| 1 | |
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| 2 | // Should be included by Opcode.h if needed |
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| 3 | |
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| 4 | #define ICE_DONT_CHECK_COMPILER_OPTIONS |
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| 5 | |
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| 6 | // From Windows... |
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| 7 | typedef int BOOL; |
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| 8 | #ifndef FALSE |
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| 9 | #define FALSE 0 |
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| 10 | #endif |
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| 11 | |
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| 12 | #ifndef TRUE |
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| 13 | #define TRUE 1 |
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| 14 | #endif |
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| 15 | |
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| 16 | #include <stdio.h> |
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| 17 | #include <stdlib.h> |
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| 18 | #include <assert.h> |
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| 19 | #include <string.h> |
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| 20 | #include <float.h> |
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| 21 | #include <math.h> |
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| 22 | |
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| 23 | #ifndef ASSERT |
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| 24 | #define ASSERT(exp) {} |
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| 25 | #endif |
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| 26 | #define ICE_COMPILE_TIME_ASSERT(exp) extern char ICE_Dummy[ (exp) ? 1 : -1 ] |
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| 27 | |
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| 28 | #define Log {} |
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| 29 | #define SetIceError(a,b) false |
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| 30 | #define EC_OUTOFMEMORY "Out of memory" |
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| 31 | |
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| 32 | #include "Ice/IcePreprocessor.h" |
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| 33 | |
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| 34 | #undef ICECORE_API |
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| 35 | #define ICECORE_API OPCODE_API |
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| 36 | |
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| 37 | #include "Ice/IceTypes.h" |
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| 38 | #include "Ice/IceFPU.h" |
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| 39 | #include "Ice/IceMemoryMacros.h" |
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| 40 | |
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| 41 | namespace IceCore |
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| 42 | { |
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| 43 | #include "Ice/IceUtils.h" |
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| 44 | #include "Ice/IceContainer.h" |
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| 45 | #include "Ice/IcePairs.h" |
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| 46 | #include "Ice/IceRevisitedRadix.h" |
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| 47 | #include "Ice/IceRandom.h" |
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| 48 | } |
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| 49 | using namespace IceCore; |
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| 50 | |
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| 51 | #define ICEMATHS_API OPCODE_API |
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| 52 | namespace IceMaths |
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| 53 | { |
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| 54 | #include "Ice/IceAxes.h" |
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| 55 | #include "Ice/IcePoint.h" |
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| 56 | #include "Ice/IceHPoint.h" |
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| 57 | #include "Ice/IceMatrix3x3.h" |
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| 58 | #include "Ice/IceMatrix4x4.h" |
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| 59 | #include "Ice/IcePlane.h" |
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| 60 | #include "Ice/IceRay.h" |
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| 61 | #include "Ice/IceIndexedTriangle.h" |
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| 62 | #include "Ice/IceTriangle.h" |
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| 63 | #include "Ice/IceTriList.h" |
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| 64 | #include "Ice/IceAABB.h" |
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| 65 | #include "Ice/IceOBB.h" |
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| 66 | #include "Ice/IceBoundingSphere.h" |
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| 67 | #include "Ice/IceSegment.h" |
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| 68 | #include "Ice/IceLSS.h" |
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| 69 | } |
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| 70 | using namespace IceMaths; |
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