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[216] | 1 | Premake-based Windows Build System |
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| 2 | Contributed by Jason Perkins (jason379@users.sourceforge.net) |
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| 3 | ------------------------------------------------------------------- |
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| 4 | |
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| 5 | SVN USERS: Before using these project files you must copy |
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| 6 | config-default.h to ode/include/ode/config.h (or run Premake to |
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| 7 | generate a new set of project files, see below). |
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| 8 | |
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| 9 | |
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| 10 | ABOUT THESE FILES |
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| 11 | |
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| 12 | These project files are automatically generated using a tool called |
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| 13 | Premake, available from http://premake.sourceforge.net/. The scripts |
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| 14 | used to build them have the ".lua" file extension. To regenerate the |
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| 15 | stock project files for inclusion in a new release, type: |
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| 16 | |
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| 17 | premake --makeall |
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| 18 | |
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| 19 | |
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| 20 | CREATING CUSTOM PROJECT FILES |
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| 21 | |
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| 22 | To create a set of custom project files, first type `premake --help` |
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| 23 | to see the options that you have available. Then generate the new |
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| 24 | project files using the form: |
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| 25 | |
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| 26 | premake [options] --target [toolset] |
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| 27 | |
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| 28 | For instance: |
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| 29 | |
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| 30 | premake --no-trimesh --target vs2005 |
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| 31 | |
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| 32 | To build the test applications and Drawstuff library, use the form: |
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| 33 | |
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| 34 | premake --with-tests --target [toolset] |
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| 35 | |
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| 36 | If you ever decide that you want to remove your custom project, you |
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| 37 | can just type: |
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| 38 | |
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| 39 | premake --with-tests --clean |
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| 40 | |
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| 41 | Feel free to direct any questions or comments to myself or the ODE |
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| 42 | mailing list. |
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| 43 | |
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| 44 | |
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