| Last change
                  on this file since 2556 was
                  2131,
                  checked in by rgrieder, 17 years ago | 
        
          | 
Added CMakeLists.txt to every subfolder and adjusted accordingly.The CMake script I have written can be used as follows:
 ADD_SOURCE_DIRECTORY(_source_list directory)  # Adds a new source subdirectory where _source_list is the name of the source list in CURRENT folder
 ADD_SOURCE_FILES(_source_list)  # Adds the source files in a subdirectory to the source list in the super directory (has to be called!)
 
 
Note: When adding more subdirectories in a subdirectory, call ADD_SOURCE_FILES after ADD_SOURCE_DIRECTORY!
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            993 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | SET( NETWORK_SRC_FILES | 
|---|
| 2 | ChatListener.cc | 
|---|
| 3 | Client.cc | 
|---|
| 4 | ClientConnection.cc | 
|---|
| 5 | ClientInformation.cc | 
|---|
| 6 | ClientConnectionListener.cc | 
|---|
| 7 | ConnectionManager.cc | 
|---|
| 8 | GamestateManager.cc | 
|---|
| 9 | GamestateClient.cc | 
|---|
| 10 | GamestateHandler.cc | 
|---|
| 11 | PacketBuffer.cc | 
|---|
| 12 | Server.cc | 
|---|
| 13 | Synchronisable.cc | 
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| 14 | Host.cc | 
|---|
| 15 | ) | 
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| 16 |  | 
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| 17 | ADD_SOURCE_DIRECTORY(NETWORK_SRC_FILES packet) | 
|---|
| 18 |  | 
|---|
| 19 | IF(WIN32) | 
|---|
| 20 | ADD_LIBRARY( network ${NETWORK_SRC_FILES} ) | 
|---|
| 21 | ELSE(WIN32) | 
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| 22 | ADD_LIBRARY( network SHARED ${NETWORK_SRC_FILES} ) | 
|---|
| 23 | ENDIF(WIN32) | 
|---|
| 24 |  | 
|---|
| 25 | TARGET_LINK_LIBRARIES( network | 
|---|
| 26 | ${ZLIB_LIBRARY} | 
|---|
| 27 | ${ENet_LIBRARY} | 
|---|
| 28 | ${Boost_thread_LIBRARIES} | 
|---|
| 29 | core | 
|---|
| 30 | ) | 
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| 31 |  | 
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| 32 |  | 
|---|
| 33 | # build those parts only on request. | 
|---|
| 34 | IF(NETWORK_TESTING_ENABLED) | 
|---|
| 35 | ##### test for gamestate stuff ##### | 
|---|
| 36 | SET( TEST_SRC_FILES | 
|---|
| 37 | ${NETWORK_SRC_FILES} | 
|---|
| 38 | ) | 
|---|
| 39 | ADD_EXECUTABLE(networktest ${TEST_SRC_FILES}) | 
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| 40 | TARGET_LINK_LIBRARIES( networktest | 
|---|
| 41 | ${OGRE_LIBRARIES} | 
|---|
| 42 | network | 
|---|
| 43 | ${ENet_LIBRARY} | 
|---|
| 44 | ${ZLIB_LIBRARY} | 
|---|
| 45 | ${WINDOWS_ENET_DEPENDENCIES} | 
|---|
| 46 | ) | 
|---|
| 47 | ##### end test for gamestate stuff ##### | 
|---|
| 48 | ENDIF(NETWORK_TESTING_ENABLED) | 
|---|
       
      
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