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Last change
on this file since 2556 was
2344,
checked in by rgrieder, 17 years ago
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Completed destruction of static elements like XMLPort, Identifier, etc.
Of initially about 250 memory leaks (not in the actual meaning but the memory was never freed anyway) only 1 remains in TinyCpp.
- Core class is now a normal Singleton that gets created and destroyed in main.
- The same goes for Language, LuaBind, SignalHandler and PlayerManager.
- Added a new std::set to the CommandExecutor so that the external ConsoleCommands can get destroyed too.
- Code for destroying CommandLineArguments
- Added destruction code for ConstructionCallbacks in Identifier
- Moved internal identifier map (the one with the typeid(.) names) in a static function in Identifier. This was necessary in order to destroy ALL Identifiers with the static destruction function. Before it was possible to create an Identifier with having a class instance (that would call RegisterObject) for instance by simply accessing it via getIdentifier.
- Removed a big memory leak in Button (forgot to destroy the ConfigValueContainers)
- Added destruction code for InputBufferListenerTuples in InputBuffer destructor.
- Added destruction code for load and save executors in both XMLPortParam and XMLPortObject
- Added destruction code for ConsoleCommands in GSRoot, GSGraphics and GSLevel (temporary solution anyway)
- Deleting the CEGUILua script module seems to work properly now, one memory leak less (GUIManager.cc)
- Added global destruction calls in Main.cc
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-
Property svn:eol-style set to
native
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File size:
1.5 KB
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| Rev | Line | |
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| [1672] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _RootGameState_H__ |
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| 30 | #define _RootGameState_H__ |
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| 31 | |
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| 32 | #include "CorePrereqs.h" |
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| 33 | #include "GameState.h" |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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| [1689] | 37 | class _CoreExport RootGameState : public GameState<GameStateBase> |
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| [1672] | 38 | { |
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| 39 | public: |
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| 40 | RootGameState(const std::string& name); |
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| 41 | ~RootGameState(); |
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| 42 | |
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| 43 | void requestState(const std::string& name); |
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| [2103] | 44 | void start(); |
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| [1672] | 45 | |
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| 46 | private: |
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| [1689] | 47 | void makeTransition(GameStateBase* source, GameStateBase* destination); |
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| [1672] | 48 | void gotoState(const std::string& name); |
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| 49 | |
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| [2344] | 50 | std::string stateRequest_; |
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| [1672] | 51 | }; |
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| 52 | } |
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| 53 | |
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| 54 | #endif /* _RootGameState_H__ */ |
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