[2072] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "OrxonoxStableHeaders.h" |
---|
| 30 | #include "ControllableEntity.h" |
---|
| 31 | |
---|
| 32 | #include "core/CoreIncludes.h" |
---|
| 33 | #include "core/Core.h" |
---|
| 34 | #include "core/XMLPort.h" |
---|
| 35 | #include "core/Template.h" |
---|
| 36 | |
---|
| 37 | #include "objects/infos/PlayerInfo.h" |
---|
| 38 | #include "objects/worldentities/Camera.h" |
---|
| 39 | #include "objects/worldentities/CameraPosition.h" |
---|
[2428] | 40 | #include "objects/gametypes/Gametype.h" |
---|
[2072] | 41 | #include "overlays/OverlayGroup.h" |
---|
| 42 | |
---|
| 43 | namespace orxonox |
---|
| 44 | { |
---|
| 45 | CreateFactory(ControllableEntity); |
---|
| 46 | |
---|
| 47 | ControllableEntity::ControllableEntity(BaseObject* creator) : WorldEntity(creator) |
---|
| 48 | { |
---|
| 49 | RegisterObject(ControllableEntity); |
---|
| 50 | |
---|
[2254] | 51 | this->bHasLocalController_ = false; |
---|
| 52 | this->bHasHumanController_ = false; |
---|
| 53 | |
---|
[2072] | 54 | this->server_overwrite_ = 0; |
---|
| 55 | this->client_overwrite_ = 0; |
---|
| 56 | this->player_ = 0; |
---|
[2171] | 57 | this->playerID_ = OBJECTID_UNKNOWN; |
---|
[2072] | 58 | this->hud_ = 0; |
---|
| 59 | this->camera_ = 0; |
---|
| 60 | this->bDestroyWhenPlayerLeft_ = false; |
---|
| 61 | |
---|
[2428] | 62 | this->gtinfo_ = 0; |
---|
| 63 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
---|
| 64 | this->changedGametype(); |
---|
| 65 | |
---|
[2072] | 66 | this->velocity_ = Vector3::ZERO; |
---|
| 67 | this->acceleration_ = Vector3::ZERO; |
---|
| 68 | |
---|
| 69 | this->server_position_ = Vector3::ZERO; |
---|
| 70 | this->client_position_ = Vector3::ZERO; |
---|
| 71 | this->server_velocity_ = Vector3::ZERO; |
---|
| 72 | this->client_velocity_ = Vector3::ZERO; |
---|
| 73 | this->server_orientation_ = Quaternion::IDENTITY; |
---|
| 74 | this->client_orientation_ = Quaternion::IDENTITY; |
---|
| 75 | |
---|
| 76 | this->registerVariables(); |
---|
| 77 | } |
---|
| 78 | |
---|
| 79 | ControllableEntity::~ControllableEntity() |
---|
| 80 | { |
---|
| 81 | if (this->isInitialized()) |
---|
| 82 | { |
---|
[2438] | 83 | if (this->bHasLocalController_ && this->bHasHumanController_) |
---|
[2254] | 84 | this->stopLocalHumanControl(); |
---|
[2072] | 85 | |
---|
| 86 | if (this->hud_) |
---|
| 87 | delete this->hud_; |
---|
| 88 | |
---|
| 89 | if (this->camera_) |
---|
| 90 | delete this->camera_; |
---|
| 91 | |
---|
| 92 | if (this->getPlayer() && this->getPlayer()->getControllableEntity() == this) |
---|
| 93 | this->getPlayer()->stopControl(this, false); |
---|
| 94 | } |
---|
| 95 | } |
---|
| 96 | |
---|
| 97 | void ControllableEntity::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 98 | { |
---|
| 99 | SUPER(ControllableEntity, XMLPort, xmlelement, mode); |
---|
| 100 | |
---|
| 101 | XMLPortParam(ControllableEntity, "hudtemplate", setHudTemplate, getHudTemplate, xmlelement, mode); |
---|
| 102 | XMLPortParam(ControllableEntity, "camerapositiontemplate", setCameraPositionTemplate, getCameraPositionTemkplate, xmlelement, mode); |
---|
| 103 | |
---|
| 104 | XMLPortObject(ControllableEntity, CameraPosition, "camerapositions", addCameraPosition, getCameraPosition, xmlelement, mode); |
---|
| 105 | } |
---|
| 106 | |
---|
[2428] | 107 | void ControllableEntity::changedGametype() |
---|
| 108 | { |
---|
| 109 | SUPER(ControllableEntity, changedGametype); |
---|
| 110 | |
---|
| 111 | this->gtinfo_ = 0; |
---|
| 112 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
---|
| 113 | |
---|
| 114 | if (this->getGametype() && this->getGametype()->getGametypeInfo()) |
---|
| 115 | { |
---|
| 116 | this->gtinfo_ = this->getGametype()->getGametypeInfo(); |
---|
| 117 | this->gtinfoID_ = this->gtinfo_->getObjectID(); |
---|
| 118 | } |
---|
| 119 | } |
---|
| 120 | |
---|
[2072] | 121 | void ControllableEntity::addCameraPosition(CameraPosition* position) |
---|
| 122 | { |
---|
| 123 | this->attach(position); |
---|
| 124 | this->cameraPositions_.push_back(position); |
---|
| 125 | } |
---|
| 126 | |
---|
| 127 | CameraPosition* ControllableEntity::getCameraPosition(unsigned int index) const |
---|
| 128 | { |
---|
| 129 | unsigned int i = 0; |
---|
| 130 | for (std::list<CameraPosition*>::const_iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) |
---|
| 131 | { |
---|
| 132 | if (i == index) |
---|
| 133 | return (*it); |
---|
| 134 | ++i; |
---|
| 135 | } |
---|
| 136 | return 0; |
---|
| 137 | } |
---|
| 138 | |
---|
| 139 | void ControllableEntity::switchCamera() |
---|
| 140 | { |
---|
| 141 | if (this->camera_) |
---|
| 142 | { |
---|
| 143 | if (this->camera_->getParent() == this && this->cameraPositions_.size() > 0) |
---|
| 144 | { |
---|
| 145 | this->cameraPositions_.front()->attachCamera(this->camera_); |
---|
| 146 | } |
---|
| 147 | else if (this->cameraPositions_.size() > 0) |
---|
| 148 | { |
---|
| 149 | for (std::list<CameraPosition*>::const_iterator it = this->cameraPositions_.begin(); it != this->cameraPositions_.end(); ++it) |
---|
| 150 | { |
---|
| 151 | if ((*it) == this->camera_->getParent()) |
---|
| 152 | { |
---|
| 153 | ++it; |
---|
| 154 | if (it != this->cameraPositions_.end()) |
---|
| 155 | (*it)->attachCamera(this->camera_); |
---|
| 156 | else |
---|
| 157 | (*this->cameraPositions_.begin())->attachCamera(this->camera_); |
---|
| 158 | break; |
---|
| 159 | } |
---|
| 160 | } |
---|
| 161 | } |
---|
| 162 | else |
---|
| 163 | { |
---|
| 164 | this->attach(this->camera_); |
---|
| 165 | } |
---|
| 166 | } |
---|
| 167 | } |
---|
| 168 | |
---|
| 169 | void ControllableEntity::setPlayer(PlayerInfo* player) |
---|
| 170 | { |
---|
| 171 | if (!player) |
---|
| 172 | { |
---|
| 173 | this->removePlayer(); |
---|
| 174 | return; |
---|
| 175 | } |
---|
| 176 | |
---|
| 177 | this->player_ = player; |
---|
| 178 | this->playerID_ = player->getObjectID(); |
---|
[2254] | 179 | this->bHasLocalController_ = player->isLocalPlayer(); |
---|
| 180 | this->bHasHumanController_ = player->isHumanPlayer(); |
---|
| 181 | |
---|
| 182 | if (this->bHasLocalController_ && this->bHasHumanController_) |
---|
[2072] | 183 | { |
---|
[2254] | 184 | this->startLocalHumanControl(); |
---|
[2072] | 185 | |
---|
| 186 | if (!Core::isMaster()) |
---|
| 187 | { |
---|
| 188 | this->client_overwrite_ = this->server_overwrite_; |
---|
[2171] | 189 | this->setObjectMode(direction::bidirectional); |
---|
[2072] | 190 | } |
---|
| 191 | } |
---|
| 192 | } |
---|
| 193 | |
---|
| 194 | void ControllableEntity::removePlayer() |
---|
| 195 | { |
---|
[2254] | 196 | if (this->bHasLocalController_ && this->bHasHumanController_) |
---|
| 197 | this->stopLocalHumanControl(); |
---|
[2072] | 198 | |
---|
| 199 | this->player_ = 0; |
---|
[2171] | 200 | this->playerID_ = OBJECTID_UNKNOWN; |
---|
[2254] | 201 | this->bHasLocalController_ = false; |
---|
| 202 | this->bHasHumanController_ = false; |
---|
[2171] | 203 | this->setObjectMode(direction::toclient); |
---|
[2072] | 204 | |
---|
| 205 | if (this->bDestroyWhenPlayerLeft_) |
---|
| 206 | delete this; |
---|
| 207 | } |
---|
| 208 | |
---|
| 209 | void ControllableEntity::networkcallback_changedplayerID() |
---|
| 210 | { |
---|
| 211 | // just do this in case the entity wasn't yet synchronized when the corresponding PlayerInfo got our objectID |
---|
[2171] | 212 | if (this->playerID_ != OBJECTID_UNKNOWN) |
---|
[2072] | 213 | { |
---|
[2171] | 214 | this->player_ = dynamic_cast<PlayerInfo*>(Synchronisable::getSynchronisable(this->playerID_)); |
---|
[2072] | 215 | if (this->player_ && (this->player_->getControllableEntity() != this)) |
---|
| 216 | this->player_->startControl(this); |
---|
| 217 | } |
---|
| 218 | } |
---|
| 219 | |
---|
[2428] | 220 | void ControllableEntity::networkcallback_changedgtinfoID() |
---|
| 221 | { |
---|
| 222 | if (this->gtinfoID_ != OBJECTID_UNKNOWN) |
---|
| 223 | { |
---|
| 224 | this->gtinfo_ = dynamic_cast<GametypeInfo*>(Synchronisable::getSynchronisable(this->gtinfoID_)); |
---|
| 225 | |
---|
| 226 | if (!this->gtinfo_) |
---|
| 227 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
---|
| 228 | } |
---|
| 229 | } |
---|
| 230 | |
---|
[2254] | 231 | void ControllableEntity::startLocalHumanControl() |
---|
[2072] | 232 | { |
---|
| 233 | this->camera_ = new Camera(this); |
---|
| 234 | this->camera_->requestFocus(); |
---|
| 235 | if (this->cameraPositionTemplate_ != "") |
---|
| 236 | this->addTemplate(this->cameraPositionTemplate_); |
---|
| 237 | if (this->cameraPositions_.size() > 0) |
---|
| 238 | this->cameraPositions_.front()->attachCamera(this->camera_); |
---|
| 239 | else |
---|
| 240 | this->attach(this->camera_); |
---|
| 241 | |
---|
| 242 | if (this->hudtemplate_ != "") |
---|
| 243 | { |
---|
| 244 | this->hud_ = new OverlayGroup(this); |
---|
| 245 | this->hud_->addTemplate(this->hudtemplate_); |
---|
[2256] | 246 | this->hud_->setOwner(this); |
---|
[2072] | 247 | } |
---|
| 248 | } |
---|
| 249 | |
---|
[2254] | 250 | void ControllableEntity::stopLocalHumanControl() |
---|
[2072] | 251 | { |
---|
[2438] | 252 | if (this->camera_) |
---|
| 253 | { |
---|
| 254 | this->camera_->detachFromParent(); |
---|
| 255 | delete this->camera_; |
---|
| 256 | this->camera_ = 0; |
---|
| 257 | } |
---|
[2072] | 258 | |
---|
[2438] | 259 | if (this->hud_) |
---|
| 260 | { |
---|
| 261 | delete this->hud_; |
---|
| 262 | this->hud_ = 0; |
---|
| 263 | } |
---|
[2072] | 264 | } |
---|
| 265 | |
---|
| 266 | void ControllableEntity::tick(float dt) |
---|
| 267 | { |
---|
| 268 | if (this->isActive()) |
---|
| 269 | { |
---|
[2361] | 270 | SUPER(ControllableEntity, tick, dt); |
---|
| 271 | |
---|
[2072] | 272 | this->velocity_ += (dt * this->acceleration_); |
---|
| 273 | this->node_->translate(dt * this->velocity_, Ogre::Node::TS_LOCAL); |
---|
| 274 | |
---|
| 275 | if (Core::isMaster()) |
---|
| 276 | { |
---|
| 277 | this->server_velocity_ = this->velocity_; |
---|
| 278 | this->server_position_ = this->node_->getPosition(); |
---|
| 279 | } |
---|
[2254] | 280 | else if (this->bHasLocalController_) |
---|
[2072] | 281 | { |
---|
| 282 | this->client_velocity_ = this->velocity_; |
---|
| 283 | this->client_position_ = this->node_->getPosition(); |
---|
| 284 | } |
---|
| 285 | } |
---|
| 286 | } |
---|
| 287 | |
---|
| 288 | void ControllableEntity::registerVariables() |
---|
| 289 | { |
---|
[2171] | 290 | REGISTERSTRING(this->cameraPositionTemplate_, direction::toclient); |
---|
[2256] | 291 | REGISTERSTRING(this->hudtemplate_, direction::toclient); |
---|
[2072] | 292 | |
---|
[2171] | 293 | REGISTERDATA(this->client_overwrite_, direction::toserver); |
---|
[2254] | 294 | |
---|
[2171] | 295 | REGISTERDATA(this->server_position_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerPosition)); |
---|
| 296 | REGISTERDATA(this->server_velocity_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerVelocity)); |
---|
| 297 | REGISTERDATA(this->server_orientation_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processServerOrientation)); |
---|
| 298 | REGISTERDATA(this->server_overwrite_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processOverwrite)); |
---|
[2072] | 299 | |
---|
[2171] | 300 | REGISTERDATA(this->client_position_, direction::toserver, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientPosition)); |
---|
| 301 | REGISTERDATA(this->client_velocity_, direction::toserver, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientVelocity)); |
---|
| 302 | REGISTERDATA(this->client_orientation_, direction::toserver, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientOrientation)); |
---|
[2072] | 303 | |
---|
| 304 | |
---|
[2171] | 305 | REGISTERDATA(this->playerID_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedplayerID)); |
---|
[2428] | 306 | REGISTERDATA(this->gtinfoID_, direction::toclient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedgtinfoID)); |
---|
[2072] | 307 | } |
---|
| 308 | |
---|
| 309 | void ControllableEntity::processServerPosition() |
---|
| 310 | { |
---|
[2254] | 311 | if (!this->bHasLocalController_) |
---|
[2072] | 312 | this->node_->setPosition(this->server_position_); |
---|
| 313 | } |
---|
| 314 | |
---|
| 315 | void ControllableEntity::processServerVelocity() |
---|
| 316 | { |
---|
[2254] | 317 | if (!this->bHasLocalController_) |
---|
[2072] | 318 | this->velocity_ = this->server_velocity_; |
---|
| 319 | } |
---|
| 320 | |
---|
| 321 | void ControllableEntity::processServerOrientation() |
---|
| 322 | { |
---|
[2254] | 323 | if (!this->bHasLocalController_) |
---|
[2072] | 324 | this->node_->setOrientation(this->server_orientation_); |
---|
| 325 | } |
---|
| 326 | |
---|
| 327 | void ControllableEntity::processOverwrite() |
---|
| 328 | { |
---|
[2254] | 329 | if (this->bHasLocalController_) |
---|
[2072] | 330 | { |
---|
| 331 | this->setPosition(this->server_position_); |
---|
| 332 | this->setVelocity(this->server_velocity_); |
---|
| 333 | this->setOrientation(this->server_orientation_); |
---|
| 334 | |
---|
| 335 | this->client_overwrite_ = this->server_overwrite_; |
---|
| 336 | } |
---|
| 337 | } |
---|
| 338 | |
---|
| 339 | void ControllableEntity::processClientPosition() |
---|
| 340 | { |
---|
| 341 | if (this->server_overwrite_ == this->client_overwrite_) |
---|
| 342 | { |
---|
| 343 | this->node_->setPosition(this->client_position_); |
---|
| 344 | this->server_position_ = this->client_position_; |
---|
| 345 | } |
---|
| 346 | } |
---|
| 347 | |
---|
| 348 | void ControllableEntity::processClientVelocity() |
---|
| 349 | { |
---|
| 350 | if (this->server_overwrite_ == this->client_overwrite_) |
---|
| 351 | { |
---|
| 352 | this->velocity_ = this->client_velocity_; |
---|
| 353 | this->server_velocity_ = this->client_velocity_; |
---|
| 354 | } |
---|
| 355 | } |
---|
| 356 | |
---|
| 357 | void ControllableEntity::processClientOrientation() |
---|
| 358 | { |
---|
| 359 | if (this->server_overwrite_ == this->client_overwrite_) |
---|
| 360 | { |
---|
| 361 | this->node_->setOrientation(this->client_orientation_); |
---|
| 362 | this->server_orientation_ = this->client_orientation_; |
---|
| 363 | } |
---|
| 364 | } |
---|
| 365 | |
---|
| 366 | |
---|
| 367 | void ControllableEntity::setPosition(const Vector3& position) |
---|
| 368 | { |
---|
| 369 | if (Core::isMaster()) |
---|
| 370 | { |
---|
| 371 | this->node_->setPosition(position); |
---|
| 372 | this->server_position_ = position; |
---|
| 373 | ++this->server_overwrite_; |
---|
| 374 | } |
---|
[2254] | 375 | else if (this->bHasLocalController_) |
---|
[2072] | 376 | { |
---|
| 377 | this->node_->setPosition(position); |
---|
| 378 | this->client_position_ = position; |
---|
| 379 | } |
---|
| 380 | } |
---|
| 381 | |
---|
| 382 | void ControllableEntity::setVelocity(const Vector3& velocity) |
---|
| 383 | { |
---|
| 384 | if (Core::isMaster()) |
---|
| 385 | { |
---|
| 386 | this->velocity_ = velocity; |
---|
| 387 | this->server_velocity_ = velocity; |
---|
| 388 | ++this->server_overwrite_; |
---|
| 389 | } |
---|
[2254] | 390 | else if (this->bHasLocalController_) |
---|
[2072] | 391 | { |
---|
| 392 | this->velocity_ = velocity; |
---|
| 393 | this->client_velocity_ = velocity; |
---|
| 394 | } |
---|
| 395 | } |
---|
| 396 | |
---|
| 397 | void ControllableEntity::translate(const Vector3& distance, Ogre::Node::TransformSpace relativeTo) |
---|
| 398 | { |
---|
| 399 | if (Core::isMaster()) |
---|
| 400 | { |
---|
| 401 | this->node_->translate(distance, relativeTo); |
---|
| 402 | this->server_position_ = this->node_->getPosition(); |
---|
| 403 | ++this->server_overwrite_; |
---|
| 404 | } |
---|
[2254] | 405 | else if (this->bHasLocalController_) |
---|
[2072] | 406 | { |
---|
| 407 | this->node_->translate(distance, relativeTo); |
---|
| 408 | this->client_position_ = this->node_->getPosition(); |
---|
| 409 | } |
---|
| 410 | } |
---|
| 411 | |
---|
| 412 | void ControllableEntity::setOrientation(const Quaternion& orientation) |
---|
| 413 | { |
---|
| 414 | if (Core::isMaster()) |
---|
| 415 | { |
---|
| 416 | this->node_->setOrientation(orientation); |
---|
| 417 | this->server_orientation_ = orientation; |
---|
| 418 | ++this->server_overwrite_; |
---|
| 419 | } |
---|
[2254] | 420 | else if (this->bHasLocalController_) |
---|
[2072] | 421 | { |
---|
| 422 | this->node_->setOrientation(orientation); |
---|
| 423 | this->client_orientation_ = orientation; |
---|
| 424 | } |
---|
| 425 | } |
---|
| 426 | |
---|
| 427 | void ControllableEntity::rotate(const Quaternion& rotation, Ogre::Node::TransformSpace relativeTo) |
---|
| 428 | { |
---|
| 429 | if (Core::isMaster()) |
---|
| 430 | { |
---|
| 431 | this->node_->rotate(rotation, relativeTo); |
---|
| 432 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 433 | ++this->server_overwrite_; |
---|
| 434 | } |
---|
[2254] | 435 | else if (this->bHasLocalController_) |
---|
[2072] | 436 | { |
---|
| 437 | this->node_->rotate(rotation, relativeTo); |
---|
| 438 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 439 | } |
---|
| 440 | } |
---|
| 441 | |
---|
| 442 | void ControllableEntity::yaw(const Degree& angle, Ogre::Node::TransformSpace relativeTo) |
---|
| 443 | { |
---|
| 444 | if (Core::isMaster()) |
---|
| 445 | { |
---|
| 446 | this->node_->yaw(angle, relativeTo); |
---|
| 447 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 448 | ++this->server_overwrite_; |
---|
| 449 | } |
---|
[2254] | 450 | else if (this->bHasLocalController_) |
---|
[2072] | 451 | { |
---|
| 452 | this->node_->yaw(angle, relativeTo); |
---|
| 453 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 454 | } |
---|
| 455 | } |
---|
| 456 | |
---|
| 457 | void ControllableEntity::pitch(const Degree& angle, Ogre::Node::TransformSpace relativeTo) |
---|
| 458 | { |
---|
| 459 | if (Core::isMaster()) |
---|
| 460 | { |
---|
| 461 | this->node_->pitch(angle, relativeTo); |
---|
| 462 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 463 | ++this->server_overwrite_; |
---|
| 464 | } |
---|
[2254] | 465 | else if (this->bHasLocalController_) |
---|
[2072] | 466 | { |
---|
| 467 | this->node_->pitch(angle, relativeTo); |
---|
| 468 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 469 | } |
---|
| 470 | } |
---|
| 471 | |
---|
| 472 | void ControllableEntity::roll(const Degree& angle, Ogre::Node::TransformSpace relativeTo) |
---|
| 473 | { |
---|
| 474 | if (Core::isMaster()) |
---|
| 475 | { |
---|
| 476 | this->node_->roll(angle, relativeTo); |
---|
| 477 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 478 | ++this->server_overwrite_; |
---|
| 479 | } |
---|
[2254] | 480 | else if (this->bHasLocalController_) |
---|
[2072] | 481 | { |
---|
| 482 | this->node_->roll(angle, relativeTo); |
---|
| 483 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 484 | } |
---|
| 485 | } |
---|
| 486 | |
---|
| 487 | void ControllableEntity::lookAt(const Vector3& target, Ogre::Node::TransformSpace relativeTo, const Vector3& localDirectionVector) |
---|
| 488 | { |
---|
| 489 | if (Core::isMaster()) |
---|
| 490 | { |
---|
| 491 | this->node_->lookAt(target, relativeTo, localDirectionVector); |
---|
| 492 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 493 | ++this->server_overwrite_; |
---|
| 494 | } |
---|
[2254] | 495 | else if (this->bHasLocalController_) |
---|
[2072] | 496 | { |
---|
| 497 | this->node_->lookAt(target, relativeTo, localDirectionVector); |
---|
| 498 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 499 | } |
---|
| 500 | } |
---|
| 501 | |
---|
| 502 | void ControllableEntity::setDirection(const Vector3& direction, Ogre::Node::TransformSpace relativeTo, const Vector3& localDirectionVector) |
---|
| 503 | { |
---|
| 504 | if (Core::isMaster()) |
---|
| 505 | { |
---|
| 506 | this->node_->setDirection(direction, relativeTo, localDirectionVector); |
---|
| 507 | this->server_orientation_ = this->node_->getOrientation(); |
---|
| 508 | ++this->server_overwrite_; |
---|
| 509 | } |
---|
[2254] | 510 | else if (this->bHasLocalController_) |
---|
[2072] | 511 | { |
---|
| 512 | this->node_->setDirection(direction, relativeTo, localDirectionVector); |
---|
| 513 | this->client_orientation_ = this->node_->getOrientation(); |
---|
| 514 | } |
---|
| 515 | } |
---|
| 516 | } |
---|