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source: code/branches/objecthierarchy2/src/orxonox/objects/worldentities/Backlight.cc @ 2182

Last change on this file since 2182 was 2182, checked in by landauf, 15 years ago

changed a lot in Backlight, but not yet finished

File size: 10.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "Backlight.h"
31
32#include <OgreRibbonTrail.h>
33#include <OgreSceneManager.h>
34
35#include "core/Core.h"
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "objects/Scene.h"
39
40namespace orxonox
41{
42    CreateFactory(Backlight);
43
44    Backlight::Backlight(BaseObject* creator) : Billboard(creator)
45    {
46        RegisterObject(Backlight);
47
48        this->ribbonTrail_ = 0;
49        this->ribbonTrailNode_ = 0;
50
51        this->width_ = 0;
52        this->length_ = 1.0f;
53        this->lifetime_ = 1.0f;
54        this->maxelements_ = 1;
55
56        if (Core::showsGraphics())
57        {
58            assert(this->getScene());
59            assert(this->getScene()->getSceneManager());
60            assert(this->getScene()->getRootSceneNode());
61
62            this->ribbonTrail_ = this->getScene()->getSceneManager()->createRibbonTrail(this->getNode()->getName());
63            this->ribbonTrailNode_ = this->getScene()->getRootSceneNode()->createChildSceneNode();
64            this->ribbonTrailNode_->attachObject(this->ribbonTrail_);
65            this->ribbonTrail_->addNode(this->getNode());
66
67            this->ribbonTrail_->setMaxChainElements(this->maxelements_);
68            this->ribbonTrail_->setTrailLength(this->length_);
69            this->ribbonTrail_->setInitialWidth(0, this->width_);
70        }
71
72        this->registerVariables();
73    }
74
75    Backlight::~Backlight()
76    {
77        if (this->isInitialized())
78        {
79            if (this->ribbonTrail_)
80            {
81                if (this->ribbonTrailNode_)
82                {
83                    this->ribbonTrailNode_->detachObject(this->ribbonTrail_);
84                    this->getScene()->getSceneManager()->destroySceneNode(this->ribbonTrailNode_->getName());
85                }
86                this->getScene()->getSceneManager()->destroyRibbonTrail(this->ribbonTrail_);
87            }
88        }
89    }
90
91    void Backlight::XMLPort(Element& xmlelement, XMLPort::Mode mode)
92    {
93        SUPER(Backlight, XMLPort, xmlelement, mode);
94
95        XMLPortParam(Backlight, "length",        setLength,        getLength,        xmlelement, mode).defaultValues(100.0f);
96        XMLPortParam(Backlight, "width",         setWidth,         getWidth,         xmlelement, mode).defaultValues(1.0f);
97        XMLPortParam(Backlight, "elements",      setMaxElements,   getMaxElements,   xmlelement, mode).defaultValues(10);
98        XMLPortParam(Backlight, "lifetime",      setLifetime,      getLifetime,      xmlelement, mode).defaultValues(1.0f);
99        XMLPortParam(Backlight, "trailmaterial", setTrailMaterial, getTrailMaterial, xmlelement, mode);
100    }
101
102    void Backlight::registerVariables()
103    {
104        REGISTERDATA  (this->width_,         direction::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_width));
105        REGISTERDATA  (this->lifetime_,      direction::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_lifetime));
106        REGISTERDATA  (this->length_,        direction::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_length));
107        REGISTERDATA  (this->maxelements_,   direction::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_maxelements));
108        REGISTERSTRING(this->trailmaterial_, direction::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_trailmaterial));
109    }
110
111    void Backlight::changedColour()
112    {
113        Billboard::changedColour();
114
115        if (this->ribbonTrail_ && this->isActive())
116            this->ribbonTrail_->setInitialColour(0, this->getColour());
117    }
118
119    void Backlight::update_width()
120    {
121        if (this->ribbonTrail_)
122            this->ribbonTrail_->setInitialWidth(0, this->width_);
123        this->update_lifetime();
124    }
125
126    void Backlight::update_lifetime()
127    {
128        if (this->ribbonTrail_)
129        {
130            this->ribbonTrail_->setWidthChange(0, this->width_ / this->lifetime_/* * Backlight::timeFactor_s*/);
131            this->ribbonTrail_->setColourChange(0, 0, 0, 0, 1.0f / this->lifetime_/* * Backlight::timeFactor_s*/);
132        }
133    }
134
135    void Backlight::update_length()
136    {
137//        if (this->ribbonTrail_)
138//            this->ribbonTrail_->setTrailLength(this->length_);
139    }
140
141    void Backlight::update_maxelements()
142    {
143        if (this->ribbonTrail_)
144            this->ribbonTrail_->setMaxChainElements(this->maxelements_);
145    }
146
147    void Backlight::update_trailmaterial()
148    {
149        if (this->ribbonTrail_)
150            this->ribbonTrail_->setMaterialName(this->trailmaterial_);
151    }
152
153    void Backlight::changedVisibility()
154    {
155        SUPER(Backlight, changedVisibility);
156
157        if (this->ribbonTrail_)
158            this->ribbonTrail_->setVisible(this->isVisible());
159    }
160
161    void Backlight::changedActivity()
162    {
163        SUPER(Backlight, changedActivity);
164
165        if (this->ribbonTrail_)
166        {
167            if (this->isActive())
168                this->ribbonTrail_->setInitialColour(0, this->getColour());
169            else
170                this->ribbonTrail_->setInitialColour(0, 0, 0, 0, 0);
171        }
172    }
173
174    void Backlight::notifyAttached()
175    {
176        Billboard::notifyAttached();
177
178//        if (this->ribbonTrail_)
179//            this->ribbonTrail_->clearChain(0);
180
181//        if (this->ribbonTrail_)
182//            this->ribbonTrail_->setTrailLength(this->length_);
183    }
184
185    void Backlight::tick(float dt)
186    {
187        if (this->ribbonTrail_)
188            this->ribbonTrail_->setTrailLength(this->length_);
189    }
190
191//------------------------------------------------------------------------------------
192/*
193    float Backlight::timeFactor_s = 1.0;
194
195    Backlight::Backlight(float maxspeed, float brakingtime, float scale)
196    {
197        RegisterObject(Backlight);
198
199        this->setConfigValues();
200        this->traillength_ = 1;
201        this->colour_ = ColourValue::White;
202
203        this->configure(maxspeed, brakingtime, scale);
204    }
205
206    bool Backlight::create(){
207      if(!WorldEntity::create())
208        return false;
209
210      this->getNode()->setInheritScale(false);
211
212      this->billboard_.setBillboardSet("Flares/backlightflare");
213      this->attachObject(this->billboard_.getBillboardSet());
214
215      this->ribbonTrail_ = GraphicsEngine::getInstance().getLevelSceneManager()->createRibbonTrail(this->getName() + "RibbonTrail");
216      this->ribbonTrailNode_ = GraphicsEngine::getInstance().getLevelSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName() + "RibbonTrailNode");
217      this->ribbonTrailNode_->attachObject(this->ribbonTrail_);
218      this->ribbonTrail_->addNode(this->getNode());
219
220
221      this->ribbonTrail_->setTrailLength(this->maxTraillength_);
222      this->ribbonTrail_->setMaterialName("Trail/backlighttrail");
223
224        //this->setTimeFactor(Orxonox::getInstance().getTimeFactor());
225      this->setTimeFactor(1.0f);
226
227      this->ribbonTrail_->setMaxChainElements(this->maxTrailsegments_);
228      this->ribbonTrail_->setTrailLength(this->traillength_ = 2 * this->maxTrailsegments_);
229      this->ribbonTrail_->setInitialWidth(0, this->width_ * this->getScale());
230      this->ribbonTrail_->setWidthChange(0, this->width_ * this->getScale() / this->maxLifeTime_ * Backlight::timeFactor_s);
231      return true;
232    }
233
234    Backlight::~Backlight()
235    {
236        if (this->isInitialized())
237        {
238            this->detachObject(this->billboard_.getBillboardSet());
239            GraphicsEngine::getInstance().getLevelSceneManager()->destroySceneNode(this->getName() + "RibbonTrailNode");
240            GraphicsEngine::getInstance().getLevelSceneManager()->destroyRibbonTrail(this->ribbonTrail_);
241        }
242    }
243
244    void Backlight::setConfigValues()
245    {
246        SetConfigValue(maxLifeTime_, 4.0).description("The maximal amount of seconds the trail behind a SpaceShip stays visible");
247        SetConfigValue(trailSegmentLength_, 50).description("The length of one segment of the trail behind a SpaceShip (lower values make it more smooth)");
248        SetConfigValue(width_, 7.0).description("The width of the trail");
249    }
250
251    void Backlight::setTimeFactor(float factor)
252    {
253        Backlight::timeFactor_s = factor;
254        float change = Backlight::timeFactor_s / this->maxLifeTime_;
255        this->ribbonTrail_->setWidthChange(0, this->width_ * change);
256        this->updateColourChange();
257    }
258
259    void Backlight::updateColourChange()
260    {
261        this->ribbonTrail_->setColourChange(0, ColourValue(0, 0, 0, this->maxTraillength_ / this->traillength_ / this->maxLifeTime_ * Backlight::timeFactor_s));
262    }
263
264    void Backlight::tick(float dt)
265    {
266        SUPER(Backlight, tick, dt);
267
268        if (this->isActive())
269        {
270            if (this->traillength_ < this->maxTraillength_)
271            {
272                this->traillength_ = min<float>(this->maxTraillength_, this->traillength_ + dt * this->maxTraillength_ / this->maxLifeTime_);
273                this->updateColourChange();
274            }
275        }
276        else
277        {
278            if (this->traillength_ > 1)
279            {
280                this->traillength_ = max<float>(1, this->traillength_ - this->brakefactor_ * dt * this->maxTraillength_ / this->maxLifeTime_);
281                this->updateColourChange();
282            }
283        }
284
285        this->ribbonTrail_->setTrailLength(this->traillength_);
286    }
287
288    void Backlight::configure(float maxspeed, float brakingtime, float scale)
289    {
290        this->maxTraillength_ = this->maxLifeTime_ * maxspeed;
291        this->maxTrailsegments_ = (size_t)(this->maxTraillength_ / this->trailSegmentLength_);
292
293        this->brakefactor_ = this->maxLifeTime_ / brakingtime;
294
295        this->scale(scale);
296    }
297
298    void Backlight::changedVisibility()
299    {
300        SUPER(Backlight, changedVisibility);
301
302        this->billboard_.setVisible(this->isVisible());
303        this->ribbonTrail_->setVisible(this->isVisible());
304    }
305*/
306}
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