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source: code/branches/objecthierarchy/src/util/SignalHandler.h @ 2101

Last change on this file since 2101 was 2101, checked in by rgrieder, 16 years ago

Finally managed to have a master InputState which enables:

  • Console always opens
  • Debug overlay toggles visibility in gui mode too

Had to change several other code:

  • ConfigFileManager uses special class instead of enum for ConfigFileType
  • You can add an arbitrary config file and get the ConfigFileType
  • ConfigFileManager is an Ogre singleton too. Created in Main.cc
  • CommandLineArgument "optionsFile" specifies another file for command line arguments
  • CommandLineArgument "settingsFile" declares the file used for settings (orxonox.ini)
  • changed all fileNames to filenames
  • "Loaded config file blah" now uses COUT(3) instead of COUT(0)
  • fixed a bug in ConfigFileManager::load() that cause orxonox.ini to double its size after every call
  • Property svn:eol-style set to native
  • Property svn:mergeinfo set to (toggle deleted branches)
    /code/branches/ceguilua/src/orxonox/SignalHandler.hmergedeligible
    /code/branches/core3/src/orxonox/SignalHandler.h1572-1739
    /code/branches/gcc43/src/orxonox/SignalHandler.h1580
    /code/branches/gui/src/orxonox/SignalHandler.h1635-1723
    /code/branches/input/src/orxonox/SignalHandler.h1629-1636
    /code/branches/script_trigger/src/orxonox/SignalHandler.h1295-1953,​1955
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Christoph Renner
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Declaration of the SignalHandler class.
32*/
33
34#ifndef _SignalHandler_H__
35#define _SignalHandler_H__
36
37#include "UtilPrereqs.h"
38
39#include <list>
40#include <string>
41
42typedef int (*SignalCallback)( void * someData );
43
44#if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32
45#include <signal.h>
46
47struct SignalRec
48{
49  int signal;
50  sig_t handler;
51};
52
53struct SignalCallbackRec
54{
55  SignalCallback cb;
56  void * someData;
57};
58
59
60typedef std::list<SignalRec> SignalRecList;
61typedef std::list<SignalCallbackRec> SignalCallbackList;
62
63class SignalHandler
64{
65  private:
66    SignalHandler();
67  public:
68    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }
69    ~SignalHandler(){ SignalHandler::singletonRef = NULL; }
70
71    void registerCallback( SignalCallback cb, void * someData );
72
73    void doCatch( const std::string & appName, const std::string & filename );
74    void dontCatch();
75
76  private:
77    static void sigHandler( int sig );
78
79    void catchSignal( int sig );
80    SignalRecList sigRecList;
81
82    SignalCallbackList callbackList;
83
84    static SignalHandler * singletonRef;
85
86    std::string appName;
87    std::string filename;
88
89    // used to turn on KeyAutoRepeat if OIS crashes
90    static bool bXAutoKeyRepeatOn_;
91};
92
93#else /* ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 */
94
95class _UtilExport SignalHandler
96{
97  public:
98    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; };
99    void doCatch( const std::string & appName, const std::string & filename ) {};
100    void dontCatch() {};
101    void registerCallback( SignalCallback cb, void * someData ) {};
102
103  private:
104    static SignalHandler * singletonRef;
105};
106
107#endif /* ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 */
108
109#endif /* _SignalHandler_H__ */
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