| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss, (C) 2008 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 |  | 
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| 30 | #ifndef NETWORK_PACKETGAMESTATE_H | 
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| 31 | #define NETWORK_PACKETGAMESTATE_H | 
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| 32 |  | 
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| 33 | #include "../NetworkPrereqs.h" | 
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| 34 |  | 
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| 35 | #include "Packet.h" | 
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| 36 | #include "network/Synchronisable.h" | 
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| 37 | #include <map> | 
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| 38 | #ifndef NDEBUG | 
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| 39 | #include "util/CRC32.h" | 
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| 40 | #endif | 
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| 41 |  | 
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| 42 | namespace orxonox { | 
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| 43 |  | 
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| 44 | namespace packet { | 
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| 45 |  | 
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| 46 | struct _NetworkExport GamestateHeader{ | 
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| 47 | ENUM::Type packetType; | 
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| 48 | int32_t id; // id of the gamestate | 
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| 49 | uint32_t compsize; | 
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| 50 | uint32_t datasize; | 
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| 51 | int32_t base_id; // id of the base-gamestate diffed from | 
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| 52 | bool diffed:1; // wheter diffed or not | 
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| 53 | bool complete:1; // wheter it is a complete gamestate or only partial | 
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| 54 | bool compressed:1; | 
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| 55 | #ifndef NDEBUG | 
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| 56 | uint32_t crc32; | 
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| 57 | #endif | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | /** | 
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| 61 | @author Oliver Scheuss | 
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| 62 | */ | 
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| 63 | class _NetworkExport Gamestate: public Packet{ | 
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| 64 | public: | 
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| 65 | Gamestate(); | 
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| 66 | Gamestate(uint8_t *data, unsigned int clientID); | 
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| 67 | Gamestate(uint8_t *data); | 
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| 68 |  | 
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| 69 | ~Gamestate(); | 
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| 70 |  | 
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| 71 | bool collectData(int id, uint8_t mode=0x0); | 
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| 72 | bool spreadData( uint8_t mode=0x0); | 
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| 73 | int getID(); | 
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| 74 | bool isDiffed(); | 
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| 75 | bool isCompressed(); | 
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| 76 | int getBaseID(); | 
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| 77 | Gamestate *diff(Gamestate *base); | 
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| 78 | Gamestate* intelligentDiff(Gamestate *base, unsigned int clientID); | 
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| 79 | Gamestate *undiff(Gamestate *base); | 
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| 80 | Gamestate* intelligentUnDiff(Gamestate *base); | 
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| 81 | Gamestate* doSelection(unsigned int clientID); | 
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| 82 | bool compressData(); | 
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| 83 | bool decompressData(); | 
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| 84 |  | 
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| 85 | // Packet functions | 
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| 86 | private: | 
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| 87 | virtual unsigned int getSize() const; | 
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| 88 | virtual bool process(); | 
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| 89 |  | 
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| 90 | bool operator ==(packet::Gamestate gs); | 
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| 91 | private: | 
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| 92 | unsigned int calcGamestateSize(unsigned int id, uint8_t mode=0x0); | 
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| 93 | void removeObject(ObjectListIterator<Synchronisable> &it); | 
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| 94 | std::map<unsigned int, Synchronisable*> dataMap_; | 
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| 95 | }; | 
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| 96 |  | 
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| 97 | } | 
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| 98 |  | 
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| 99 | } | 
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| 100 |  | 
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| 101 | #endif | 
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