| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file Core.h | 
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| 31 | @brief Declaration of the Settings class. | 
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| 32 |  | 
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| 33 | The static Settings class is only used to configure some variables | 
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| 34 | through the config-file. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 | #ifndef _Settings_H__ | 
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| 38 | #define _Settings_H__ | 
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| 39 |  | 
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| 40 | #include "OrxonoxPrereqs.h" | 
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| 41 | #include <string> | 
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| 42 | #include "core/OrxonoxClass.h" | 
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| 43 | #include "util/Debug.h" | 
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| 44 | #include "util/MultiType.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 | class _OrxonoxExport Settings : public OrxonoxClass | 
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| 49 | { | 
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| 50 | friend class ClassIdentifier<Settings>; | 
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| 51 | friend class GSRoot; | 
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| 52 | friend class GSGraphics; | 
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| 53 | friend class GSServer; | 
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| 54 | friend class GSDedicated; | 
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| 55 |  | 
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| 56 | public: | 
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| 57 | static const std::string& getDataPath() | 
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| 58 | { assert(singletonRef_s); return singletonRef_s->dataPath_; } | 
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| 59 | static void tsetDataPath(const std::string& path) | 
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| 60 | { assert(singletonRef_s); singletonRef_s->_tsetDataPath(path); } | 
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| 61 |  | 
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| 62 | // an alternative to a global game mode variable | 
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| 63 | static bool showsGraphics() { assert(singletonRef_s); return singletonRef_s->bShowsGraphics_; } | 
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| 64 | static bool hasServer()     { assert(singletonRef_s); return singletonRef_s->bHasServer_; } | 
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| 65 |  | 
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| 66 | private: | 
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| 67 | // GSRoot has access to these | 
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| 68 | static void setShowsGraphics(bool val) { assert(singletonRef_s); singletonRef_s->bShowsGraphics_ = val; } | 
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| 69 | static void setHasServer    (bool val) { assert(singletonRef_s); singletonRef_s->bHasServer_     = val; } | 
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| 70 |  | 
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| 71 | Settings(); | 
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| 72 | Settings(const Settings& instance); | 
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| 73 | ~Settings() { singletonRef_s = 0; } | 
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| 74 |  | 
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| 75 | static Settings& _getInstance() { assert(singletonRef_s); return *singletonRef_s; } | 
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| 76 | void _tsetDataPath(const std::string& path); | 
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| 77 | void dataPathChanged(); | 
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| 78 |  | 
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| 79 | void setConfigValues(); | 
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| 80 |  | 
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| 81 | bool bShowsGraphics_;                                  //!< global variable that tells whether to show graphics | 
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| 82 | bool bHasServer_;                                      //!< global variable that tells whether this is a server | 
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| 83 |  | 
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| 84 | std::string dataPath_;                                 //!< Path to the game data | 
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| 85 |  | 
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| 86 | static Settings* singletonRef_s;                       //!< Static pointer to the only instance. | 
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| 87 | }; | 
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| 88 |  | 
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| 89 | } | 
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| 90 |  | 
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| 91 | #endif /* _Settings_H__ */ | 
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