| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Different definitions of input processing. |
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| 32 | */ |
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| 33 | |
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| 34 | #ifndef _InputHandler_H__ |
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| 35 | #define _InputHandler_H__ |
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| 36 | |
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| 37 | #include "CorePrereqs.h" |
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| 38 | |
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| 39 | #include <string> |
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| 40 | #include "ois/OIS.h" |
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| 41 | #include "OrxonoxClass.h" |
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| 42 | #include "CommandExecutor.h" |
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| 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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| 46 | namespace KeybindSetting |
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| 47 | { |
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| 48 | enum KeybindSetting |
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| 49 | { |
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| 50 | None, |
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| 51 | OnPress, |
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| 52 | OnRelease, |
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| 53 | Continuous, |
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| 54 | }; |
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| 55 | } |
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| 56 | |
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| 57 | /** |
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| 58 | @brief Interface class used for key input listeners. |
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| 59 | */ |
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| 60 | class _CoreExport KeyHandler : public OIS::KeyListener |
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| 61 | { |
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| 62 | public: |
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| 63 | virtual ~KeyHandler() { } |
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| 64 | virtual bool keyHeld(const OIS::KeyEvent &arg) = 0; |
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| 65 | }; |
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| 66 | |
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| 67 | /** |
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| 68 | @brief Interface class used for mouse input listeners. |
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| 69 | */ |
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| 70 | class _CoreExport MouseHandler : public OIS::MouseListener |
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| 71 | { |
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| 72 | public: |
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| 73 | virtual ~MouseHandler() { } |
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| 74 | virtual bool mouseHeld(const OIS::MouseEvent &arg, OIS::MouseButtonID id) = 0; |
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| 75 | }; |
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| 76 | |
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| 77 | /** |
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| 78 | @brief Interface class used for joy stick input listeners. |
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| 79 | */ |
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| 80 | class _CoreExport JoyStickHandler |
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| 81 | { |
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| 82 | public: |
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| 83 | virtual ~JoyStickHandler() { } |
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| 84 | virtual bool buttonPressed (int joyStickID, const OIS::JoyStickEvent &arg, int button) = 0; |
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| 85 | virtual bool buttonReleased(int joyStickID, const OIS::JoyStickEvent &arg, int button) = 0; |
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| 86 | virtual bool buttonHeld (int joyStickID, const OIS::JoyStickEvent &arg, int button) = 0; |
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| 87 | virtual bool axisMoved (int joyStickID, const OIS::JoyStickEvent &arg, int axis) = 0; |
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| 88 | virtual bool sliderMoved (int joyStickID, const OIS::JoyStickEvent &arg, int index) {return true;} |
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| 89 | virtual bool povMoved (int joyStickID, const OIS::JoyStickEvent &arg, int index) {return true;} |
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| 90 | virtual bool vector3Moved (int joyStickID, const OIS::JoyStickEvent &arg, int index) {return true;} |
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| 91 | }; |
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| 92 | |
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| 93 | struct _CoreExport KeyBinding |
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| 94 | { |
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| 95 | std::string commandStr; |
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| 96 | CommandEvaluation evaluation; |
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| 97 | }; |
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| 98 | |
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| 99 | |
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| 100 | /** |
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| 101 | @brief Captures mouse, keyboard and joy stick input while in the actual game mode. |
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| 102 | Manages the key bindings. |
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| 103 | */ |
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| 104 | class _CoreExport KeyBinder : public KeyHandler, public MouseHandler, public JoyStickHandler, public OrxonoxClass |
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| 105 | { |
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| 106 | public: |
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| 107 | KeyBinder (); |
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| 108 | ~KeyBinder(); |
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| 109 | |
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| 110 | bool loadBindings(); |
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| 111 | void clearBindings(); |
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| 112 | |
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| 113 | void setConfigValues(); |
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| 114 | |
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| 115 | std::string testtest; |
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| 116 | |
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| 117 | private: // functions |
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| 118 | |
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| 119 | bool executeBinding(KeyBinding &binding); |
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| 120 | |
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| 121 | bool keyPressed (const OIS::KeyEvent &arg); |
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| 122 | bool keyReleased (const OIS::KeyEvent &arg); |
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| 123 | bool keyHeld (const OIS::KeyEvent &arg); |
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| 124 | |
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| 125 | bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 126 | bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 127 | bool mouseHeld (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 128 | bool mouseMoved (const OIS::MouseEvent &arg); |
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| 129 | |
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| 130 | bool buttonPressed (int joyStickID, const OIS::JoyStickEvent &arg, int button); |
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| 131 | bool buttonReleased(int joyStickID, const OIS::JoyStickEvent &arg, int button); |
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| 132 | bool buttonHeld (int joyStickID, const OIS::JoyStickEvent &arg, int button); |
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| 133 | bool axisMoved (int joyStickID, const OIS::JoyStickEvent &arg, int axis); |
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| 134 | bool sliderMoved (int joyStickID, const OIS::JoyStickEvent &arg, int id); |
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| 135 | bool povMoved (int joyStickID, const OIS::JoyStickEvent &arg, int id); |
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| 136 | bool vector3Moved (int joyStickID, const OIS::JoyStickEvent &arg, int id); |
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| 137 | |
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| 138 | private: // variables |
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| 139 | |
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| 140 | //! denotes the number of different keys there are in OIS. |
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| 141 | static const int numberOfKeys_s = 0xEE; |
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| 142 | //! Array of input events for every pressed key |
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| 143 | KeyBinding bindingsKeyPress_ [numberOfKeys_s]; |
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| 144 | //! Array of input events for every released key |
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| 145 | KeyBinding bindingsKeyRelease_[numberOfKeys_s]; |
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| 146 | //! Array of input events for every held key |
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| 147 | KeyBinding bindingsKeyHold_ [numberOfKeys_s]; |
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| 148 | //! Names of the keys as strings |
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| 149 | std::string keyNames_[numberOfKeys_s]; |
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| 150 | |
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| 151 | //! denotes the number of different mouse buttons there are in OIS. |
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| 152 | static const int numberOfMouseButtons_s = 8; |
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| 153 | //! Array of input events for every pressed mouse button |
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| 154 | std::string bindingsMouseButtonPress_ [numberOfMouseButtons_s]; |
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| 155 | //! Array of input events for every released mouse button |
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| 156 | std::string bindingsMouseButtonRelease_[numberOfMouseButtons_s]; |
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| 157 | //! Array of input events for every held mouse button |
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| 158 | std::string bindingsMouseButtonHold_ [numberOfMouseButtons_s]; |
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| 159 | //! Names of the mouse buttons as strings |
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| 160 | std::string mouseButtonNames_[numberOfMouseButtons_s]; |
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| 161 | |
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| 162 | //! denotes the number of different joy stick buttons there are in OIS. |
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| 163 | static const int numberOfJoyStickButtons_s = 32; |
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| 164 | //! Array of input events for every pressed joy stick button |
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| 165 | std::string bindingsJoyStickButtonPress_ [numberOfJoyStickButtons_s]; |
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| 166 | //! Array of input events for every released joy stick button |
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| 167 | std::string bindingsJoyStickButtonRelease_[numberOfJoyStickButtons_s]; |
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| 168 | //! Array of input events for every held joy stick button |
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| 169 | std::string bindingsJoyStickButtonHold_ [numberOfJoyStickButtons_s]; |
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| 170 | //! Names of the joy stick buttons as strings |
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| 171 | std::string joyStickButtonNames_[numberOfJoyStickButtons_s]; |
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| 172 | |
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| 173 | }; |
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| 174 | |
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| 175 | |
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| 176 | /** |
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| 177 | @brief Captures mouse and keyboard input and distributes it to the |
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| 178 | GUI. |
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| 179 | */ |
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| 180 | //class _CoreExport GUIInputHandler : public KeyHandler, public MouseHandler, public JoyStickHandler |
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| 181 | //{ |
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| 182 | //public: |
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| 183 | // GUIInputHandler (); |
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| 184 | // ~GUIInputHandler(); |
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| 185 | |
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| 186 | //private: |
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| 187 | // // input events |
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| 188 | //bool keyPressed (const OIS::KeyEvent &arg); |
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| 189 | //bool keyReleased (const OIS::KeyEvent &arg); |
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| 190 | //bool keyHeld (const OIS::KeyEvent &arg); |
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| 191 | |
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| 192 | // bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 193 | //bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 194 | //bool mouseHeld (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 195 | // bool mouseMoved (const OIS::MouseEvent &arg); |
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| 196 | |
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| 197 | //bool buttonPressed (const OIS::JoyStickEvent &arg, int button); |
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| 198 | //bool buttonReleased(const OIS::JoyStickEvent &arg, int button); |
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| 199 | //bool buttonHeld (const OIS::JoyStickEvent &arg, int button); |
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| 200 | //bool axisMoved (const OIS::JoyStickEvent &arg, int axis); |
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| 201 | //bool sliderMoved (const OIS::JoyStickEvent &arg, int id); |
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| 202 | //bool povMoved (const OIS::JoyStickEvent &arg, int id); |
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| 203 | //}; |
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| 204 | |
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| 205 | } |
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| 206 | |
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| 207 | #endif /* _InputHandler_H__ */ |
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