---|
| 143 | { |
---|
[2935] | 144 | SUPER(UnderAttack, tick, dt); |
---|
| 145 | |
---|
[2971] | 146 | if (this->hasStarted() && !gameEnded_) |
---|
[2933] | 147 | { |
---|
[2935] | 148 | gameTime_ = gameTime_ - dt; |
---|
[2971] | 149 | if (gameTime_<= 0) |
---|
[2935] | 150 | { |
---|
[2971] | 151 | this->gameEnded_ = true; |
---|
[2952] | 152 | this->end(); |
---|
[6417] | 153 | std::string message("Time is up! Team 1 has won!"); |
---|
[8829] | 154 | ChatManager::message(message); |
---|
[3099] | 155 | |
---|
| 156 | for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it) |
---|
| 157 | { |
---|
[8327] | 158 | if (it->first->getClientID() == NETWORK_PEER_ID_UNKNOWN) |
---|
[3099] | 159 | continue; |
---|
| 160 | |
---|
| 161 | if (it->second == 1) |
---|
[5929] | 162 | this->gtinfo_->sendAnnounceMessage("You have won the match!", it->first->getClientID()); |
---|
[3099] | 163 | else |
---|
[5929] | 164 | this->gtinfo_->sendAnnounceMessage("You have lost the match!", it->first->getClientID()); |
---|
[3099] | 165 | } |
---|
[2935] | 166 | } |
---|
[2971] | 167 | |
---|
| 168 | //prints gametime |
---|
[3099] | 169 | if ( gameTime_ <= timesequence_ && gameTime_ > 0) |
---|
[2971] | 170 | { |
---|
[6417] | 171 | const std::string& message = multi_cast<std::string>(timesequence_) + " seconds left!"; |
---|
[3099] | 172 | /* |
---|
[8829] | 173 | ChatManager::message(message); |
---|
[3099] | 174 | */ |
---|
[5929] | 175 | this->gtinfo_->sendAnnounceMessage(message); |
---|
[3099] | 176 | |
---|
[2971] | 177 | if (timesequence_ >= 30 && timesequence_ <= 60) |
---|
| 178 | { |
---|
| 179 | timesequence_ = timesequence_ - 10; |
---|
| 180 | } |
---|
| 181 | else if (timesequence_ <= 30) |
---|
| 182 | { |
---|
| 183 | timesequence_ = timesequence_ - 5; |
---|
| 184 | } |
---|
| 185 | else |
---|
| 186 | { |
---|
| 187 | timesequence_ = timesequence_ - 30; |
---|
| 188 | } |
---|
| 189 | } |
---|
[2933] | 190 | } |
---|
| 191 | } |
---|
| 192 | } |
---|