1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht |
---|
24 | * Reto Grieder |
---|
25 | * Co-authors: |
---|
26 | * ... |
---|
27 | * |
---|
28 | */ |
---|
29 | |
---|
30 | /** |
---|
31 | @defgroup Lua Lua |
---|
32 | @ingroup Core |
---|
33 | */ |
---|
34 | |
---|
35 | /** |
---|
36 | @file |
---|
37 | @ingroup Lua |
---|
38 | */ |
---|
39 | |
---|
40 | #ifndef _LuaState_H__ |
---|
41 | #define _LuaState_H__ |
---|
42 | |
---|
43 | #include "CorePrereqs.h" |
---|
44 | |
---|
45 | #include <map> |
---|
46 | #include <sstream> |
---|
47 | #include <string> |
---|
48 | #include <vector> |
---|
49 | #include <boost/shared_ptr.hpp> |
---|
50 | |
---|
51 | namespace orxonox // tolua_export |
---|
52 | { // tolua_export |
---|
53 | class LuaFunctor; // tolua_export |
---|
54 | |
---|
55 | //! callback class that executes lua code |
---|
56 | class _CoreExport LuaFunctor |
---|
57 | { |
---|
58 | public: |
---|
59 | LuaFunctor(const std::string& code, LuaState* luaState); |
---|
60 | void operator()(); |
---|
61 | |
---|
62 | private: |
---|
63 | std::string code_; |
---|
64 | LuaState* lua_; |
---|
65 | }; |
---|
66 | |
---|
67 | |
---|
68 | /** |
---|
69 | @brief |
---|
70 | Representation of an interface to lua |
---|
71 | */ |
---|
72 | class _CoreExport LuaState // tolua_export |
---|
73 | { // tolua_export |
---|
74 | public: |
---|
75 | LuaState(); |
---|
76 | ~LuaState(); |
---|
77 | |
---|
78 | bool doFile(const std::string& filename); // tolua_export |
---|
79 | bool doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>()); |
---|
80 | |
---|
81 | bool includeFile(const std::string& filename); // tolua_export |
---|
82 | bool includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>()); |
---|
83 | |
---|
84 | void luaPrint(const std::string& str); // tolua_export |
---|
85 | void luaLog(unsigned int level, const std::string& message); // tolua_export |
---|
86 | bool fileExists(const std::string& filename); // tolua_export |
---|
87 | std::string getSourceCode(const std::string& filename); // tolua_export |
---|
88 | |
---|
89 | const std::stringstream& getOutput() const { return output_; } |
---|
90 | void clearOutput() { output_.clear(); } // tolua_export |
---|
91 | |
---|
92 | void setIncludeParser(std::string (*function)(const std::string&)) { includeParseFunction_ = function; } |
---|
93 | lua_State* getInternalLuaState() { return luaState_; } |
---|
94 | |
---|
95 | void setDefaultResourceInfo(const shared_ptr<ResourceInfo>& sourceFileInfo) { this->sourceFileInfo_ = sourceFileInfo; } |
---|
96 | const shared_ptr<ResourceInfo>& getDefaultResourceInfo() { return this->sourceFileInfo_; } |
---|
97 | |
---|
98 | LuaFunctor* createLuaFunctor(const std::string& code) { return new LuaFunctor(code, this); } // tolua_export |
---|
99 | //! Tells about whether IOConsole was activated. The Lua debugger only works with a normal console. |
---|
100 | bool usingIOConsole() const; // tolua_export |
---|
101 | |
---|
102 | static bool addToluaInterface(int (*function)(lua_State*), const std::string& name); |
---|
103 | static bool removeToluaInterface(const std::string& name); |
---|
104 | static void openToluaInterfaces(lua_State* state); |
---|
105 | static void closeToluaInterfaces(lua_State* state); |
---|
106 | |
---|
107 | static const std::string ERROR_HANDLER_NAME; |
---|
108 | |
---|
109 | private: |
---|
110 | shared_ptr<ResourceInfo> getFileInfo(const std::string& filename); |
---|
111 | |
---|
112 | std::stringstream output_; |
---|
113 | lua_State* luaState_; |
---|
114 | bool bIsRunning_; |
---|
115 | shared_ptr<ResourceInfo> sourceFileInfo_; |
---|
116 | std::map<std::string, std::string> sourceCodeMap_; |
---|
117 | std::string (*includeParseFunction_)(const std::string&); |
---|
118 | |
---|
119 | typedef std::map<std::string, int (*)(lua_State *L)> ToluaInterfaceMap; |
---|
120 | static ToluaInterfaceMap& getToluaInterfaces(); |
---|
121 | static std::vector<LuaState*>& getInstances(); |
---|
122 | }; // tolua_export |
---|
123 | |
---|
124 | |
---|
125 | //! Helper class that registers/unregisters tolua bindings |
---|
126 | class ToluaBindingsHelper |
---|
127 | { |
---|
128 | public: |
---|
129 | ToluaBindingsHelper(int (*function)(lua_State*), const std::string& libraryName) |
---|
130 | : libraryName_(libraryName) |
---|
131 | { |
---|
132 | LuaState::addToluaInterface(function, libraryName_); |
---|
133 | } |
---|
134 | ~ToluaBindingsHelper() |
---|
135 | { |
---|
136 | LuaState::removeToluaInterface(libraryName_); |
---|
137 | } |
---|
138 | private: |
---|
139 | std::string libraryName_; |
---|
140 | }; |
---|
141 | } // tolua_export |
---|
142 | |
---|
143 | #endif /* _LuaState_H__ */ |
---|